[Piglit] [PATCH 2/8] cru/stress.lots-of-surface-state: Specify the right DescriptorType

Nanley Chery nanleychery at gmail.com
Wed Jul 13 19:58:10 UTC 2016


Because the variable use_dynamic_offsets is true in this block,
the resource descriptor to be updated is actually a dynamic
uniform buffer.

Fixes:
 * stress.lots-of-surface-state.vs.dynamic
 * stress.lots-of-surface-state.fs.dynamic

Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
 src/tests/stress/lots-of-surface-state.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/tests/stress/lots-of-surface-state.c b/src/tests/stress/lots-of-surface-state.c
index c37e9b6..9a55bdf 100644
--- a/src/tests/stress/lots-of-surface-state.c
+++ b/src/tests/stress/lots-of-surface-state.c
@@ -230,7 +230,7 @@ test_lots_of_surface_state(VkShaderModule vs, VkShaderModule fs,
                     .dstBinding = 0,
                     .dstArrayElement = 0,
                     .descriptorCount = 12,
-                    .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
+                    .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
                     .pBufferInfo = buffer_info,
                 },
             }, 0, NULL);
-- 
2.9.0



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