[Piglit] [PATCH] builtin_function: try and use casts for 64-bits instead of dtype setting.
Jose Fonseca
jfonseca at vmware.com
Mon Jul 4 12:37:45 UTC 2016
On 04/07/16 07:20, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> The dtype setting only works with numpy 1.9 and above, which doesn't
> seem to be in most distros yet.
>
> Reported-by: Jose Fonseca <jfonseca at vmware.com>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> generated_tests/builtin_function.py | 20 ++++++++++----------
> 1 file changed, 10 insertions(+), 10 deletions(-)
>
> diff --git a/generated_tests/builtin_function.py b/generated_tests/builtin_function.py
> index a886dbd..689a805 100644
> --- a/generated_tests/builtin_function.py
> +++ b/generated_tests/builtin_function.py
> @@ -957,28 +957,28 @@ def _make_componentwise_test_vectors(test_suite_dict):
> [np.linspace(-1.9, 1.9, 4), np.linspace(-1.9, 1.9, 4),
> np.linspace(-2.0, 2.0, 4)])
>
> - f('abs', 1, 150, np.abs, None, [np.linspace(-10, 15, 5, dtype=np.dtype(np.int64))],
> + f('abs', 1, 150, np.abs, None, [np.linspace(-10, 15, 54).astype(np.int64)],
> extension="ARB_gpu_shader_int64")
> - f('sign', 1, 150, np.sign, None, [np.linspace(-15, 15, 5, dtype=np.dtype(np.int64))],
> + f('sign', 1, 150, np.sign, None, [np.linspace(-15, 15, 5).astype(np.int64)],
> extension="ARB_gpu_shader_int64")
> f('min', 2, 150, min, [1],
> - [np.linspace(-20, 20, 4, dtype=np.dtype(np.int64)), np.linspace(-20, 20, 4, dtype=np.dtype(np.int64))],
> + [np.linspace(-20, 20, 4).astype(np.int64), np.linspace(-20, 20, 4).astype(np.int64)],
> extension="ARB_gpu_shader_int64")
> f('min', 2, 150, min, [1],
> - [np.linspace(20, 90, 4, dtype=np.dtype(np.uint64)), np.linspace(20, 90, 4, dtype=np.dtype(np.uint64))],
> + [np.linspace(20, 90, 4).astype(np.uint64), np.linspace(20, 90, 4).astype(np.uint64)],
> extension="ARB_gpu_shader_int64")
> f('max', 2, 150, max, [1],
> - [np.linspace(-20, 20, 4, dtype=np.dtype(np.int64)), np.linspace(-20, 20, 4, dtype=np.dtype(np.int64))],
> + [np.linspace(-20, 20, 4).astype(np.int64), np.linspace(-20, 20, 4).astype(np.int64)],
> extension="ARB_gpu_shader_int64")
> f('max', 2, 150, max, [1],
> - [np.linspace(20, 90, 4, dtype=np.dtype(np.uint64)), np.linspace(20, 90, 4, dtype=np.dtype(np.uint64))],
> + [np.linspace(20, 90, 4).astype(np.uint64), np.linspace(20, 90, 4).astype(np.uint64)],
> extension="ARB_gpu_shader_int64")
> - f('clamp', 3, 150, _clamp, [1, 2], [np.linspace(-20, 20, 4, dtype=np.dtype(np.int64)),
> - np.linspace(-15, 15, 3, dtype=np.dtype(np.int64)),
> - np.linspace(-15, 15, 3, dtype=np.dtype(np.int64))],
> + f('clamp', 3, 150, _clamp, [1, 2], [np.linspace(-20, 20, 4).astype(np.int64),
> + np.linspace(-15, 15, 3).astype(np.int64),
> + np.linspace(-15, 15, 3).astype(np.int64)],
> extension="ARB_gpu_shader_int64")
> f('mix', 3, 150, lambda x, y, a: y if a else x, None,
> - [np.linspace(-20, 20, 2, dtype=np.dtype(np.int64)), np.linspace(-30, 30, 2, dtype=np.dtype(np.int64)), bools],
> + [np.linspace(-20, 20, 2).astype(np.int64), np.linspace(-30, 30, 2).astype(np.int64), bools],
> extension="ARB_gpu_shader_int64")
> _make_componentwise_test_vectors(test_suite)
>
>
This seems to work well here.
Tested-by: Jose Fonseca <jfonseca at vmware.com>
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