[Piglit] [PATCH 0/3] Add mulitple vector constructor tests

Tapani Pälli tapani.palli at intel.com
Tue May 26 03:25:54 PDT 2015


series looks good;

Reviewed-by: Tapani Pälli <tapani.palli at intel.com>

On 05/26/2015 10:18 AM, Martin Peres wrote:
> My "shaders: add a test counting builtin active uniforms" test exposed
> a bug in mesa related to constructor vectors with a matrix as an input.
>
> This series formally test this unusual feature.
>
> Martin Peres (3):
>    shaders: test the vec4(mat3) constructor
>    shaders: test the vec4(mat2) constructor
>    shaders: test the ivec4(mat3) constructor
>
>   tests/shaders/glsl-fs-ivec4-mat3.shader_test | 20 ++++++++++++++++++++
>   tests/shaders/glsl-fs-vec4-mat2.shader_test  | 20 ++++++++++++++++++++
>   tests/shaders/glsl-fs-vec4-mat3.shader_test  | 20 ++++++++++++++++++++
>   3 files changed, 60 insertions(+)
>   create mode 100644 tests/shaders/glsl-fs-ivec4-mat3.shader_test
>   create mode 100644 tests/shaders/glsl-fs-vec4-mat2.shader_test
>   create mode 100644 tests/shaders/glsl-fs-vec4-mat3.shader_test
>


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