[Piglit] [PATCH] arb_texture_storage: new subtest for glGenerateMipmap interaction
Nicolai Hähnle
nhaehnle at gmail.com
Mon Jan 11 20:03:53 PST 2016
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
Signed-off-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
I lost track of this one, it's quite old already. I'll push it out soon.
tests/spec/arb_texture_storage/texture-storage.c | 88 ++++++++++++++++++++++++
1 file changed, 88 insertions(+)
diff --git a/tests/spec/arb_texture_storage/texture-storage.c b/tests/spec/arb_texture_storage/texture-storage.c
index e0006a6..393c0a0 100644
--- a/tests/spec/arb_texture_storage/texture-storage.c
+++ b/tests/spec/arb_texture_storage/texture-storage.c
@@ -1,5 +1,6 @@
/*
* Copyright (c) 2011 VMware, Inc.
+ * Copyright (c) 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -26,6 +27,9 @@
* Tests GL_ARB_texture_storage
* Note: only the glTexStorage2D() function is tested with actual rendering.
* Brian Paul
+ *
+ * Additional author(s):
+ * Nicolai Hähnle <nicolai.haehnle at amd.com>
*/
#include "piglit-util-gl.h"
@@ -547,6 +551,84 @@ test_immutablity(GLenum target)
return pass;
}
+/*
+ * According to the ARB_texture_storage specification, issue #22, it is
+ * possible to use GenerateMipmap with an incomplete mipmap pyramid. Since the
+ * texture is immutable, no new levels are generated.
+ */
+static bool
+test_generate_mipmap()
+{
+ static float level_1_image[2*2*4] = {
+ 1.0, 0.0, 0.0, 1.0,
+ 0.0, 1.0, 0.0, 1.0,
+ 0.0, 0.0, 1.0, 1.0,
+ 1.0, 1.0, 0.0, 1.0
+ };
+
+ float level_0_image[4*4*4];
+ float *ptr;
+ GLuint tex;
+ GLint level;
+ int x, y;
+ bool pass = true;
+
+ ptr = level_0_image;
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x, ptr += 4) {
+ float *src = &level_1_image[4 * (x / 2 + 2 * (y / 2))];
+ ptr[0] = src[0];
+ ptr[1] = src[1];
+ ptr[2] = src[2];
+ ptr[3] = src[3];
+ }
+ }
+
+ glGenTextures(1, &tex);
+ glBindTexture(GL_TEXTURE_2D, tex);
+
+ glTexStorage2D(GL_TEXTURE_2D, 2, GL_RGBA8, 4, 4);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA,
+ GL_FLOAT, level_0_image);
+ glGenerateMipmapEXT(GL_TEXTURE_2D);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_NEAREST_MIPMAP_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+ glEnable(GL_TEXTURE_2D);
+
+ for (level = 0; level <= 1 && pass; ++level) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ piglit_draw_rect_tex(-1.0, -1.0, 2.0, 2.0,
+ 0.0, 0.0, 1.0, 1.0);
+
+ ptr = level_1_image;
+ for (y = 0; y < 2 && pass; ++y) {
+ for (x = 0; x < 2 && pass; ++x, ptr += 4) {
+ int px = (piglit_width / 4) * (1 + 2 * x);
+ int py = (piglit_height / 4) * (1 + 2 * y);
+ if (!piglit_probe_pixel_rgba(px, py, ptr)) {
+ printf("%s: wrong color for mipmap "
+ "level %d\n", TestName, level);
+ pass = false;
+ }
+ }
+ }
+
+ piglit_present_results();
+ }
+
+ glDisable(GL_TEXTURE_2D);
+
+ glDeleteTextures(1, &tex);
+ return pass;
+}
+
#define X(f, n) \
do { \
const bool subtest_pass = (f); \
@@ -584,6 +666,12 @@ piglit_display(void)
piglit_report_subtest_result(PIGLIT_SKIP,
"cube array texture");
+ if (piglit_is_extension_supported("GL_EXT_framebuffer_object"))
+ X(test_generate_mipmap(), "generate mipmap");
+ else
+ piglit_report_subtest_result(PIGLIT_SKIP,
+ "generate mipmap");
+
return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}
--
2.5.0
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