[Piglit] [PATCH 0/3] Add mulitple vector constructor tests
Tapani Pälli
tapani.palli at intel.com
Tue May 26 03:25:54 PDT 2015
series looks good;
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
On 05/26/2015 10:18 AM, Martin Peres wrote:
> My "shaders: add a test counting builtin active uniforms" test exposed
> a bug in mesa related to constructor vectors with a matrix as an input.
>
> This series formally test this unusual feature.
>
> Martin Peres (3):
> shaders: test the vec4(mat3) constructor
> shaders: test the vec4(mat2) constructor
> shaders: test the ivec4(mat3) constructor
>
> tests/shaders/glsl-fs-ivec4-mat3.shader_test | 20 ++++++++++++++++++++
> tests/shaders/glsl-fs-vec4-mat2.shader_test | 20 ++++++++++++++++++++
> tests/shaders/glsl-fs-vec4-mat3.shader_test | 20 ++++++++++++++++++++
> 3 files changed, 60 insertions(+)
> create mode 100644 tests/shaders/glsl-fs-ivec4-mat3.shader_test
> create mode 100644 tests/shaders/glsl-fs-vec4-mat2.shader_test
> create mode 100644 tests/shaders/glsl-fs-vec4-mat3.shader_test
>
More information about the Piglit
mailing list