[Piglit] [PATCH] shader_runner: add LOCATION_COMPONENT to verify program_interface_query

Samuel Iglesias Gonsálvez siglesias at igalia.com
Thu Nov 26 23:50:50 PST 2015


Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>

On 27/11/15 04:18, Timothy Arceri wrote:
> ---
>  tests/shaders/shader_runner.c | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 5d26409..dc833c8 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -2088,6 +2088,7 @@ active_program_interface(const char *line)
>  		ENUM_STRING(GL_TOP_LEVEL_ARRAY_STRIDE),
>  		ENUM_STRING(GL_LOCATION),
>  		ENUM_STRING(GL_LOCATION_INDEX),
> +		ENUM_STRING(GL_LOCATION_COMPONENT),
>  		ENUM_STRING(GL_IS_PER_PATCH),
>  		ENUM_STRING(GL_NUM_COMPATIBLE_SUBROUTINES),
>  		ENUM_STRING(GL_COMPATIBLE_SUBROUTINES),
> 


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