[Piglit] [PATCH 0/8] Additional tests for ARB_gpu_shader_fp64 extension
agomez at igalia.com
Wed Apr 6 12:12:01 UTC 2016
On Wed, 2016-04-06 at 08:03 +1000, Dave Airlie wrote:
> On 5 April 2016 at 18:09, Andres Gomez <agomez at igalia.com> wrote:
> > Hi,
> > this series is, for the most of it, still unreviewed.
> > We'd welcome some help to get this into piglit with guarantees that
> > the
> > tests added are OK :)
> Do the pass against softpipe/llvmpipe?
> I'd ack any that do, let me know of any that don't I suppose so we
> work out why.
Tested with llvmpipe
[PATCH 1/8] arb_gpu_shader_fp64: Adds GS preprocessor define test
[PATCH 2/8] arb_gpu_shader_fp64: Adds uniform buffers VS tests
[PATCH 4/8] arb_gpu_shader_fp64: gl_FragColor is deprecated in glsl >= 1.30
[PATCH 7/8] arb_gpu_shader_fp64: add tests for UBOs
[PATCH 8/8] arb_gpu_shader_fp64: add more tests for this spec
SKIP (GL_ARB_shader_storage_buffer_object missing):
[PATCH 5/8] arb_gpu_shader_fp64: add tests for SSBO
SKIP (only the ones requiring GLSL 4.00, they PASS if the version is
override with env variables):
[PATCH 6/8] arb_gpu_shader_fp64: use generator to test in/out attributes
[PATCH 3/8] arb_gpu_shader_fp64: test glGetUniformdv interface
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