[Piglit] [PATCH] arb_fb_no_attach: add multisampling subtests

Ilia Mirkin imirkin at alum.mit.edu
Sat Jan 30 22:28:16 PST 2016


Test both MS and per-sample shaded cases. With MS, there should be no
additional invocations, while with per-sample shading, each sample
should be counted.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---

The "MS4" test fails for me on nvc0 for some reason... it ends up with a whole extra column's worth of counting added. No idea why... perhaps this is somehow permissible and happens as a result of the seam?

 tests/spec/arb_framebuffer_no_attachments/atomic.c | 24 ++++++++++++++++++++++
 1 file changed, 24 insertions(+)

diff --git a/tests/spec/arb_framebuffer_no_attachments/atomic.c b/tests/spec/arb_framebuffer_no_attachments/atomic.c
index 0c62ac3..553ff02 100644
--- a/tests/spec/arb_framebuffer_no_attachments/atomic.c
+++ b/tests/spec/arb_framebuffer_no_attachments/atomic.c
@@ -157,6 +157,30 @@ piglit_init(int argc, char **argv)
 
 	pass &= compare_counter(4, "glViewport");
 
+	/* Reset counter and add samples to the default fb */
+	reset_counter();
+	glViewport(0, 0, piglit_width, piglit_height);
+	glFramebufferParameteri(GL_FRAMEBUFFER,
+				GL_FRAMEBUFFER_DEFAULT_SAMPLES, 4);
+
+	piglit_draw_rect(-1, -1, 2, 2);
+
+	pass &= compare_counter(piglit_width * piglit_height, "MS4");
+
+	if (piglit_is_extension_supported("GL_ARB_sample_shading")) {
+		/* Reset counter and enable per-sample shading */
+		reset_counter();
+		glEnable(GL_SAMPLE_SHADING_ARB);
+		glMinSampleShadingARB(1.0);
+
+		piglit_draw_rect(-1, -1, 2, 2);
+
+		pass &= compare_counter(piglit_width * piglit_height * 4,
+					"Per-sample");
+	} else {
+		piglit_report_subtest_result(PIGLIT_SKIP, "Per-sample");
+	}
+
 	glDeleteFramebuffers(1, &fbo);
 	glDeleteVertexArrays(1, &vao);
 	glDeleteBuffers(1, &buffer);
-- 
2.4.10



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