[Piglit] [PATCH 1/7] khr_texture_compression_astc: Don't use Skip decoding for non-sRGB textures
Nanley Chery
nanleychery at gmail.com
Mon Jul 25 19:39:30 UTC 2016
On Fri, Jul 22, 2016 at 02:01:31PM -0700, Anuj Phogat wrote:
> Skipping the decoding in non-sRGB cases isn't serving any purpose.
>
> Cc: Nanley Chery <nanley.g.chery at intel.com>
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
This patch is,
Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> ---
> .../khr_compressed_astc-miptree.c | 15 ++-------------
> 1 file changed, 2 insertions(+), 13 deletions(-)
>
> diff --git a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> index 6429c2e..0f82695 100644
> --- a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> +++ b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
> @@ -151,7 +151,7 @@ load_texture(const char *dir1, const char *dir2,
> }
>
> /** Compares the compressed texture against the decompressed texture */
> -bool draw_compare_levels(bool check_error, bool check_srgb,
> +bool draw_compare_levels(bool check_error,
> GLint level_pixel_size_loc, GLint pixel_offset_loc,
> GLuint compressed_tex, GLuint decompressed_tex)
> {
> @@ -171,20 +171,12 @@ bool draw_compare_levels(bool check_error, bool check_srgb,
>
> /* Draw miplevel of compressed texture. */
> glBindTexture(GL_TEXTURE_2D, compressed_tex);
> - if (!check_srgb)
> - glTexParameteri(GL_TEXTURE_2D,
> - GL_TEXTURE_SRGB_DECODE_EXT,
> - GL_SKIP_DECODE_EXT);
> glUniform2f(pixel_offset_loc, x, y);
> glDrawArrays(GL_TRIANGLE_FAN, 0, NUM_VERTICES);
>
> /* Draw miplevel of decompressed texture. */
> if (!check_error) {
> glBindTexture(GL_TEXTURE_2D, decompressed_tex);
> - if (!check_srgb)
> - glTexParameteri(GL_TEXTURE_2D,
> - GL_TEXTURE_SRGB_DECODE_EXT,
> - GL_SKIP_DECODE_EXT);
> glUniform2f(pixel_offset_loc, LEVEL0_WIDTH + x, y);
> glDrawArrays(GL_TRIANGLE_FAN, 0, NUM_VERTICES);
> }
> @@ -244,9 +236,6 @@ test_miptrees(void* input_type)
> "12x12"
> };
>
> - if (!is_srgb_test)
> - piglit_require_extension("GL_EXT_texture_sRGB_decode");
> -
> GLint pixel_offset_loc = glGetUniformLocation(prog, "pixel_offset");
> GLint level_pixel_size_loc = glGetUniformLocation(prog,
> "level_pixel_size");
> @@ -276,7 +265,7 @@ test_miptrees(void* input_type)
>
> /* Draw and compare each level of the two textures */
> glClear(GL_COLOR_BUFFER_BIT);
> - if (!draw_compare_levels(check_error, is_srgb_test,
> + if (!draw_compare_levels(check_error,
> level_pixel_size_loc,
> pixel_offset_loc,
> tex_compressed,
> --
> 2.5.5
>
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