[Piglit] [PATCH 3/4] arb-enhanced-layout: explicit-offset: relative offset values
Emil Velikov
emil.l.velikov at gmail.com
Sun Oct 25 09:47:21 PDT 2015
From: Emil Velikov <emil.velikov at collabora.com>
Check if one member is (attempted to be) positioned on top of another,
and that the assigned offset(s) increase naturally.
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
.../explicit-offsets/decreasing-offset.vert | 27 ++++++++++++++++++++
.../members-stamping-each-other.vert | 29 ++++++++++++++++++++++
.../multiple-members-same-offset.vert | 29 ++++++++++++++++++++++
3 files changed, 85 insertions(+)
create mode 100644 tests/spec/arb_enhanced_layout/compiler/explicit-offsets/decreasing-offset.vert
create mode 100644 tests/spec/arb_enhanced_layout/compiler/explicit-offsets/members-stamping-each-other.vert
create mode 100644 tests/spec/arb_enhanced_layout/compiler/explicit-offsets/multiple-members-same-offset.vert
diff --git a/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/decreasing-offset.vert b/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/decreasing-offset.vert
new file mode 100644
index 0000000..86a1fae
--- /dev/null
+++ b/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/decreasing-offset.vert
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block..."
+//
+// Tests whether assigning a smaller offset for sequential member triggers
+// a compile-time error.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 32) vec4 var1;
+ layout(offset = 0) vec4 var2; // Wrong: offset but be larger than one of previous member
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/members-stamping-each-other.vert b/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/members-stamping-each-other.vert
new file mode 100644
index 0000000..826ac20
--- /dev/null
+++ b/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/members-stamping-each-other.vert
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block or that lies within the previous member of the
+// block."
+//
+// Tests whether assigning the same offsets for multiple members trigger
+// a compile-time error.
+// XXX: fuzz for other (all?) types ?
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 0) vec4 var1;
+ layout(offset = 8) vec4 var2; // Wrong: must use 16+ as offset
+};
+
+void main()
+{
+}
diff --git a/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/multiple-members-same-offset.vert b/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/multiple-members-same-offset.vert
new file mode 100644
index 0000000..e4630b2
--- /dev/null
+++ b/tests/spec/arb_enhanced_layout/compiler/explicit-offsets/multiple-members-same-offset.vert
@@ -0,0 +1,29 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_enhanced_layouts
+// check_link: false
+// [end config]
+//
+// ARB_enhanced_layouts spec says:
+// "It is a compile-time error to
+// specify an *offset* that is smaller than the offset of the previous
+// member in the block or that lies within the previous member of the
+// block."
+//
+// Tests whether assigning the same offsets for multiple members trigger
+// a compile-time error.
+// Note: not explicitly mentioned in the spec.
+//
+
+#version 140
+#extension GL_ARB_enhanced_layouts : enable
+
+layout(std140) uniform block {
+ layout(offset = 32) vec4 var1;
+ layout(offset = 32) vec4 var2; // Wrong; cannot have the same offset
+};
+
+void main()
+{
+}
--
2.6.1
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