[Piglit] [PATCH] Add new test to exercise glBitmap in display lists

Jose Fonseca jfonseca at vmware.com
Sat Feb 13 22:44:27 UTC 2016


On 13/02/16 01:07, Brian Paul wrote:
> ---
>   tests/all.py                        |   1 +
>   tests/spec/gl-1.0/CMakeLists.gl.txt |   1 +
>   tests/spec/gl-1.0/dlist-bitmap.c    | 236 ++++++++++++++++++++++++++++++++++++
>   3 files changed, 238 insertions(+)
>   create mode 100644 tests/spec/gl-1.0/dlist-bitmap.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 303526d..153a579 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -989,6 +989,7 @@ with profile.group_manager(
>           grouptools.join('spec', '!opengl 1.0')) as g:
>       g(['gl-1.0-beginend-coverage'])
>       g(['gl-1.0-dlist-beginend'])
> +    g(['gl-1.0-dlist-bitmap'])
>       g(['gl-1.0-dlist-shademodel'])
>       g(['gl-1.0-drawpixels-color-index'])
>       g(['gl-1.0-edgeflag'])
> diff --git a/tests/spec/gl-1.0/CMakeLists.gl.txt b/tests/spec/gl-1.0/CMakeLists.gl.txt
> index 6ef9059..70d4581 100644
> --- a/tests/spec/gl-1.0/CMakeLists.gl.txt
> +++ b/tests/spec/gl-1.0/CMakeLists.gl.txt
> @@ -11,6 +11,7 @@ link_libraries (
>   piglit_add_executable (gl-1.0-beginend-coverage beginend-coverage.c)
>   piglit_add_executable (gl-1.0-blend-func blend.c)
>   piglit_add_executable (gl-1.0-dlist-beginend dlist-beginend.c)
> +piglit_add_executable (gl-1.0-dlist-bitmap dlist-bitmap.c)
>   piglit_add_executable (gl-1.0-dlist-shademodel dlist-shademodel.c)
>   piglit_add_executable (gl-1.0-drawpixels-color-index drawpixels-color-index.c)
>   piglit_add_executable (gl-1.0-edgeflag edgeflag.c)
> diff --git a/tests/spec/gl-1.0/dlist-bitmap.c b/tests/spec/gl-1.0/dlist-bitmap.c
> new file mode 100644
> index 0000000..9773f16
> --- /dev/null
> +++ b/tests/spec/gl-1.0/dlist-bitmap.c
> @@ -0,0 +1,236 @@
> +/*
> + * Copyright (C) 2016 VMware, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * Test glBitmap, glCallList, glCallLists.
> + * To exercise the texture atlas feature in Mesa.
> + * Brian Paul
> + * 3 Feb 2016
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +	config.supports_gl_compat_version = 10;
> +	config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
> +	config.window_width = 900;
> +	config.window_height = 300;
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +enum draw_mode
> +{
> +	BITMAP,
> +	CALL_LIST,
> +	CALL_LISTS,
> +	CALL_LISTS_IN_LIST,
> +};
> +
> +
> +struct bitmap_info
> +{
> +	unsigned width, height;
> +	float xorig, yorig;
> +	float xmove, ymove;
> +	GLubyte bits[100];
> +};
> +
> +#define NUM_BITMAPS 25
> +
> +static struct bitmap_info bitmaps[NUM_BITMAPS];
> +static GLuint ListBase;
> +static GLubyte *refImage;
> +static const float yellow[3] = {0.7, 1, 0.5};
> +
> +
> +static void
> +init_bitmaps(void)
> +{
> +	unsigned i, j;
> +
> +	for (i = 0; i < NUM_BITMAPS; i++) {
> +		bitmaps[i].width = 4 + i * 2;
> +		bitmaps[i].height = 8 + 3 * (i & 1);
> +		bitmaps[i].xorig = 0*i;
> +		bitmaps[i].yorig = 0*0.5 * i;

The zero multiplies are confusing. Not sure what was the original intent 
zero, or the right-hand side expression, but better express it clearly.

> +		bitmaps[i].xmove = bitmaps[i].width + i / 2;



> +		bitmaps[i].ymove = (i & 1) ? 1.5 * i : -1.5 * i;
> +		for (j = 0; j < sizeof(bitmaps[i].bits); j++)
> +			bitmaps[i].bits[j] = i + j;
> +	}
> +
> +	/* create display lists */
> +	ListBase = glGenLists(NUM_BITMAPS);
> +	for (i = 0; i < NUM_BITMAPS; i++) {
> +		glNewList(ListBase + i, GL_COMPILE);
> +		glBitmap(bitmaps[i].width, bitmaps[i].height,
> +			 bitmaps[i].xorig, bitmaps[i].yorig,
> +			 bitmaps[i].xmove, bitmaps[i].ymove,
> +			 bitmaps[i].bits);
> +		glEndList();
> +	}
> +}
> +
> +
> +static void
> +draw_bitmaps(enum draw_mode mode, unsigned count)
> +{
> +	unsigned i;
> +
> +	switch (mode) {
> +	case BITMAP:
> +		for (i = 0; i < NUM_BITMAPS; i++) {
> +			glBitmap(bitmaps[i].width, bitmaps[i].height,
> +				 bitmaps[i].xorig, bitmaps[i].yorig,
> +				 bitmaps[i].xmove, bitmaps[i].ymove,
> +				 bitmaps[i].bits);
> +		}
> +		break;
> +	case CALL_LIST:
> +		glListBase(0);
> +		for (i = 0; i < count; i++) {
> +			glCallList(ListBase + i);
> +		}
> +		break;
> +	case CALL_LISTS:
> +		{
> +			GLubyte ids[2 * NUM_BITMAPS];
> +			assert(count <= 2 * NUM_BITMAPS);
> +			for (i = 0; i < count; i++) {
> +				ids[i] = i;
> +			}
> +			glListBase(ListBase);
> +			glCallLists(count, GL_UNSIGNED_BYTE, ids);
> +		}
> +		break;
> +	case CALL_LISTS_IN_LIST:
> +		{
> +			GLubyte ids[2 * NUM_BITMAPS];
> +			GLuint l;
> +			assert(count <= 2 * NUM_BITMAPS);
> +			for (i = 0; i < count; i++) {
> +				ids[i] = i;
> +			}
> +			glListBase(ListBase);
> +			l = glGenLists(1);
> +			glNewList(l, GL_COMPILE);
> +			glCallLists(count, GL_UNSIGNED_BYTE, ids);
> +			glEndList();
> +			glCallList(l);
> +			glDeleteLists(l, 1);
> +		}
> +		break;
> +	}
> +}
> +
> +
> +static bool
> +test_mode(enum draw_mode mode, unsigned count, const char *fail_message)
> +{
> +	unsigned numBytes = piglit_width * piglit_height * 4 * sizeof(GLubyte);
> +	GLubyte *testImage = malloc(numBytes);
> +	bool pass = true;
> +
> +	glClear(GL_COLOR_BUFFER_BIT);
> +	glColor3fv(yellow);
> +	glRasterPos2f(-1, 0);
> +	draw_bitmaps(mode, count);
> +
> +	glReadPixels(0, 0, piglit_width, piglit_height,
> +		     GL_RGBA, GL_UNSIGNED_BYTE, testImage);
> +
> +	if (memcmp(refImage, testImage, numBytes) != 0) {
> +		printf("%s failed\n", fail_message);
> +		pass = false;
> +	}
> +
> +	free(testImage);
> +
> +	return pass;
> +}
> +
> +
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	bool pass = true;
> +	unsigned numBytes = piglit_width * piglit_height * 4 * sizeof(GLubyte);
> +
> +	refImage = malloc(numBytes);
> +
> +	glViewport(0, 0, piglit_width, piglit_height);
> +
> +	/*
> +	 * draw reference image with plain glBitmap calls
> +	 */
> +	glClear(GL_COLOR_BUFFER_BIT);
> +	glColor3fv(yellow);
> +	glRasterPos2f(-1, 0);
> +	draw_bitmaps(BITMAP, NUM_BITMAPS);
> +	glReadPixels(0, 0, piglit_width, piglit_height,
> +		     GL_RGBA, GL_UNSIGNED_BYTE, refImage);
> +
> +	/*
> +	 * draw bitmaps as individual display lists
> +	 */
> +	if (!test_mode(CALL_LIST, NUM_BITMAPS, "glCallList(bitmap)")) {
> +		pass = false;
> +	}
> +
> +	/*
> +	 * draw bitmaps with glCallLists
> +	 */
> +	if (!test_mode(CALL_LISTS, NUM_BITMAPS, "glCallLists(bitmaps)")) {
> +		pass = false;
> +	}
> +
> +	/*
> +	 * draw bitmaps with glCallLists with extra large count to make
> +	 * sure nothing unexpected is drawn (and we don't crash).
> +	 */
> +	if (!test_mode(CALL_LISTS, NUM_BITMAPS + 5,
> +		       "glCallLists(bitmaps, count + 5)")) {
> +		pass = false;
> +	}
> +
> +	/* draw with glCallLists inside another display list */
> +	if (!test_mode(CALL_LISTS_IN_LIST, NUM_BITMAPS,
> +		       "glCallLists(bitmaps) inside display list")) {
> +		pass = false;
> +	}
> +
> +	piglit_present_results();
> +
> +	free(refImage);
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	init_bitmaps();
> +}
>

Otherwise looks good.

Reviewed-by: Jose Fonseca <jfoneca at vmware.com>



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