[Piglit] [PATCH] arb_viewport_array: add GL_ARB_gpu_shader5 requirement for render_viewport_2
sroland at vmware.com
sroland at vmware.com
Wed Jan 13 16:21:03 PST 2016
From: Roland Scheidegger <sroland at vmware.com>
The test cannot work without this (and thus always failed if not present).
---
tests/spec/arb_viewport_array/render_viewport_2.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/arb_viewport_array/render_viewport_2.c b/tests/spec/arb_viewport_array/render_viewport_2.c
index 963709b..7e8360f 100644
--- a/tests/spec/arb_viewport_array/render_viewport_2.c
+++ b/tests/spec/arb_viewport_array/render_viewport_2.c
@@ -152,6 +152,7 @@ piglit_init(int argc, char **argv)
GLuint program;
GLuint vao;
piglit_require_extension("GL_ARB_viewport_array");
+ piglit_require_extension("GL_ARB_gpu_shader5");
program = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vsSource,
--
2.1.4
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