[Piglit] [PATCH 07/16] namespace-pollution: Add glTexSubImage2D as an operation to test
Ilia Mirkin
imirkin at alum.mit.edu
Wed Jan 6 19:37:37 PST 2016
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
On Wed, Jan 6, 2016 at 7:53 PM, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> This test currently passes on i965 even though the
> _mesa_meta_pbo_TexSubImage calls _mesa_GenTextures. Before finishing,
> the TexSubImage destroys any object that it created. This prevents it
> from polluting the namespace.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92363
> ---
> tests/all.py | 2 +-
> tests/general/object-namespace-pollution.c | 69 ++++++++++++++++++++++++++++++
> 2 files changed, 70 insertions(+), 1 deletion(-)
>
> diff --git a/tests/all.py b/tests/all.py
> index cb6deab..8cf5af6 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4609,7 +4609,7 @@ with profile.group_manager(
> PiglitGLTest,
> grouptools.join('object namespace pollution')) as g:
> for object_type in ("buffer", "texture"):
> - for operation in ("glBitmap", "glClear", "glClearTexSubImage", "glCopyPixels", "glCopyTexSubImage2D", "glDrawPixels", "glGenerateMipmap"):
> + for operation in ("glBitmap", "glClear", "glClearTexSubImage", "glCopyPixels", "glCopyTexSubImage2D", "glDrawPixels", "glGenerateMipmap", "glTexSubImage2D"):
> g(['object-namespace-pollution', operation, object_type],
> '{} with {}'.format(object_type, operation))
>
> diff --git a/tests/general/object-namespace-pollution.c b/tests/general/object-namespace-pollution.c
> index 05d6c83..6c70b33 100644
> --- a/tests/general/object-namespace-pollution.c
> +++ b/tests/general/object-namespace-pollution.c
> @@ -113,6 +113,8 @@ struct enum_value_pair {
> GLint expected;
> };
>
> +#define BUFFER_OFFSET(i) ((char *)NULL + (i))
> +
> /**
> * Spare objects used by test cases.
> *
> @@ -580,6 +582,72 @@ do_GenerateMipmap(bool silent_skip)
>
> return piglit_check_gl_error(GL_NO_ERROR) && pass;
> }
> +
> +static bool
> +do_TexSubImage2D(bool silent_skip)
> +{
> + const GLuint tex = FIRST_SPARE_OBJECT;
> + const GLuint pbo = FIRST_SPARE_OBJECT;
> + uint8_t data[TEXTURE_DATA_SIZE];
> + bool pass = true;
> +
> + if (!piglit_is_extension_supported("GL_EXT_pixel_buffer_object") &&
> + piglit_get_gl_version() < 30) {
> + if (silent_skip)
> + return true;
> +
> + printf("%s requires pixel buffer objects.\n", __func__);
> + piglit_report_result(PIGLIT_SKIP);
> + }
> +
> + if (glIsTexture(tex)) {
> + printf("\t%s,%d: %u is already a texture\n",
> + __func__, __LINE__, tex);
> + pass = false;
> + }
> +
> + if (glIsBuffer(pbo)) {
> + printf("\t%s,%d: %u is already a buffer object\n",
> + __func__, __LINE__, pbo);
> + pass = false;
> + }
> +
> + /* Generate the initial texture object.
> + *
> + * NOTE: This must occur before binding the PBO. Otherwise
> + * the NULL texel pointer will be interpreted as a zero offset
> + * in the buffer, and glTexImage2D will upload data from the
> + * PBO. This is not the intent of this test.
> + */
> + glBindTexture(GL_TEXTURE_2D, tex);
> + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 16, 16, 0, GL_RGBA,
> + GL_UNSIGNED_INT_8_8_8_8, NULL);
> +
> +
> + /* Generate the buffer object that will be used for the PBO upload
> + * to the texture.
> + */
> + generate_random_data(data, sizeof(data), GL_PIXEL_UNPACK_BUFFER, pbo);
> +
> + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, pbo);
> + glBufferData(GL_PIXEL_UNPACK_BUFFER, sizeof(data), data,
> + GL_STATIC_DRAW);
> +
> + /* Do the "real" test. */
> + glTexSubImage2D(GL_TEXTURE_2D, 0 /* level */,
> + 0 /* xoffset */, 0 /* yoffset */,
> + 16 /* width */, 16 /* height */,
> + GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, BUFFER_OFFSET(0));
> +
> + /* Final clean up. */
> + glBindTexture(GL_TEXTURE_2D, 0);
> + glDeleteTextures(1, &tex);
> +
> + glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
> + glDeleteBuffers(1, &pbo);
> +
> + return piglit_check_gl_error(GL_NO_ERROR) && pass;
> +}
> /*@}*/
>
> static const struct {
> @@ -593,6 +661,7 @@ static const struct {
> { "glCopyTexSubImage2D", do_CopyTexSubImage2D },
> { "glDrawPixels", do_DrawPixels },
> { "glGenerateMipmap", do_GenerateMipmap },
> + { "glTexSubImage2D", do_TexSubImage2D },
> };
>
> static const struct {
> --
> 2.5.0
>
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