[Piglit] [PATCH 0/2] shader_runner: Add ARB_program_interface_query support
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Mon Sep 21 06:35:24 PDT 2015
On 17/09/15 08:53, Tapani Pälli wrote:
>
> On 09/16/2015 11:31 AM, Samuel Iglesias Gonsalvez wrote:
>> Hello,
>>
>> Following my idea described here [0], I modified shader_runner to accept
>> other program interfaces.
>>
>> The format of the command is:
>>
>> active program_interface GL_INTERFACE_TYPE_ENUM var_name
>> GL_PROPS_ENUM integer
>>
>> or, if we include the GL type enum:
>>
>> active program_interface GL_INTERFACE_TYPE_ENUM var_name
>> GL_PROPS_ENUM GL_TYPE_ENUM
>>
>> Some examples:
>>
>> active program_interface GL_UNIFORM i1 GL_MATRIX_STRIDE 0
>> active program_interface GL_UNIFORM i1 GL_IS_ROW_MAJOR 0
>> active program_interface GL_PROGRAM_OUTPUT piglit_fragcolor GL_TYPE
>> GL_FLOAT_VEC4
>> active program_interface GL_PROGRAM_INPUT piglit_vertex GL_TYPE
>> GL_FLOAT_VEC4
>
> From user/reader perspective it is not obvious what 'active
> program_interface' does. I think it should have something like
> 'validate' or 'query' in it so that reader knows what is going on. These
> sounds more like setters now than queries?
OK, What about the following?
active program_interface_query .... ??
Also, why 'active', you can't
> query inactive ones?
>
As it is, you can't. The code is searching an active resource by the
provided name and when it founds it, the query is done and validated
with the expected value.
Looking at the spec [0], it defines the queries only for active
resources. Knowing that, we can even remove the word "active" from the
aforementioned format as we cannot query inactive ones.
What do you think?
Sam
[0] https://www.opengl.org/registry/specs/ARB/program_interface_query.txt
> Otherwise, I think it is fine addition if it helps in writing more tests.
>
>
>> What do you think?
>>
>> Thanks,
>>
>> Sam
>>
>> [0]
>> http://lists.freedesktop.org/archives/piglit/2015-September/017080.html
>>
>> Samuel Iglesias Gonsalvez (2):
>> shader_runner: make active_uniforms's all_types variable be global
>> shader_runner: Add ARB_program_interface_query support
>>
>> tests/shaders/shader_runner.c | 322
>> ++++++++++++++++++++++++++++++++----------
>> 1 file changed, 244 insertions(+), 78 deletions(-)
>>
>
>
> // Tapani
>
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