[Piglit] [PATCH 1/2] SSO: new test to ensure correct deadcode optimization

Timothy Arceri t_arceri at yahoo.com.au
Wed Nov 18 17:27:44 PST 2015


On Thu, 2015-11-19 at 12:14 +1100, Timothy Arceri wrote:
> On Tue, 2015-11-03 at 20:09 +0100, Gregory Hainaut wrote:
> > Related to mesa issue: https://bugs.freedesktop.org/show_bug.cgi?id=79783
> > 
> > Mostly "Validated" on Nvidia driver. Nvidia fails to link
> > vs_fs_prog_separate_inactive
> 
> It also fails to link on the i965 driver.
> 
> Failed to link: error: fragment shader uses too many input components (252 >
> 128)

Actually thats only with your patch to disable the dead code opt which
suggests Nvidia is not optimising away things for separable programs which
makes sense.

> 
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