[Piglit] [PATCH 2/4] arb_shader_atomic_counters/max-counters: Init uint variable with unsigned literal.
Francisco Jerez
currojerez at riseup.net
Tue Sep 29 10:53:44 PDT 2015
This subtest was probably only tested on nVidia and this happened to
work by luck.
---
tests/spec/arb_shader_atomic_counters/max-counters.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/tests/spec/arb_shader_atomic_counters/max-counters.c b/tests/spec/arb_shader_atomic_counters/max-counters.c
index 69b4214..38459b4 100644
--- a/tests/spec/arb_shader_atomic_counters/max-counters.c
+++ b/tests/spec/arb_shader_atomic_counters/max-counters.c
@@ -284,7 +284,7 @@ run_test_combined_max_buffers(unsigned num_fragment_buffers,
"%s"
"\n"
"void main() {\n"
- " uint x = 0;\n"
+ " uint x = 0u;\n"
" %s\n"
" fcolor.x = int(x);\n"
"}\n",
@@ -306,7 +306,7 @@ run_test_combined_max_buffers(unsigned num_fragment_buffers,
"%s"
"\n"
"void main() {\n"
- " uint x = 0;\n"
+ " uint x = 0u;\n"
" %s\n"
" vcolor.x = int(x);\n"
" gl_Position = position;\n"
--
2.5.1
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