[Piglit] [PATCH 1/2] arb_shader_stencil_export: move to standard location
Neil Roberts
neil at linux.intel.com
Fri Nov 6 08:20:38 PST 2015
Ben Widawsky <benjamin.widawsky at intel.com> writes:
> diff --git a/tests/spec/arb_shader_stencil_export/CMakeLists.gl.txt b/tests/spec/arb_shader_stencil_export/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..86d55a9
> --- /dev/null
> +++ b/tests/spec/arb_shader_stencil_export/CMakeLists.gl.txt
> @@ -0,0 +1,13 @@
> +include_directories(
> + ${GLEXT_INCLUDE_DIR}
> + ${OPENGL_INCLUDE_PATH}
> +)
> +
> +link_libraries (
> + piglitutil_${piglit_target_api}
> + ${OPENGL_gl_LIBRARY}
> +)
> +
> +piglit_add_executable (glsl-fs-shader-stencil-export glsl-fs-shader-stencil-export.c)
I think the usual thing is to put the name of the extension in the
executable name. Maybe you could rename the C file to simple.c and name
the executable arb_shader_stencil_export-simple.
Regards,
- Neil
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