[Piglit] [PATCH] arb_shading_language_420pack: test multiple layout qualifiers on the same line
Timothy Arceri
timothy.arceri at collabora.com
Wed Jan 13 20:48:56 PST 2016
While the spec is taking about multiple layout qualifiers we interpert that
to mean layout-qualifier-names can also occur multiple times within
a single layout qualifier.
In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
"More than one layout qualifier may appear in a single declaration.
Additionally, the same layout-qualifier-name can occur multiple times
within a layout qualifier or across multiple layout qualifiers in the
same declaration"
The results from the Nvidia binary are a little all over the place with these
tests, most of the tests with arb_shading_language_420pack enabled fail but
if the GLSL version is changed to 4.20 they pass.
The only tests that pass with arb_shading_language_420pack enabled are the
global tests but that seems to be because they not detect the duplicates
and fail the negative tests.
---
...e-qualifier-in-single-declaration-420-pack.vert | 22 +++++++++++++
...ualifier-in-single-declaration-no-420-pack.vert | 21 ++++++++++++
...n-qualifier-in-single-declaration-420-pack.vert | 33 +++++++++++++++++++
...ualifier-in-single-declaration-no-420-pack.vert | 32 ++++++++++++++++++
...iple-stream-in-single-declaration-420-pack.geom | 36 ++++++++++++++++++++
...e-stream-in-single-declaration-no-420-pack.geom | 35 ++++++++++++++++++++
...ream-in-single-global-declaration-420-pack.geom | 38 ++++++++++++++++++++++
...m-in-single-global-declaration-no-420-pack.geom | 37 +++++++++++++++++++++
...e-qualifier-in-single-declaration-420-pack.geom | 25 ++++++++++++++
...ualifier-in-single-declaration-no-420-pack.geom | 24 ++++++++++++++
...fier-in-single-global-declaration-420-pack.geom | 27 +++++++++++++++
...r-in-single-global-declaration-no-420-pack.geom | 37 +++++++++++++++++++++
12 files changed, 367 insertions(+)
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-420-pack.vert
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-no-420-pack.vert
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-420-pack.vert
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-no-420-pack.vert
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-420-pack.geom
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-no-420-pack.geom
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-420-pack.geom
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-no-420-pack.geom
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-420-pack.geom
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-no-420-pack.geom
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-420-pack.geom
create mode 100644 tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-no-420-pack.geom
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-420-pack.vert b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-420-pack.vert
new file mode 100644
index 0000000..10cb124
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-420-pack.vert
@@ -0,0 +1,22 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_separate_shader_objects GL_ARB_shading_language_420pack
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+
+#version 150
+#extension GL_ARB_separate_shader_objects : enable
+#extension GL_ARB_shading_language_420pack: enable
+
+layout(location=2) layout(location=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-no-420-pack.vert b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-no-420-pack.vert
new file mode 100644
index 0000000..14cc893
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-multiple-qualifier-in-single-declaration-no-420-pack.vert
@@ -0,0 +1,21 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_separate_shader_objects
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+
+#version 150
+#extension GL_ARB_separate_shader_objects : enable
+
+layout(location=2) layout(location=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-420-pack.vert b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-420-pack.vert
new file mode 100644
index 0000000..1eb031e
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-420-pack.vert
@@ -0,0 +1,33 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.40
+// require_extensions: GL_ARB_separate_shader_objects GL_ARB_shading_language_420pack
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+//
+// While the spec is taking about multiple layout qualifiers we interpert that
+// to mean layout-qualifier-names can also occur multiple times within
+// a single layout qualifier.
+//
+// In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
+//
+// "More than one layout qualifier may appear in a single declaration.
+// Additionally, the same layout-qualifier-name can occur multiple times
+// within a layout qualifier or across multiple layout qualifiers in the
+// same declaration"
+
+#version 150
+#extension GL_ARB_separate_shader_objects : enable
+#extension GL_ARB_shading_language_420pack: enable
+
+layout(location=2, location=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-no-420-pack.vert b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-no-420-pack.vert
new file mode 100644
index 0000000..086fb83
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-location-qualifier-in-single-declaration-no-420-pack.vert
@@ -0,0 +1,32 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.40
+// require_extensions: GL_ARB_separate_shader_objects
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+//
+// While the spec is taking about multiple layout qualifiers we interpert that
+// to mean layout-qualifier-names can also occur multiple times within
+// a single layout qualifier.
+//
+// In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
+//
+// "More than one layout qualifier may appear in a single declaration.
+// Additionally, the same layout-qualifier-name can occur multiple times
+// within a layout qualifier or across multiple layout qualifiers in the
+// same declaration"
+
+#version 150
+#extension GL_ARB_separate_shader_objects : enable
+
+layout(location=2, location=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-420-pack.geom
new file mode 100644
index 0000000..a7e66b2
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-420-pack.geom
@@ -0,0 +1,36 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5 GL_ARB_shading_language_420pack
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+//
+// While the spec is taking about multiple layout qualifiers we interpert that
+// to mean layout-qualifier-names can also occur multiple times within
+// a single layout qualifier.
+//
+// In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
+//
+// "More than one layout qualifier may appear in a single declaration.
+// Additionally, the same layout-qualifier-name can occur multiple times
+// within a layout qualifier or across multiple layout qualifiers in the
+// same declaration"
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+#extension GL_ARB_shading_language_420pack: enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2, stream=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-no-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-no-420-pack.geom
new file mode 100644
index 0000000..16c8f95
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-declaration-no-420-pack.geom
@@ -0,0 +1,35 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+//
+// While the spec is taking about multiple layout qualifiers we interpert that
+// to mean layout-qualifier-names can also occur multiple times within
+// a single layout qualifier.
+//
+// In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
+//
+// "More than one layout qualifier may appear in a single declaration.
+// Additionally, the same layout-qualifier-name can occur multiple times
+// within a layout qualifier or across multiple layout qualifiers in the
+// same declaration"
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2, stream=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-420-pack.geom
new file mode 100644
index 0000000..2d8b074
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-420-pack.geom
@@ -0,0 +1,38 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5 GL_ARB_shading_language_420pack
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+//
+// While the spec is taking about multiple layout qualifiers we interpert that
+// to mean layout-qualifier-names can also occur multiple times within
+// a single layout qualifier.
+//
+// In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
+//
+// "More than one layout qualifier may appear in a single declaration.
+// Additionally, the same layout-qualifier-name can occur multiple times
+// within a layout qualifier or across multiple layout qualifiers in the
+// same declaration"
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+#extension GL_ARB_shading_language_420pack: enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2, stream=1) out;
+
+vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-no-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-no-420-pack.geom
new file mode 100644
index 0000000..1d5f25a
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-in-single-global-declaration-no-420-pack.geom
@@ -0,0 +1,37 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+//
+// While the spec is taking about multiple layout qualifiers we interpert that
+// to mean layout-qualifier-names can also occur multiple times within
+// a single layout qualifier.
+//
+// In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
+//
+// "More than one layout qualifier may appear in a single declaration.
+// Additionally, the same layout-qualifier-name can occur multiple times
+// within a layout qualifier or across multiple layout qualifiers in the
+// same declaration"
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2, stream=1) out;
+
+vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-420-pack.geom
new file mode 100644
index 0000000..bd66b31
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-420-pack.geom
@@ -0,0 +1,25 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5 GL_ARB_shading_language_420pack
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+#extension GL_ARB_shading_language_420pack: enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2) layout(stream=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-no-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-no-420-pack.geom
new file mode 100644
index 0000000..d1af2b4
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-declaration-no-420-pack.geom
@@ -0,0 +1,24 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2) layout(stream=1) out vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-420-pack.geom
new file mode 100644
index 0000000..ae9266b
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-420-pack.geom
@@ -0,0 +1,27 @@
+// [config]
+// expect_result: pass
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5 GL_ARB_shading_language_420pack
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+#extension GL_ARB_shading_language_420pack: enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2) layout(stream=1) out;
+
+vec3 var;
+
+void main()
+{
+}
diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-no-420-pack.geom b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-no-420-pack.geom
new file mode 100644
index 0000000..408c811
--- /dev/null
+++ b/tests/spec/arb_shading_language_420pack/compiler/layout-qualifiers/multiple-stream-multiple-qualifier-in-single-global-declaration-no-420-pack.geom
@@ -0,0 +1,37 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.50
+// require_extensions: GL_ARB_gpu_shader5
+// check_link: false
+// [end config]
+//
+// From the ARB_shading_language_420pack spec:
+//
+// "More than one layout qualifier may appear in a single declaration. If
+// the same layout-qualifier-name occurs in multiple layout qualifiers for
+// the same declaration, the last one overrides the former ones."
+//
+// While the spec is taking about multiple layout qualifiers we interpert that
+// to mean layout-qualifier-names can also occur multiple times within
+// a single layout qualifier.
+//
+// In Section 4.4 (Layout Qualifiers) of the GLSL 4.40 spec it clarifies this:
+//
+// "More than one layout qualifier may appear in a single declaration.
+// Additionally, the same layout-qualifier-name can occur multiple times
+// within a layout qualifier or across multiple layout qualifiers in the
+// same declaration"
+
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+
+layout(points) in;
+layout(points) out;
+
+layout(stream=2) layout(stream=1) out;
+
+vec3 var;
+
+void main()
+{
+}
--
2.4.3
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