[Piglit] [PATCH v2] compute: add an execution test for shared atomics
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Feb 19 18:23:24 UTC 2016
This test passes on my NVD9.
Tested-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
On 02/19/2016 07:07 PM, Ilia Mirkin wrote:
> This adds a very simple test of atomicAdd on a shared variable.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>
> v1 -> v2:
> - use an atomic
> - allow the local size to be messed with easily without changing other bits
>
> .../execution/shared-atomics.shader_test | 36 ++++++++++++++++++++++
> 1 file changed, 36 insertions(+)
> create mode 100644 tests/spec/arb_compute_shader/execution/shared-atomics.shader_test
>
> diff --git a/tests/spec/arb_compute_shader/execution/shared-atomics.shader_test b/tests/spec/arb_compute_shader/execution/shared-atomics.shader_test
> new file mode 100644
> index 0000000..65f150a
> --- /dev/null
> +++ b/tests/spec/arb_compute_shader/execution/shared-atomics.shader_test
> @@ -0,0 +1,36 @@
> +# Verify simple usage of atomics and shared variables
> +
> +[require]
> +GL >= 3.3
> +GLSL >= 3.30
> +GL_ARB_compute_shader
> +GL_ARB_shader_atomic_counters
> +
> +[compute shader]
> +#version 330
> +#extension GL_ARB_compute_shader: enable
> +#extension GL_ARB_shader_atomic_counters: enable
> +
> +layout(local_size_x = 2, local_size_y = 3) in;
> +
> +shared uint value;
> +layout(binding = 0) uniform atomic_uint pass;
> +const uint size = gl_WorkGroupSize.x * gl_WorkGroupSize.y * gl_WorkGroupSize.z;
> +
> +void main()
> +{
> + if (gl_LocalInvocationIndex == 0u)
> + value = 0u;
> + barrier();
> + atomicAdd(value, gl_LocalInvocationIndex);
> + barrier();
> + if (gl_LocalInvocationIndex == 0u) {
> + if (value == size * (size - 1u) / 2u)
> + atomicCounterIncrement(pass);
> + }
> +}
> +
> +[test]
> +atomic counters 1
> +compute 2 3 4
> +probe atomic counter 0 == 24
>
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