[Piglit] [PATCH v7] Port arb occlusion query conformance tests from Glean to Piglit
Juliet Fru
julietfru at gmail.com
Thu Sep 17 17:33:47 PDT 2015
This test replaces the original glean toccluqry.cpp test.
---
tests/all.py | 1 +
tests/spec/arb_occlusion_query/CMakeLists.gl.txt | 1 +
.../arb_occlusion_query/occlusion_query_conform.c | 556 +++++++++++++++++++++
3 files changed, 558 insertions(+)
create mode 100644 tests/spec/arb_occlusion_query/occlusion_query_conform.c
diff --git a/tests/all.py b/tests/all.py
index fe088f5..748165f 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -2115,6 +2115,7 @@ with profile.group_manager(
PiglitGLTest,
grouptools.join('spec', 'ARB_occlusion_query')) as g:
g(['occlusion_query'])
+ g(['occlusion_query_conformance'])
g(['occlusion_query_lifetime'])
g(['occlusion_query_meta_fragments'])
g(['occlusion_query_meta_no_fragments'])
diff --git a/tests/spec/arb_occlusion_query/CMakeLists.gl.txt b/tests/spec/arb_occlusion_query/CMakeLists.gl.txt
index 01a499d..025c2cd 100644
--- a/tests/spec/arb_occlusion_query/CMakeLists.gl.txt
+++ b/tests/spec/arb_occlusion_query/CMakeLists.gl.txt
@@ -10,6 +10,7 @@ link_libraries (
)
piglit_add_executable (occlusion_query occlusion_query.c)
+piglit_add_executable (occlusion_query_conform occlusion_query_conform.c)
piglit_add_executable (occlusion_query_lifetime occlusion_query_lifetime.c)
piglit_add_executable (occlusion_query_meta_no_fragments occlusion_query_meta_no_fragments.c)
piglit_add_executable (occlusion_query_meta_fragments occlusion_query_meta_fragments.c)
diff --git a/tests/spec/arb_occlusion_query/occlusion_query_conform.c b/tests/spec/arb_occlusion_query/occlusion_query_conform.c
new file mode 100644
index 0000000..917f6f1
--- /dev/null
+++ b/tests/spec/arb_occlusion_query/occlusion_query_conform.c
@@ -0,0 +1,556 @@
+/* BEGIN_COPYRIGHT -*- glean -*-
+ *
+ * Copyright (C) 1999 Allen Akin All Rights Reserved.
+ * Copyright (C) 2015 Intel Corporation.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * END_COPYRIGHT
+ */
+
+/** @file occlusion_query_conform.c
+ *
+ * Conformance test on ARB_occlusion_query extension.
+ *
+ * Authors:
+ * Wei Wang <wei.z.wang at intel.com>
+ * Adapted to Piglit by Juliet Fru <julietfru at gmail.com>, September 2015
+ */
+
+#include "piglit-util-gl.h"
+#include <stdlib.h>
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <math.h>
+#include <time.h>
+
+PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10;
+
+config.window_visual =
+ PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE |
+ PIGLIT_GL_VISUAL_DEPTH;
+
+PIGLIT_GL_TEST_CONFIG_END static GLuint
+find_unused_id(void)
+{
+ GLuint id;
+ glGenQueries(1, &id);
+ return id;
+
+}
+
+/* If multiple queries are issued on the same target and id prior to calling
+ * GetQueryObject[u]iVARB, the result returned will always be from the last
+ * query issued. The results from any queries before the last one will be lost
+ * if the results are not retrieved before starting a new query on the same
+ * target and id.
+ */
+static bool
+conformOQ_GetObjivAval_multi1(GLuint id)
+{
+ GLint ready;
+ GLuint passed = 0;
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, 0.0, 25.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+
+ /* draw the occluder (red) */
+ glColorMask(1, 1, 1, 1);
+ glDepthMask(GL_TRUE);
+ glColor3f(1, 0, 0);
+ piglit_draw_rect(-0.5, 0.5, 0.5, -0.5);
+
+ glPushMatrix();
+ glTranslatef(0.0, 0.0, -5.0);
+ glColorMask(0, 0, 0, 0);
+ glDepthMask(GL_FALSE);
+
+ /* draw the 1st box (green) which is occluded by the occluder partly */
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+ glColor3f(0, 1, 0);
+ piglit_draw_rect(-0.51, 0.51, 0.51, -0.51);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+ /* draw the 2nd box (blue) which is occluded by the occluder throughly */
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+ glColor3f(0, 0, 1);
+ piglit_draw_rect(-0.4, 0.4, 0.4, -0.4);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+ glPopMatrix();
+
+ glPopMatrix();
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+
+ do {
+ glGetQueryObjectivARB(id, GL_QUERY_RESULT_AVAILABLE_ARB,
+ &ready);
+ } while (!ready);
+ glGetQueryObjectuivARB(id, GL_QUERY_RESULT_ARB, &passed);
+
+ /* 'passed' should be zero */
+ return passed > 0 ? false : true;
+}
+
+/* If mutiple queries are issued on the same target and diff ids prior
+ * to calling GetQueryObject[u]iVARB, the results should be
+ * corresponding to those queries (ids) respectively.
+ */
+static bool
+conformOQ_GetObjivAval_multi2(void)
+{
+ GLuint passed1 = 0, passed2 = 0, passed3 = 0;
+ GLuint id1, id2, id3;
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, 0.0, 25.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -10.0);
+
+
+ /* draw the occluder (red) */
+ glColorMask(1, 1, 1, 1);
+ glDepthMask(GL_TRUE);
+ glColor3f(1, 0, 0);
+ piglit_draw_rect(-0.5, 0.5, 0.5, -0.5);
+
+ glPushMatrix();
+ glTranslatef(0.0, 0.0, -5.0);
+ glColorMask(0, 0, 0, 0);
+ glDepthMask(GL_FALSE);
+
+ id1 = find_unused_id();
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id1);
+ /* draw green quad, much larger than occluder */
+ glColor3f(0, 1, 0);
+ piglit_draw_rect(-0.7, 0.7, 0.7, -0.7);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+ id2 = find_unused_id();
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id2);
+ /* draw blue quad, slightly larger than occluder */
+ glColor3f(0, 0, 1);
+ piglit_draw_rect(-0.53, 0.53, 0.53, -0.53);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+
+ id3 = find_unused_id();
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id3);
+ /* draw white quad, smaller than occluder (should not be visible) */
+ glColor3f(1, 1, 1);
+ piglit_draw_rect(-0.4, 0.4, 0.4, -0.4);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+
+ glPopMatrix();
+
+ glGetQueryObjectuivARB(id1, GL_QUERY_RESULT_ARB, &passed1);
+ glGetQueryObjectuivARB(id2, GL_QUERY_RESULT_ARB, &passed2);
+ glGetQueryObjectuivARB(id3, GL_QUERY_RESULT_ARB, &passed3);
+
+ glDepthMask(GL_TRUE);
+
+
+ glDeleteQueriesARB(1, &id1);
+ glDeleteQueriesARB(1, &id2);
+ glDeleteQueriesARB(1, &id3);
+
+ glPopMatrix();
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+
+ if (passed1 > passed2 && passed2 > passed3 && passed3 == 0)
+ return true;
+ else
+ return false;
+}
+
+/*
+ * void GetQueryivARB(enum target, enum pname, int *params);
+ *
+ * If <pname> is QUERY_COUNTER_BITS_ARB, the number of bits in the counter
+ * for <target> will be placed in <params>. The minimum number of query
+ * counter bits allowed is a function of the implementation's maximum
+ * viewport dimensions (MAX_VIEWPORT_DIMS). If the counter is non-zero,
+ * then the counter must be able to represent at least two overdraws for
+ * every pixel in the viewport using only one sample buffer. The formula to
+ * compute the allowable minimum value is below (where n is the minimum
+ * number of bits):
+ * n = (min (32, ceil (log2 (maxViewportWidth x maxViewportHeight x 2) ) ) ) or 0
+ */
+static bool
+conformOQ_GetQueryCounterBits(void)
+{
+ int bit_num, dims[2];
+ float min_impl, min_bit_num;
+
+ /* get the minimum bit number supported by the implementation,
+ * and check the legality of result of GL_QUERY_COUNTER_BITS_ARB
+ */
+ glGetQueryivARB(GL_SAMPLES_PASSED_ARB, GL_QUERY_COUNTER_BITS_ARB,
+ &bit_num);
+ glGetIntegerv(GL_MAX_VIEWPORT_DIMS, dims);
+ if (!piglit_check_gl_error(GL_NO_ERROR))
+ return false;
+
+ min_impl =
+ ceil(logf((float) dims[0] * (float) dims[1] * 1.0 * 2.0) /
+ logf(2.0));
+ min_bit_num = 32.0 > min_impl ? min_impl : 32.0;
+
+ if ((float) bit_num < min_bit_num)
+ return false;
+
+ return true;
+}
+
+/* If BeginQueryARB is called with an unused <id>, that name is marked as used
+ * and associated with a new query object.
+ */
+static bool
+conformOQ_Begin_unused_id(void)
+{
+ unsigned int id;
+ bool pass = true;
+
+ id = find_unused_id();
+
+ if (id == 0)
+ return false;
+
+ glBeginQuery(GL_SAMPLES_PASSED_ARB, id);
+
+ if (glIsQueryARB(id) == GL_FALSE) {
+ printf("Error : Begin with a unused id failed.");
+ pass = false;
+ }
+
+ glEndQuery(GL_SAMPLES_PASSED_ARB);
+
+ return pass;
+}
+
+/* if EndQueryARB is called while no query with the same target is in progress,
+ * an INVALID_OPERATION error is generated.
+ */
+static bool
+conformOQ_EndAfter(GLuint id)
+{
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ return false;
+
+ return true;
+}
+
+/* If BeginQueryARB is called while another query is already in progress with
+ * the same target, an INVALID_OPERATION error should be generated.
+ */
+static bool
+conformOQ_BeginIn(GLuint id)
+{
+ int pass = true;
+
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+
+ /* Issue another BeginQueryARB while another query is already in progress */
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ pass = false;
+
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+ return pass;
+}
+
+/* if the query object named by <id> is currently active, then an
+ * INVALID_OPERATION error is generated.
+ */
+static bool
+GetObjectAvailableIn(GLuint id)
+{
+ int pass = true;
+ GLint param;
+
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+
+ glGetQueryObjectivARB(id, GL_QUERY_RESULT_AVAILABLE_ARB, ¶m);
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ pass = false;
+
+ glGetQueryObjectuivARB(id, GL_QUERY_RESULT_AVAILABLE_ARB,
+ (GLuint *) & param);
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ pass = false;
+
+ if (pass == false) {
+ printf(" Error: No GL_INVALID_OPERATION generated if "
+ "GetQueryObjectuiv with GL_QUERY_RESULT_AVAILABLE_ARB "
+ "in the active progress.\n");
+ }
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+ return pass;
+}
+
+/* if the query object named by <id> is currently active, then an
+ * INVALID_OPERATION error is generated. */
+static bool
+conformOQ_GetObjResultIn(GLuint id)
+{
+ int pass = true;
+ GLint param;
+
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+
+ glGetQueryObjectivARB(id, GL_QUERY_RESULT_ARB, ¶m);
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ pass = false;
+
+ glGetQueryObjectuivARB(id, GL_QUERY_RESULT_ARB, (GLuint *) & param);
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ pass = false;
+
+ if (pass == false) {
+ printf(" Error: No GL_INVALID_OPERATION generated if "
+ "GetQueryObject[u]iv with GL_QUERY_RESULT_ARB "
+ "in the active progress.\n");
+ }
+
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+ return pass;
+}
+
+/* If <id> is not the name of a query object, then an INVALID_OPERATION error
+ * is generated.
+ */
+static bool
+conformOQ_GetObjivAval(GLuint id)
+{
+ GLuint id_tmp;
+ GLint param;
+
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, id);
+ glEndQueryARB(GL_SAMPLES_PASSED_ARB);
+
+ id_tmp = find_unused_id();
+
+ if (id_tmp == 0)
+ return false;
+
+ glGetQueryObjectivARB(id_tmp, GL_QUERY_RESULT_AVAILABLE_ARB, ¶m);
+
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ return false;
+
+ return true;
+}
+
+/* Basic tests on query id generation and deletion */
+static bool
+conformOQ_Gen_Delete(unsigned int id_n)
+{
+ GLuint *ids1 = NULL, *ids2 = NULL;
+ unsigned int i, j;
+ bool pass = true;
+
+ ids1 = (GLuint *) malloc(id_n * sizeof(GLuint));
+ ids2 = (GLuint *) malloc(id_n * sizeof(GLuint));
+
+ if (!ids1 || !ids2) {
+ printf(" Error: Cannot alloc memory to pointer ids[12].\n");
+ if (ids1)
+ free(ids1);
+ if (ids2)
+ free(ids2);
+ return false;
+ }
+
+ glGenQueriesARB(id_n, ids1);
+ glGenQueriesARB(id_n, ids2);
+
+ /* compare whether <id> generated during the previous 2 rounds are
+ * duplicated */
+ for (i = 0; i < id_n; i++) {
+ for (j = 0; j < id_n; j++) {
+ if (ids1[i] == ids2[j]) {
+ char str[1000];
+ sprintf(str, "ids1[%d] == ids2[%d] == %u.", i,
+ j, ids1[i]);
+ printf(" Error: %s\n", str);
+ pass = false;
+ }
+ }
+ }
+
+ /* Note: the spec seems to indicate that glGenQueries reserves query
+ * IDs but doesn't create query objects for those IDs. A query object
+ * isn't created until they are used by glBeginQuery. So this part
+ * of the test is invalid.
+ */
+#if 0
+ /* Checkout whether the Query ID just generated is valid */
+ for (i = 0; i < id_n; i++) {
+ if (glIsQueryARB(ids1[i]) == GL_FALSE) {
+ char str[1000];
+ sprintf(str, "id [%d] just generated is not valid.",
+ ids1[i]);
+ printf(" Error: %s\n", str);
+ pass = false;
+ }
+ }
+#endif
+
+ /* if <id> is a non-zero value that is not the name of a query object,
+ * IsQueryARB returns FALSE.
+ */
+ glDeleteQueriesARB(id_n, ids1);
+ for (i = 0; i < id_n; i++) {
+ if (glIsQueryARB(ids1[i]) == GL_TRUE) {
+ char str[1000];
+ sprintf(str, "id [%d] just deleted is still valid.",
+ ids1[i]);
+ printf(" Error: %s\n", str);
+ pass = false;
+ }
+ }
+
+ /* Delete only for sanity purpose */
+ glDeleteQueriesARB(id_n, ids2);
+
+ if (ids1)
+ free(ids1);
+ if (ids2)
+ free(ids2);
+
+
+ ids1 = (GLuint *) malloc(id_n * sizeof(GLuint));
+ if (ids1 == NULL)
+ return false;
+
+ for (i = 0; i < id_n; i++) {
+ glGenQueriesARB(1, ids1 + i);
+ for (j = 0; j < i; j++) {
+ if (ids1[i] == ids1[j]) {
+ char str[1000];
+ sprintf(str, "duplicated id generated [%u]",
+ ids1[i]);
+ printf(" Error: %s\n", str);
+ pass = false;
+ }
+ }
+ }
+
+ glDeleteQueriesARB(id_n, ids1);
+ if (ids1)
+ free(ids1);
+
+ return pass;
+}
+
+/* If <id> is zero, IsQueryARB should return FALSE.*/
+static bool
+conformOQ_IsIdZero(void)
+{
+ if (glIsQueryARB(0) == GL_TRUE) {
+ printf(" Error: zero is treated as a valid id by glIsQueryARB().\n");
+ return false;
+ }
+
+ return true;
+}
+
+/* If BeginQueryARB is called with an <id> of zero, an INVALID_OPERATION error
+ * should be generated.
+ */
+static bool
+conformOQ_BeginIdZero(void)
+{
+ glBeginQueryARB(GL_SAMPLES_PASSED_ARB, 0);
+ if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+ return false;
+
+ return true;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ glClearColor(0.0, 0.2, 0.3, 0.0);
+ glClearDepth(1.0);
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(GL_LESS);
+
+ piglit_require_extension("GL_ARB_occlusion_query");
+ piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ bool pass = true;
+ GLuint queryId;
+
+ glEnable(GL_DEPTH_TEST);
+ glGenQueriesARB(1, &queryId);
+
+ if (queryId == 0)
+ return PIGLIT_FAIL;
+
+ pass = conformOQ_GetQueryCounterBits() && pass;
+ pass = conformOQ_GetObjivAval_multi1(queryId) && pass;
+ pass = conformOQ_GetObjivAval_multi2() && pass;
+ pass = conformOQ_Begin_unused_id() && pass;
+ pass = conformOQ_EndAfter(queryId) && pass;
+ pass = conformOQ_BeginIn(queryId) && pass;
+ pass = GetObjectAvailableIn(queryId) && pass;
+ pass = conformOQ_GetObjResultIn(queryId) && pass;
+ pass = conformOQ_GetObjivAval(queryId) && pass;
+ pass = conformOQ_Gen_Delete(64) && pass;
+ pass = conformOQ_IsIdZero() && pass;
+ pass = conformOQ_BeginIdZero() && pass;
+ glDeleteQueriesARB(1, &queryId);
+
+ piglit_present_results();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
--
2.4.3
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