[Piglit] [PATCH] arb_copy_image: fix a few error check tests

Ian Romanick idr at freedesktop.org
Wed Sep 2 16:03:03 PDT 2015


On 09/01/2015 02:56 PM, Brian Paul wrote:
> Some of the error checks were incorrect before.  Per the spec:
> 
> 1. GL_TEXTURE_BUFFER and GL_TEXTURE_CUBE_MAP_+/-_XYZ are not legal targets
> and should be flagged as invalid enums.
> 
> 2. GL_INVALID_OPERATION should be generated when trying to copy between
> compressed/uncompressed formats whose block/texel size do not match.
> 
> v2: Also quote spec language for the tests being done, per Ian.
> And, remove testing invalid target enums.
> ---
>  tests/spec/arb_copy_image/api_errors.c | 59 ++++++++++++++++++++++++++--------
>  1 file changed, 45 insertions(+), 14 deletions(-)
> 
> diff --git a/tests/spec/arb_copy_image/api_errors.c b/tests/spec/arb_copy_image/api_errors.c
> index 0ef1eda..00c97a5 100644
> --- a/tests/spec/arb_copy_image/api_errors.c
> +++ b/tests/spec/arb_copy_image/api_errors.c
> @@ -78,22 +78,16 @@ image_storage(GLenum target, GLuint name, GLenum internal_format,
>  	}
>  }
>  
> -GLenum targets[] = {
> +/* only testing legal targets below */
> +static const GLenum targets[] = {
>  	GL_TEXTURE_1D,
>  	GL_TEXTURE_1D_ARRAY,
>  	GL_TEXTURE_2D,
>  	GL_TEXTURE_RECTANGLE,
> -	GL_TEXTURE_BUFFER,
>  	GL_TEXTURE_2D_ARRAY,
>  	GL_TEXTURE_2D_MULTISAMPLE,
>  	GL_TEXTURE_2D_MULTISAMPLE_ARRAY,
>  	GL_TEXTURE_CUBE_MAP,
> -	GL_TEXTURE_CUBE_MAP_POSITIVE_X,
> -	GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
> -	GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
> -	GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
> -	GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
> -	GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
>  	GL_TEXTURE_CUBE_MAP_ARRAY,
>  	GL_TEXTURE_3D
>  };
> @@ -132,29 +126,45 @@ test_simple_errors(GLenum src_target, GLenum dst_target)
>  	/* This is no longer needed */
>  	image_delete(src_target, src2);
>  
> +	/* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core
> +	 * Profile spec says:
> +	 *
> +	 *     "An INVALID_VALUE error is generated if either name does not
> +	 *     correspond to a valid renderbuffer or texture object according
> +	 *     to the corresponding target parameter."
> +	 */
>  	if (src_target != GL_RENDERBUFFER_EXT) {
>  		for (i = 0; i < ARRAY_LENGTH(targets); ++i) {
>  			if (targets[i] == src_target)
>  				continue;
>  
> +			/* here, targets[i] doesn't match src object's target */
>  			glCopyImageSubData(src, targets[i], 0, 0, 0, 0,
>  					   dst, dst_target, 0, 0, 0, 0,
>  					   0, 0, 0);
> -			pass &= piglit_check_gl_error(GL_INVALID_ENUM);
> +			pass &= piglit_check_gl_error(GL_INVALID_VALUE);
>  			if (!pass)
>  				return false;
>  		}
>  	}
>  
> +	/* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core
> +	 * Profile spec says:
> +	 *
> +	 *     "An INVALID_VALUE error is generated if either name does not
> +	 *     correspond to a valid renderbuffer or texture object according
> +	 *     to the corresponding target parameter."
> +	 */
>  	if (dst_target != GL_RENDERBUFFER_EXT) {
>  		for (i = 0; i < ARRAY_LENGTH(targets); ++i) {
>  			if (targets[i] == dst_target)
>  				continue;
>  
> +			/* here, targets[i] doesn't match dst object's target */
>  			glCopyImageSubData(src, src_target, 0, 0, 0, 0,
>  					   dst, targets[i], 0, 0, 0, 0,
>  					   0, 0, 0);
> -			pass &= piglit_check_gl_error(GL_INVALID_ENUM);
> +			pass &= piglit_check_gl_error(GL_INVALID_VALUE);
>  			if (!pass)
>  				return false;
>  		}
> @@ -230,19 +240,38 @@ test_compressed_alignment_errors()
>  			   tex[1], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 24, 1);
>  	pass &= piglit_check_gl_error(GL_INVALID_VALUE);
>  
> -	/* Check for compressed with wrong block size */
> +	/* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core
> +	 * Profile spec says:
> +	 *
> +	 *     "An INVALID_OPERATION error is generated if the texel size of
> +	 *     the uncompressed image is not equal to the block size of the
> +	 *     compressed image."
> +	 */
>  	glBindTexture(GL_TEXTURE_2D, tex[2]);
>  	glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGB16UI, 32, 32);
>  	glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 0, 0, 0,
>  			   tex[2], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 20, 1);
> -	pass &= piglit_check_gl_error(GL_INVALID_VALUE);
> +	pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
>  
> +	/* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core
> +	 * Profile spec says:
> +	 *
> +	 *     "An INVALID_OPERATION error is generated if the formats are
> +         *     not compatible."
> +         *
> +         * The definition of compatible refers back to table 8.22 "Compatible

With s/        /^I/ in the 3 lines above,

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

 :)

> +	 * internal formats for TextureView."  This table does not contain
> +	 * S3TC formats because they are from an older extension.  Given the
> +	 * different encodings of DXT1 and DXT3 textures, it is reasonable to
> +	 * assume they would not be compatible for texture views, and this
> +	 * matches at least NVIDIA's implementation.
> +	 */
>  	glBindTexture(GL_TEXTURE_2D, tex[3]);
>  	glTexStorage2D(GL_TEXTURE_2D, 1,
>  		       GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 32, 32);
>  	glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 0, 0, 0,
>  			   tex[3], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 20, 1);
> -	pass &= piglit_check_gl_error(GL_INVALID_VALUE);
> +	pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
>  
>  	glDeleteTextures(4, tex);
>  
> @@ -258,7 +287,9 @@ piglit_display(void)
>  	pass &= test_simple_errors(GL_RENDERBUFFER, GL_TEXTURE_2D);
>  	pass &= test_simple_errors(GL_TEXTURE_2D, GL_RENDERBUFFER);
>  	pass &= test_simple_errors(GL_RENDERBUFFER, GL_RENDERBUFFER);
> -	pass &= test_compressed_alignment_errors();
> +	if (piglit_is_extension_supported("GL_EXT_texture_compression_s3tc")) {
> +		pass &= test_compressed_alignment_errors();
> +	}
>  
>  	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
>  }
> 



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