[Piglit] [PATCH v2] winsys-framework Default to showing window
Arthur Huillet
arthur.huillet at free.fr
Tue Nov 17 11:49:17 PST 2015
Thanks :)
Reviewed by: Arthur Huillet <ahuillet at nvidia.com>
On Tue, 17 Nov 2015 11:33:31 -0800
Alex Goins <agoins at nvidia.com> wrote:
> From: agoins <agoins at nvidia.com>
>
> winsys-framework incorrectly assumed that it will always have ownership of the
> pixels in its own buffers. If using the default framebuffer (i.e., when Piglit
> is not running in FBO mode,) ownership will not be acquired unless the window is
> mapped.
>
> While this is not typically a problem because buffers are separate, NVIDIA's
> Unified Back Buffer feature makes all windows share a back buffer while still
> conforming to the OpenGL spec. If Piglit does not establish pixel ownership, its
> output will be clobbered by other windows.
>
> While this problem could be easily fixed by specifying PIGLIT_FORCE_WINDOW=1 or
> -fbo, the current default takes advantage of undefined behavior in the OpenGL
> spec. A better solution would be to replace PIGLIT_FORCE_WINDOW with
> PIGLIT_NO_WINDOW, a flag that allows tests to be run without mapping a window or
> using an FBO. The default behavior, the, would be to map a window. Really,
> though, if users want to test with offscreen rendering, they should use FBOs
> with flag -fbo.
>
> More information on pixel ownership here:
> https://www.opengl.org/documentation/specs/version1.1/glspec1.1/node94.html
> ---
> .../piglit-framework-gl/piglit_winsys_framework.c | 20 ++++++++++----------
> 1 file changed, 10 insertions(+), 10 deletions(-)
>
> diff --git a/tests/util/piglit-framework-gl/piglit_winsys_framework.c b/tests/util/piglit-framework-gl/piglit_winsys_framework.c
> index c80e972..ff3428a 100644
> --- a/tests/util/piglit-framework-gl/piglit_winsys_framework.c
> +++ b/tests/util/piglit-framework-gl/piglit_winsys_framework.c
> @@ -53,18 +53,18 @@ run_test(struct piglit_gl_framework *gl_fw,
> int argc, char *argv[])
> {
> struct piglit_winsys_framework *winsys_fw = piglit_winsys_framework(gl_fw);
> - bool force_window = false;
> - const char *env_force_window = getenv("PIGLIT_FORCE_WINDOW");
> + bool no_window = false;
> + const char *env_no_window = getenv("PIGLIT_NO_WINDOW");
>
>
> - if (env_force_window != NULL) {
> - if (strcmp(env_force_window, "0") == 0) {
> - force_window = false;
> - } else if (strcmp(env_force_window, "1") == 0) {
> - force_window = true;
> + if (env_no_window != NULL) {
> + if (strcmp(env_no_window, "0") == 0) {
> + no_window = false;
> + } else if (strcmp(env_no_window, "1") == 0) {
> + no_window = true;
> } else {
> - fprintf(stderr, "PIGLIT_FORCE_WINDOW has invalid"
> - " value: %s\n", env_force_window);
> + fprintf(stderr, "PIGLIT_NO_WINDOW has invalid"
> + " value: %s\n", env_no_window);
> abort();
> }
> }
> @@ -73,7 +73,7 @@ run_test(struct piglit_gl_framework *gl_fw,
> gl_fw->test_config->init(argc, argv);
>
> if (!gl_fw->test_config->requires_displayed_window &&
> - piglit_automatic && !force_window) {
> + piglit_automatic && no_window) {
> enum piglit_result result = PIGLIT_PASS;
> if (gl_fw->test_config->display)
> result = gl_fw->test_config->display();
> --
> 1.9.1
>
>
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--
Greetings,
A. Huillet
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