[Piglit] [PATCH] arb_query_buffer_object: Add test case

Ilia Mirkin imirkin at alum.mit.edu
Wed Feb 3 14:38:23 CET 2016


On Thu, Nov 5, 2015 at 3:44 PM, Glenn Kennard <glenn.kennard at gmail.com> wrote:
> Test basic synchronous and asynchronous query buffer cases.
>
> Signed-off-by: Glenn Kennard <glenn.kennard at gmail.com>
> ---
> Tested on fglrx (pass,warn) and nvidia (pass,pass),
> first never returns result not available, second always
> not available.

FWIW with my impl, I also always get "not available". (At least in
part due to the fact that I was a bit lazy in how I implemented it...
it's more conservative than it needs to be.)

This is

Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>

but I'd like to recommend (a) renaming the binary to
arb_query_buffer_object-something and (b) renaming the test source to
something.c. No great ideas for "something", I often go with
"simple.c" and move on from there.

  -ilia

>
>  tests/all.py                                       |   5 +
>  tests/spec/CMakeLists.txt                          |   1 +
>  .../spec/arb_query_buffer_object/CMakeLists.gl.txt |  13 ++
>  tests/spec/arb_query_buffer_object/CMakeLists.txt  |   1 +
>  tests/spec/arb_query_buffer_object/qbo.c           | 242 +++++++++++++++++++++
>  5 files changed, 262 insertions(+)
>  create mode 100644 tests/spec/arb_query_buffer_object/CMakeLists.gl.txt
>  create mode 100644 tests/spec/arb_query_buffer_object/CMakeLists.txt
>  create mode 100644 tests/spec/arb_query_buffer_object/qbo.c
>
> diff --git a/tests/all.py b/tests/all.py
> index f4ef9c3..e00b7e2 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4479,6 +4479,11 @@ with profile.group_manager(
>
>  with profile.group_manager(
>          PiglitGLTest,
> +        grouptools.join('spec', 'arb_query_buffer_object')) as g:
> +    g(['arb_query_buffer_object'], 'qbo')
> +
> +with profile.group_manager(
> +        PiglitGLTest,
>          grouptools.join('spec', 'ext_framebuffer_blit')) as g:
>      g(['ext_framebuffer_blit-blit-early'], 'blit-early')
>
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index a5c42dc..57b6878 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -137,3 +137,4 @@ add_subdirectory (ext_framebuffer_blit)
>  add_subdirectory (mesa_pack_invert)
>  add_subdirectory (ext_texture_format_bgra8888)
>  add_subdirectory (oes_draw_elements_base_vertex)
> +add_subdirectory (arb_query_buffer_object)
> diff --git a/tests/spec/arb_query_buffer_object/CMakeLists.gl.txt b/tests/spec/arb_query_buffer_object/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..6381625
> --- /dev/null
> +++ b/tests/spec/arb_query_buffer_object/CMakeLists.gl.txt
> @@ -0,0 +1,13 @@
> +include_directories(
> +       ${GLEXT_INCLUDE_DIR}
> +       ${OPENGL_INCLUDE_PATH}
> +       )
> +
> +link_libraries(
> +       piglitutil_${piglit_target_api}
> +       ${OPENGL_gl_LIBRARY}
> +       )
> +
> +piglit_add_executable(qbo qbo.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/arb_query_buffer_object/CMakeLists.txt b/tests/spec/arb_query_buffer_object/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/arb_query_buffer_object/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/arb_query_buffer_object/qbo.c b/tests/spec/arb_query_buffer_object/qbo.c
> new file mode 100644
> index 0000000..0cee6c8
> --- /dev/null
> +++ b/tests/spec/arb_query_buffer_object/qbo.c
> @@ -0,0 +1,242 @@
> +/*
> + * Copyright © 2015 Glenn Kennard
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + * Author: Glenn Kennard <glenn.kennard at gmail.com>
> + */
> +
> +/**
> + * \file qbo.c
> + * Tests ARB_query_buffer_object
> + * - synchronous wait for result
> + * - asynchrounous result, default value is left intact if result unavailable
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +       config.supports_gl_compat_version = 30;
> +//     config.supports_gl_core_version = 32;
> +       config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE |
> +               PIGLIT_GL_VISUAL_DEPTH;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +#define BUFFER_OFFSET(i) ((GLint *)((unsigned char*)NULL + (i)))
> +
> +static const float green[] = {0, 1, 0, 1};
> +static const float red[] = {1, 0, 0, 1};
> +
> +static unsigned query;
> +static unsigned qbo;
> +
> +static int prog;
> +static int qbo_prog;
> +static int expected_count_loc;
> +static int qbo_async_prog;
> +
> +enum piglit_result
> +synchronous_query(void)
> +{
> +       GLboolean pass;
> +
> +       glClearColor(0.5, 0.5, 0.5, 1.0);
> +       glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
> +
> +       // enable query, draw something that should pass
> +       glEnable(GL_DEPTH_TEST);
> +       glUseProgram(prog);
> +       glBeginQuery(GL_SAMPLES_PASSED, query);
> +       piglit_draw_rect_z(0.5, -1, -1, 2, 2);
> +       glEndQuery(GL_SAMPLES_PASSED);
> +
> +       // Stuff query result into qbo
> +       glBindBuffer(GL_QUERY_BUFFER, qbo);
> +       glGetQueryObjectivARB(query, GL_QUERY_RESULT, BUFFER_OFFSET(0));
> +       // Make it available to shader as uniform buffer 0
> +       glBindBufferBase(GL_UNIFORM_BUFFER, 0, qbo);
> +
> +       glUseProgram(qbo_prog);
> +
> +       // expected count of samples passed
> +       glUniform1ui(expected_count_loc, piglit_width * piglit_height);
> +
> +       glDisable(GL_DEPTH_TEST);
> +       // draw green if query successful
> +       piglit_draw_rect(-1, -1, 2, 2);
> +
> +       pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green);
> +
> +       piglit_present_results();
> +
> +       return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +enum piglit_result
> +asynchronous_query_with_default(void)
> +{
> +       enum piglit_result result;
> +       unsigned default_value[2] = { 42u, 0u };
> +       unsigned char *buffer;
> +       unsigned redcount, greencount, bluecount;
> +       size_t n;
> +
> +       glClearColor(0.5, 0.5, 0.5, 1.0);
> +       glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
> +
> +       // Load default value into buffer
> +       glBindBuffer(GL_QUERY_BUFFER, qbo);
> +       glBufferData(GL_QUERY_BUFFER, 8, default_value, GL_DYNAMIC_COPY);
> +
> +       // enable query, draw something that should pass
> +       glEnable(GL_DEPTH_TEST);
> +       glUseProgram(prog);
> +       glBeginQuery(GL_SAMPLES_PASSED, query);
> +       piglit_draw_rect_z(0.5, -1, -1, 2, 2);
> +       glEndQuery(GL_SAMPLES_PASSED);
> +
> +       glBindBuffer(GL_QUERY_BUFFER, qbo);
> +       // Stuff query result into qbo
> +       glGetQueryObjectivARB(query, GL_QUERY_RESULT_NO_WAIT, BUFFER_OFFSET(0));
> +       // Stuff query availability into qbo
> +       glGetQueryObjectivARB(query, GL_QUERY_RESULT_AVAILABLE, BUFFER_OFFSET(4));
> +       // Make it available to shader as uniform buffer 0
> +       glBindBufferBase(GL_UNIFORM_BUFFER, 0, qbo);
> +
> +       glUseProgram(qbo_async_prog);
> +
> +       glDisable(GL_DEPTH_TEST);
> +       // draw green if query successful
> +       piglit_draw_rect(-1, -1, 2, 2);
> +
> +       // Any red values -> fail
> +       // No blue, we don't know if async result not available works -> warn
> +       buffer = malloc(piglit_width * piglit_height * 4);
> +       glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
> +       redcount = 0;
> +       bluecount = 0;
> +       greencount = 0;
> +       for (n = 0; n < piglit_width * piglit_height; n++) {
> +               unsigned char r = buffer[n*4 + 0];
> +               unsigned char g = buffer[n*4 + 1];
> +               unsigned char b = buffer[n*4 + 2];
> +               if (r)
> +                       redcount++;
> +               if (b)
> +                       bluecount++;
> +               if (g)
> +                       greencount++;
> +       }
> +       free(buffer);
> +
> +       if (redcount || greencount != piglit_width * piglit_height) {
> +               result = PIGLIT_FAIL;
> +       }
> +       else if (bluecount == 0) {
> +               result = PIGLIT_WARN;
> +               printf("no pixels where async query result unavailable, uncertain test result\n");
> +       }
> +       else {
> +               result = PIGLIT_PASS;
> +       }
> +
> +       piglit_present_results();
> +
> +       return result;
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +       enum piglit_result r, r2;
> +
> +       r = synchronous_query();
> +       piglit_report_subtest_result(r, "synchronous_query");
> +
> +       r2 = asynchronous_query_with_default();
> +       piglit_report_subtest_result(r2, "asynchronous_query_with_default");
> +
> +       return MAX2(r, r2);
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +       char *vsCode;
> +       char *fsCode, *qboFsCode, *qboAsyncFsCode;
> +
> +       piglit_require_extension("GL_ARB_query_buffer_object");
> +       piglit_require_extension("GL_ARB_uniform_buffer_object");
> +
> +       glGenQueries(1, &query);
> +
> +       glGenBuffers(1, &qbo);
> +       glBindBuffer(GL_QUERY_BUFFER, qbo);
> +       glBufferData(GL_QUERY_BUFFER, 4, NULL, GL_DYNAMIC_COPY);
> +
> +       vsCode =
> +               "#version 130\n"
> +               "void main() {\n"
> +               "       gl_Position = gl_Vertex;\n"
> +               "}\n";
> +       fsCode =
> +               "#version 130\n"
> +               "void main() {\n"
> +               "       gl_FragColor = vec4(0.0, 0.0, 1.0, 1.0);\n"
> +               "}\n";
> +       qboFsCode =
> +               "#version 130\n"
> +               "#extension GL_ARB_uniform_buffer_object : require\n"
> +               "uniform query {\n"
> +               "       uint result;\n"
> +               "};\n"
> +               "uniform uint expected_count;\n"
> +               "void main() {\n"
> +               "   if (result == expected_count) {\n"
> +               "               gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
> +               "       } else {\n"
> +               "               gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
> +               "       }\n"
> +               "}\n";
> +       qboAsyncFsCode =
> +               "#version 130\n"
> +               "#extension GL_ARB_uniform_buffer_object : require\n"
> +               "uniform query {\n"
> +               "       uint result;\n"
> +               "       uint available;\n"
> +               "};\n"
> +               "void main() {\n"
> +               "       if (available == 0u && result == 42u) {\n"
> +               "               gl_FragColor = vec4(0.0, 1.0, 1.0, 1.0);\n"
> +               "   } else if (available == 0u && result != 42u) {\n"
> +               "               gl_FragColor = vec4(1.0, 0.0, 1.0, 1.0);\n"
> +               "       } else if (available != 0u && result > 0u) {\n"
> +               "               gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
> +               "       } else {\n"
> +               "               gl_FragColor = vec4(1.0, 1.0, 0.0, 1.0);\n"
> +               "       }\n"
> +               "}\n";
> +
> +       prog = piglit_build_simple_program(vsCode, fsCode);
> +       qbo_prog = piglit_build_simple_program(vsCode, qboFsCode);
> +       expected_count_loc = glGetUniformLocation(qbo_prog, "expected_count");
> +       qbo_async_prog = piglit_build_simple_program(vsCode, qboAsyncFsCode);
> +}
> --
> 1.9.1
>
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