[Piglit] [PATCH 2/2] shader_runner: Fix get_ints on 32-bit systems.
Antía Puentes
apuentes at igalia.com
Tue Jun 7 18:25:12 UTC 2016
On lun, 2016-06-06 at 16:02 -0700, Kenneth Graunke wrote:
> On Monday, June 6, 2016 3:56:09 PM PDT Mark Janes wrote:
> >
> > Kenneth Graunke <kenneth at whitecape.org> writes:
> >
> > >
> > > The new ARB_vertex_attrib_64bit tests specify integer uniform
> > > values
> > > as hex, such as 0xc21620c5. As an integer value, this is beyond
> > > LONG_MAX
> > > on 32-bit systems. The intent is to parse it as an unsigned hex
> > > value and
> > > bitcast it.
> > >
> > > However, we still need to handle parsing values with negative
> > > signs.
> > >
> > > Using strtoll and truncating works.
> > >
> > > Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> > > ---
> > > tests/shaders/shader_runner.c | 2 +-
> > > tests/util/piglit-vbo.cpp | 4 ++--
> > > 2 files changed, 3 insertions(+), 3 deletions(-)
> > >
> > > diff --git a/tests/shaders/shader_runner.c
> > > b/tests/shaders/shader_runner.c
> > > index 94c7826..56fd97c 100644
> > > --- a/tests/shaders/shader_runner.c
> > > +++ b/tests/shaders/shader_runner.c
> > > @@ -1398,7 +1398,7 @@ get_ints(const char *line, int *ints,
> > > unsigned count)
> > > unsigned i;
> > >
> > > for (i = 0; i < count; i++)
> > > - ints[i] = strtol(line, (char **) &line, 0);
> > > + ints[i] = strtoll(line, (char **) &line, 0);
> > > }
> > >
> > >
> > > diff --git a/tests/util/piglit-vbo.cpp b/tests/util/piglit-
> > > vbo.cpp
> > > index fd7e72a..50e6731 100644
> > > --- a/tests/util/piglit-vbo.cpp
> > > +++ b/tests/util/piglit-vbo.cpp
> > > @@ -387,8 +387,8 @@ vertex_attrib_description::parse_datum(const
> > > char **text, void *data) const
> > > break;
> > > }
> > > case GL_INT: {
> > > - long value = (long) strtoll(*text, &endptr, 0);
> > > - if (errno == ERANGE) {
> > > + long long value = strtoll(*text, &endptr, 0);
> > > + if (errno == ERANGE || (unsigned long long)
> > > value > 0xFFFFFFFFull) {
> > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
> > ^^^^^^
> > with this check removed, the series corrects all 32 bit failures
> > introduced by b7eb469, and is
> >
> > Tested-by: Mark Janes <mark.a.janes at intel.com>
> Right, the value > 0xFFFFFFFFull bit is bogus - the sign bit gets
> extended. I've just dropped this locally. It removes a bit of
> sanity
> checking for bogus values written in .shader_test files, but we don't
> sanity check most values, either.
Thanks for fixing this. Patches 1-2 are:
Reviewed-by: Antia Puentes <apuentes at igalia.com>
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