[Piglit] [PATCH] gl-1.0-rastercolor: basic test of the raster color used for bitmap drawing

Jose Fonseca jfonseca at vmware.com
Wed Jan 6 07:57:14 PST 2016


On 06/01/16 15:26, Brian Paul wrote:
> ---
>   tests/all.py                        |  1 +
>   tests/spec/gl-1.0/CMakeLists.gl.txt |  1 +
>   tests/spec/gl-1.0/rastercolor.c     | 99 +++++++++++++++++++++++++++++++++++++
>   3 files changed, 101 insertions(+)
>   create mode 100644 tests/spec/gl-1.0/rastercolor.c
>
> diff --git a/tests/all.py b/tests/all.py
> index 8f401ad..b2ce850 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -999,6 +999,7 @@ with profile.group_manager(
>       g(['gl-1.0-blend-func'])
>       g(['gl-1.0-fpexceptions'])
>       g(['gl-1.0-ortho-pos'])
> +    g(['gl-1.0-rastercolor'])
>       g(['gl-1.0-readpixsanity'])
>       g(['gl-1.0-logicop'])
>       g(['gl-1.0-no-op-paths'])
> diff --git a/tests/spec/gl-1.0/CMakeLists.gl.txt b/tests/spec/gl-1.0/CMakeLists.gl.txt
> index e65e757..6ef9059 100644
> --- a/tests/spec/gl-1.0/CMakeLists.gl.txt
> +++ b/tests/spec/gl-1.0/CMakeLists.gl.txt
> @@ -24,6 +24,7 @@ piglit_add_executable (gl-1.0-ortho-pos orthpos.c)
>   piglit_add_executable (gl-1.0-no-op-paths no-op-paths.c)
>   piglit_add_executable (gl-1.0-polygon-line-aa polygon-line-aa.c)
>   piglit_add_executable (gl-1.0-push-no-attribs push-no-attribs.c)
> +piglit_add_executable (gl-1.0-rastercolor rastercolor.c)
>   piglit_add_executable (gl-1.0-readpixsanity readpix.c)
>   piglit_add_executable (gl-1.0-rendermode-feedback rendermode-feedback.c)
>   piglit_add_executable (gl-1.0-swapbuffers-behavior swapbuffers-behavior.c)
> diff --git a/tests/spec/gl-1.0/rastercolor.c b/tests/spec/gl-1.0/rastercolor.c
> new file mode 100644
> index 0000000..21485d9
> --- /dev/null
> +++ b/tests/spec/gl-1.0/rastercolor.c
> @@ -0,0 +1,99 @@
> +/*
> + * Copyright 2016 VMware, Inc.
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * Test glRasterPos, glBitmap and triangle rendering to be sure the
> + * bitmap and triangle color are handled correctly.
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +	config.supports_gl_compat_version = 10;
> +	config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +   static const GLfloat green[3] = { 0, 1, 0 };
> +   static const GLfloat blue[3] = { 0, 0, 1 };
> +   static GLubyte bitmap[8] = { 0xff, 0xff, 0xff, 0xff,
> +                                0xff, 0xff, 0xff, 0xff };
> +   bool pass = true;
> +
> +   glClear(GL_COLOR_BUFFER_BIT);
> +
> +   glViewport(0, 0, piglit_width, piglit_height);
> +   glMatrixMode(GL_PROJECTION);
> +   glLoadIdentity();
> +   glOrtho(0, piglit_width, 0, piglit_height, -1, 1);
> +
> +   /* set raster color to green */
> +   glColor3fv(green);
> +   glRasterPos2i(8, 8);
> +
> +   /* set triangle drawing color to blue */
> +   glColor3fv(blue);
> +
> +   /* draw green bitmap */
> +   glBitmap(8, 8, 0, 0, 32, 0, bitmap);
> +
> +   /* draw blue quad */
> +   glBegin(GL_QUADS);
> +   glVertex2f(24, 8);
> +   glVertex2f(32, 8);
> +   glVertex2f(32, 16);
> +   glVertex2f(24, 16);
> +   glEnd();
> +
> +   /* draw green bitmap */
> +   glBitmap(8, 8, 0, 0, 0, 0, bitmap);
> +
> +   if (!piglit_probe_pixel_rgb(12, 12, green)) {
> +      printf("first bitmap color should be green\n");
> +      pass = false;
> +   }
> +
> +   if (!piglit_probe_pixel_rgb(12 + 16, 12, blue)) {
> +      printf("quad color should be blue\n");
> +      pass = false;
> +   }
> +
> +   if (!piglit_probe_pixel_rgb(12 + 32, 12, green)) {
> +      printf("second bitmap color should be green\n");
> +      pass = false;
> +   }
> +
> +   piglit_present_results();
> +
> +   return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +   glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
> +}
>

Reviewed-by: Jose Fonseca <jfonseca at vmware.com>


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