[Piglit] [PATCH] shader_runner: allow GL_MAX_VERTEX_ATTRIBS in requirements (v2)
Marek Olšák
maraeo at gmail.com
Fri Apr 29 15:25:37 UTC 2016
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Fri, Apr 29, 2016 at 2:20 PM, Andres Gomez <agomez at igalia.com> wrote:
> v2: Just use the same query for GL or GLS 2.0 and 3.0 as noted by
> Marek Olšák.
>
> Signed-off-by: Andres Gomez <agomez at igalia.com>
> ---
> tests/shaders/shader_runner.c | 13 +++++++++++++
> 1 file changed, 13 insertions(+)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index f0b2ed3..233c600 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -90,6 +90,7 @@ static struct component_version glsl_req_version;
> static int gl_max_vertex_output_components;
> static int gl_max_fragment_uniform_components;
> static int gl_max_vertex_uniform_components;
> +static int gl_max_vertex_attribs;
> static int gl_max_varying_components;
> static int gl_max_clip_planes;
>
> @@ -725,6 +726,11 @@ process_requirement(const char *line)
> "vertex uniform components",
> },
> {
> + "GL_MAX_VERTEX_ATTRIBS",
> + &gl_max_vertex_attribs,
> + "vertex attribs",
> + },
> + {
> "GL_MAX_VARYING_COMPONENTS",
> &gl_max_varying_components,
> "varying components",
> @@ -3322,6 +3328,13 @@ piglit_init(int argc, char **argv)
> gl_max_varying_components *= 4;
> gl_max_clip_planes = 0;
> #endif
> + if (gl_version.num >= 20 ||
> + piglit_is_extension_supported("GL_ARB_vertex_shader"))
> + glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,
> + &gl_max_vertex_attribs);
> + else
> + gl_max_vertex_attribs = 16;
> +
> if (argc < 2) {
> printf("usage: shader_runner <test.shader_test>\n");
> exit(1);
> --
> 2.8.0.rc3
>
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