[Piglit] [PATCH] arb_draw_indirect: test sharing binding point with 2 attribs
Tapani Pälli
tapani.palli at intel.com
Wed Nov 18 01:33:34 PST 2015
Test passes with Nvidia binary driver and on current Mesa.
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
tests/all.py | 1 +
tests/spec/arb_draw_indirect/CMakeLists.gl.txt | 1 +
.../arb_draw_indirect/draw-arrays-shared-binding.c | 133 +++++++++++++++++++++
3 files changed, 135 insertions(+)
create mode 100644 tests/spec/arb_draw_indirect/draw-arrays-shared-binding.c
diff --git a/tests/all.py b/tests/all.py
index 4d6c781..75d3cc7 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1919,6 +1919,7 @@ with profile.group_manager(
g(['arb_draw_indirect-draw-elements-prim-restart'])
g(['arb_draw_indirect-draw-elements-prim-restart-ugly'])
g(['arb_draw_indirect-draw-arrays-instances'])
+ g(['arb_draw_indirect-draw-arrays-shared-binding'])
g(['arb_draw_indirect-vertexid'],
'gl_VertexID used with glDrawArraysIndirect')
g(['arb_draw_indirect-vertexid', 'elements'],
diff --git a/tests/spec/arb_draw_indirect/CMakeLists.gl.txt b/tests/spec/arb_draw_indirect/CMakeLists.gl.txt
index 471b675..f53eac4 100644
--- a/tests/spec/arb_draw_indirect/CMakeLists.gl.txt
+++ b/tests/spec/arb_draw_indirect/CMakeLists.gl.txt
@@ -18,5 +18,6 @@ piglit_add_executable (arb_draw_indirect-draw-elements-prim-restart draw-element
piglit_add_executable (arb_draw_indirect-draw-elements-prim-restart-ugly draw-elements-prim-restart-ugly.c)
piglit_add_executable (arb_draw_indirect-draw-arrays-instances draw-arrays-instances.c)
piglit_add_executable (arb_draw_indirect-vertexid vertexid.c)
+piglit_add_executable (arb_draw_indirect-draw-arrays-shared-binding draw-arrays-shared-binding.c)
# vim: ft=cmake:
diff --git a/tests/spec/arb_draw_indirect/draw-arrays-shared-binding.c b/tests/spec/arb_draw_indirect/draw-arrays-shared-binding.c
new file mode 100644
index 0000000..d73f5f8
--- /dev/null
+++ b/tests/spec/arb_draw_indirect/draw-arrays-shared-binding.c
@@ -0,0 +1,133 @@
+/*
+ * Copyright (c) 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file draw-arrays-shared-binding.c
+ *
+ * Test creates a VAO and tests sharing binding point with 2 enabled vertex
+ * attribute arrays, one used for vertices and another for output colors.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+ config.supports_gl_core_version = 31;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE;
+PIGLIT_GL_TEST_CONFIG_END
+
+static const char vs_text[] =
+ "attribute vec4 vertex;\n"
+ "attribute vec4 colors;\n"
+ "varying vec4 color;\n"
+ "void main() {\n"
+ "gl_Position = vertex;\n"
+ "color = colors;\n"
+ "}";
+
+static const char fs_text[] =
+ "varying vec4 color;\n"
+ "void main() {\n"
+ "gl_FragColor = color;\n"
+ "}";
+
+static const GLfloat rect[] = {
+ -1.0f, 1.0f, 0.0f,
+ 1.0f, 1.0f, 0.0f,
+ -1.0f, -1.0f, 0.0f,
+ 1.0f, -1.0f, 0.0f,
+};
+
+GLuint indirect_data[] = {
+ 4, 1, 0, 0
+};
+
+GLuint vao;
+
+enum piglit_result
+piglit_display(void)
+{
+ bool pass = true;
+ unsigned i;
+ GLfloat colors[ARRAY_SIZE(rect)];
+
+ /* Resulting colors should match given vertices clamped. */
+ for (i = 0; i < ARRAY_SIZE(rect); i++)
+ colors[i] = CLAMP(rect[i], 0.0, 1.0);
+
+ glBindVertexArray(vao);
+ glDrawArraysIndirect(GL_TRIANGLE_STRIP, 0);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ piglit_report_result(PIGLIT_FAIL);
+
+ piglit_present_results();
+
+ /* Probe each corner. */
+ pass &= piglit_probe_pixel_rgb(0, piglit_height -1, colors);
+ pass &= piglit_probe_pixel_rgb(piglit_width - 1, piglit_height - 1, &colors[3]);
+ pass &= piglit_probe_pixel_rgb(0, 0, &colors[6]);
+ pass &= piglit_probe_pixel_rgb(piglit_width - 1, 0, &colors[9]);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ GLuint prog, vbo, indirect;
+
+ piglit_require_GLSL();
+
+ prog = piglit_build_simple_program(vs_text, fs_text);
+ glUseProgram(prog);
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ glGenBuffers(1, &indirect);
+ glBindBuffer(GL_DRAW_INDIRECT_BUFFER, indirect);
+ glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(indirect_data), indirect_data, GL_STATIC_DRAW);
+
+ glGenBuffers(1, &vbo);
+ glBindBuffer(GL_ARRAY_BUFFER, vbo);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(rect), rect, GL_STATIC_DRAW);
+
+ /* Enable 2 vertex attrib arrays. */
+ glEnableVertexAttribArray(0);
+ glEnableVertexAttribArray(1);
+
+ glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0);
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0, 0);
+
+ /* Associate both arrays with binding 0. */
+ glVertexAttribBinding(0, 0);
+ glVertexAttribBinding(1, 0);
+
+ glBindVertexArray(0);
+
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ piglit_report_result(PIGLIT_FAIL);
+}
--
2.4.3
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