[Piglit] [PATCH] util: probe pixel rectangles as ubyte if possible (v2)

Brian Paul brian.e.paul at gmail.com
Tue Apr 19 04:52:53 UTC 2016


Looks good.

Reviewed-by: Brian Paul <brianp at vmware.com>

Sorry for being slow.  I'm on vacation this week.


On Sat, Apr 16, 2016 at 8:25 AM, Marek Olšák <maraeo at gmail.com> wrote:

> From: Marek Olšák <marek.olsak at amd.com>
>
> v2: int -> bool, unify all new functions into one
> ---
>  tests/util/piglit-util-gl.c | 94
> +++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 94 insertions(+)
>
> diff --git a/tests/util/piglit-util-gl.c b/tests/util/piglit-util-gl.c
> index e8a47c5..09eb99d 100644
> --- a/tests/util/piglit-util-gl.c
> +++ b/tests/util/piglit-util-gl.c
> @@ -1060,6 +1060,23 @@ piglit_read_pixels_float(GLint x, GLint y, GLsizei
> width, GLsizei height,
>         return pixels;
>  }
>
> +static bool
> +piglit_can_probe_ubyte()
> +{
> +       int r,g,b,a;
> +
> +       glGetIntegerv(GL_RED_BITS, &r);
> +       glGetIntegerv(GL_GREEN_BITS, &g);
> +       glGetIntegerv(GL_BLUE_BITS, &b);
> +       glGetIntegerv(GL_ALPHA_BITS, &a);
> +
> +       /* it could be LUMINANCE32F, etc. */
> +       if (!r && !g && !b && !a)
> +               return false;
> +
> +       return r <= 8 && g <= 8 && b <= 8 && a <= 8;
> +}
> +
>  int
>  piglit_probe_pixel_rgb_silent(int x, int y, const float* expected, float
> *out_probe)
>  {
> @@ -1158,6 +1175,74 @@ piglit_probe_pixel_rgba(int x, int y, const float*
> expected)
>         return 0;
>  }
>
> +static void
> +piglit_array_float_to_ubyte(int n, const float *f, GLubyte *b)
> +{
> +       int i;
> +
> +       for (i = 0; i < n; i++)
> +               b[i] = f[i] * 255;
> +}
> +
> +static void
> +piglit_array_float_to_ubyte_roundup(int n, const float *f, GLubyte *b)
> +{
> +       int i;
> +
> +       for (i = 0; i < n; i++)
> +               b[i] = ceil(f[i] * 255);
> +}
> +
> +static bool
> +piglit_probe_rect_ubyte(int x, int y, int w, int h, int num_components,
> +                       const float *fexpected, bool silent)
> +{
> +       int i, j, p;
> +       GLubyte *probe;
> +       GLubyte *pixels;
> +       GLubyte tolerance[4];
> +       GLubyte expected[4];
> +
> +       piglit_array_float_to_ubyte_roundup(num_components,
> piglit_tolerance, tolerance);
> +       piglit_array_float_to_ubyte(num_components, fexpected, expected);
> +
> +       /* RGBA readbacks are likely to be faster */
> +       pixels = malloc(w*h*4);
> +       glReadPixels(x, y, w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
> +
> +       for (j = 0; j < h; j++) {
> +               for (i = 0; i < w; i++) {
> +                       probe = &pixels[(j*w+i)*4];
> +
> +                       for (p = 0; p < num_components; ++p) {
> +                               if (abs((int)probe[p] - (int)expected[p])
> >= tolerance[p]) {
> +                                       if (!silent) {
> +                                               printf("Probe color at
> (%i,%i)\n", x+i, y+j);
> +                                               if (num_components == 4) {
> +                                                       printf("
> Expected: %u %u %u %u\n",
> +
> expected[0], expected[1],
> +
> expected[2], expected[3]);
> +                                                       printf("
> Observed: %u %u %u %u\n",
> +                                                              probe[0],
> probe[1], probe[2], probe[3]);
> +                                               } else {
> +                                                       printf("
> Expected: %u %u %u\n",
> +
> expected[0], expected[1],
> +
> expected[2]);
> +                                                       printf("
> Observed: %u %u %u\n",
> +                                                              probe[0],
> probe[1], probe[2]);
> +                                               }
> +                                       }
> +                                       free(pixels);
> +                                       return false;
> +                               }
> +                       }
> +               }
> +       }
> +
> +       free(pixels);
> +       return true;
> +}
> +
>  int
>  piglit_probe_rect_rgb_silent(int x, int y, int w, int h, const float
> *expected)
>  {
> @@ -1165,6 +1250,9 @@ piglit_probe_rect_rgb_silent(int x, int y, int w,
> int h, const float *expected)
>         GLfloat *probe;
>         GLfloat *pixels;
>
> +       if (piglit_can_probe_ubyte())
> +               return piglit_probe_rect_ubyte(x, y, w, h, 3, expected,
> true);
> +
>         pixels = piglit_read_pixels_float(x, y, w, h, GL_RGB, NULL);
>
>         for (j = 0; j < h; j++) {
> @@ -1223,6 +1311,9 @@ piglit_probe_rect_rgb(int x, int y, int w, int h,
> const float *expected)
>         GLfloat *probe;
>         GLfloat *pixels;
>
> +       if (piglit_can_probe_ubyte())
> +               return piglit_probe_rect_ubyte(x, y, w, h, 3, expected,
> false);
> +
>         pixels = piglit_read_pixels_float(x, y, w, h, GL_RGBA, NULL);
>
>         for (j = 0; j < h; j++) {
> @@ -1290,6 +1381,9 @@ piglit_probe_rect_rgba(int x, int y, int w, int h,
> const float *expected)
>         GLfloat *probe;
>         GLfloat *pixels;
>
> +       if (piglit_can_probe_ubyte())
> +               return piglit_probe_rect_ubyte(x, y, w, h, 4, expected,
> false);
> +
>         pixels = piglit_read_pixels_float(x, y, w, h, GL_RGBA, NULL);
>
>         for (j = 0; j < h; j++) {
> --
> 2.5.0
>
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> Piglit at lists.freedesktop.org
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>
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