[Piglit] [PATCH 2/3] shader_runner: remove unused variable "path"
Marek Olšák
maraeo at gmail.com
Mon Apr 11 10:47:35 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
---
tests/shaders/shader_runner.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index 65f26a0..3d2ab9d 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -92,7 +92,6 @@ static int gl_max_vertex_uniform_components;
static int gl_max_varying_components;
static int gl_max_clip_planes;
-static const char *path = NULL;
static const char *test_start = NULL;
static GLuint vertex_shaders[256];
--
2.5.0
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