[Piglit] [PATCH] abr_gpu_shader_fp64: Verify that setting a double with glUniform*fv is an error
Ian Romanick
idr at freedesktop.org
Tue Sep 1 11:33:56 PDT 2015
On 08/31/2015 11:41 PM, Matt Turner wrote:
> On Mon, Aug 31, 2015 at 8:55 PM, Ian Romanick <idr at freedesktop.org> wrote:
>> From: Ian Romanick <ian.d.romanick at intel.com>
>>
>> Also verify that setting a float with glUniform*dv generates an error.
>>
>> NOTE: Mesa currently fails the matrix tests.
>>
>> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
>> Cc: Dave Airlie <airlied at redhat.com>
>> ---
>
> Typo in subject: abr -> arb
Yeah.... I noticed that as soon as I looked in my e-mail for reviews. D'oh!
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