[Piglit] [PATCH] dsa: avoid stencil8 in gettextureimage-formats
Eric Anholt
eric at anholt.net
Tue Sep 8 13:55:01 PDT 2015
Ilia Mirkin <imirkin at alum.mit.edu> writes:
> On Fri, May 22, 2015 at 8:37 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> This causes an assert failure in mesa and it doesn't seem like this test
>> is designed for depth/stencil formats.
>>
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> ---
>>
>> Ian, I know you're rewriting half these tests... feel free to fold this
>> into your series if you like.
>>
>> tests/spec/arb_direct_state_access/gettextureimage-formats.c | 3 ++-
>> 1 file changed, 2 insertions(+), 1 deletion(-)
>>
>> diff --git a/tests/spec/arb_direct_state_access/gettextureimage-formats.c b/tests/spec/arb_direct_state_access/gettextureimage-formats.c
>> index e2d637c..ce25205 100644
>> --- a/tests/spec/arb_direct_state_access/gettextureimage-formats.c
>> +++ b/tests/spec/arb_direct_state_access/gettextureimage-formats.c
>> @@ -462,7 +462,8 @@ supported_format_set(const struct test_desc *set)
>> set->format == ext_packed_depth_stencil ||
>> set->format == arb_texture_rg_int ||
>> set->format == arb_depth_texture ||
>> - set->format == arb_depth_buffer_float) {
>> + set->format == arb_depth_buffer_float ||
>> + set->format == arb_texture_stencil8) {
>> /*
>> * texture_integer requires a fragment shader, different
>> * glTexImage calls. Depth/stencil formats not implemented.
>> --
>> 2.3.6
>>
>
> I recently got a conflict while rebasing this which reminded me that I
> still hadn't pushed this... any objections?
If we've got a test triggering a Mesa assertion, and this is the only
test doing so, making the test just not trigger the assertion seems bad.
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