[Piglit] [PATCH 2/3] shader_runner: remove unused variable "path"

Marek Olšák maraeo at gmail.com
Mon Apr 11 10:47:35 UTC 2016


From: Marek Olšák <marek.olsak at amd.com>

---
 tests/shaders/shader_runner.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 65f26a0..3d2ab9d 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -92,7 +92,6 @@ static int gl_max_vertex_uniform_components;
 static int gl_max_varying_components;
 static int gl_max_clip_planes;
 
-static const char *path = NULL;
 static const char *test_start = NULL;
 
 static GLuint vertex_shaders[256];
-- 
2.5.0



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