[Piglit] [PATCH 2/2] add GL_EXT_window_rectangles tests

Brian Paul brianp at vmware.com
Mon Jun 13 14:17:17 UTC 2016


LGTM.  Reviewed-by: Brian Paul <brianp at vmware.com>

On 06/12/2016 12:34 AM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>   tests/spec/CMakeLists.txt                          |   1 +
>   tests/spec/ext_window_rectangles/CMakeLists.gl.txt |  15 ++
>   .../ext_window_rectangles/CMakeLists.gles2.txt     |   4 +
>   tests/spec/ext_window_rectangles/CMakeLists.txt    |   1 +
>   tests/spec/ext_window_rectangles/dlist.c           | 170 +++++++++++++++++++++
>   tests/spec/ext_window_rectangles/errors.c          |  83 ++++++++++
>   tests/spec/ext_window_rectangles/render.c          | 144 +++++++++++++++++
>   7 files changed, 418 insertions(+)
>   create mode 100644 tests/spec/ext_window_rectangles/CMakeLists.gl.txt
>   create mode 100644 tests/spec/ext_window_rectangles/CMakeLists.gles2.txt
>   create mode 100644 tests/spec/ext_window_rectangles/CMakeLists.txt
>   create mode 100644 tests/spec/ext_window_rectangles/dlist.c
>   create mode 100644 tests/spec/ext_window_rectangles/errors.c
>   create mode 100644 tests/spec/ext_window_rectangles/render.c
>
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index 5583637..da9241d 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -147,3 +147,4 @@ add_subdirectory (oes_draw_elements_base_vertex)
>   add_subdirectory (arb_shader_draw_parameters)
>   add_subdirectory (arb_indirect_parameters)
>   add_subdirectory (arb_query_buffer_object)
> +add_subdirectory (ext_window_rectangles)
> diff --git a/tests/spec/ext_window_rectangles/CMakeLists.gl.txt b/tests/spec/ext_window_rectangles/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..13f8ea0
> --- /dev/null
> +++ b/tests/spec/ext_window_rectangles/CMakeLists.gl.txt
> @@ -0,0 +1,15 @@
> +include_directories(
> +	${GLEXT_INCLUDE_DIR}
> +	${OPENGL_INCLUDE_PATH}
> +)
> +
> +link_libraries (
> +	piglitutil_${piglit_target_api}
> +	${OPENGL_gl_LIBRARY}
> +)
> +
> +piglit_add_executable (ext_window_rectangles-dlist dlist.c)
> +piglit_add_executable (ext_window_rectangles-errors errors.c)
> +piglit_add_executable (ext_window_rectangles-render render.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/ext_window_rectangles/CMakeLists.gles2.txt b/tests/spec/ext_window_rectangles/CMakeLists.gles2.txt
> new file mode 100644
> index 0000000..d5d0a08
> --- /dev/null
> +++ b/tests/spec/ext_window_rectangles/CMakeLists.gles2.txt
> @@ -0,0 +1,4 @@
> +link_libraries(piglitutil_${piglit_target_api})
> +
> +piglit_add_executable (ext_window_rectangles-errors_gles3 errors.c)
> +piglit_add_executable (ext_window_rectangles-render_gles3 render.c)
> diff --git a/tests/spec/ext_window_rectangles/CMakeLists.txt b/tests/spec/ext_window_rectangles/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/ext_window_rectangles/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/ext_window_rectangles/dlist.c b/tests/spec/ext_window_rectangles/dlist.c
> new file mode 100644
> index 0000000..5983654
> --- /dev/null
> +++ b/tests/spec/ext_window_rectangles/dlist.c
> @@ -0,0 +1,170 @@
> +/*
> + * Copyright (C) 2016 Ilia Mirkin
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * \file dlist.c
> + *
> + * Test that glWindowRectanglesEXT works inside of a call list. See
> + * draw.c for testing technique comments.
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 30;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +GLint prog, color;
> +GLuint fb;
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	static const float blue[4] = {0, 0, 1, 1};
> +	static const float green[4] = {0, 1, 0, 1};
> +	static const float red[4] = {1, 0, 0, 1};
> +	static const int rect[4] = {10, 10, 10, 10};
> +
> +	GLuint list;
> +	bool passa = true, passb = true;
> +
> +	glBindFramebuffer(GL_FRAMEBUFFER, fb);
> +	glUseProgram(prog);
> +
> +	glViewport(0, 0, 20, 20);
> +
> +	glClearColor(0, 0, 1, 1);
> +	glClear(GL_COLOR_BUFFER_BIT);
> +
> +	list = glGenLists(2);
> +
> +	/* Try a single rect in exclusive mode */
> +	glNewList(list, GL_COMPILE_AND_EXECUTE);
> +	glWindowRectanglesEXT(GL_EXCLUSIVE_EXT, 1, rect);
> +	glUniform4fv(color, 1, green);
> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +	glEndList();
> +
> +	if (!piglit_probe_rect_rgba(0, 0, 10, 10, green)) {
> +		printf("  FAIL: green color not filled in \n");
> +		passa = false;
> +	}
> +	if (!piglit_probe_rect_rgba(10, 10, 10, 10, blue)) {
> +		printf("  FAIL: green color fills in excluded area\n");
> +		passa = false;
> +	}
> +
> +	/* And now in inclusive mode */
> +	glNewList(list + 1, GL_COMPILE_AND_EXECUTE);
> +	glWindowRectanglesEXT(GL_INCLUSIVE_EXT, 1, rect);
> +	glUniform4fv(color, 1, red);
> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +	glEndList();
> +
> +	if (!piglit_probe_rect_rgba(0, 0, 10, 10, green)) {
> +		printf("  FAIL: green color overwritten\n");
> +		passa = false;
> +	}
> +	if (!piglit_probe_rect_rgba(10, 10, 10, 10, red)) {
> +		printf("  FAIL: red color not written to included area\n");
> +		passa = false;
> +	}
> +
> +	piglit_report_subtest_result(passa ? PIGLIT_PASS : PIGLIT_FAIL,
> +				     "compile and execute");
> +	glClear(GL_COLOR_BUFFER_BIT);
> +
> +	glCallList(list);
> +	if (!piglit_probe_rect_rgba(0, 0, 10, 10, green)) {
> +		printf("  FAIL: green color not filled in \n");
> +		passb = false;
> +	}
> +	if (!piglit_probe_rect_rgba(10, 10, 10, 10, blue)) {
> +		printf("  FAIL: green color fills in excluded area\n");
> +		passb = false;
> +	}
> +
> +	glCallList(list + 1);
> +	if (!piglit_probe_rect_rgba(0, 0, 10, 10, green)) {
> +		printf("  FAIL: green color overwritten\n");
> +		passa = false;
> +	}
> +	if (!piglit_probe_rect_rgba(10, 10, 10, 10, red)) {
> +		printf("  FAIL: red color not written to included area\n");
> +		passa = false;
> +	}
> +
> +	piglit_report_subtest_result(passb ? PIGLIT_PASS : PIGLIT_FAIL,
> +				     "call");
> +
> +	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
> +	glBlitFramebuffer(0, 0, 20, 20,
> +			  0, 0, piglit_width, piglit_height,
> +			  GL_COLOR_BUFFER_BIT, GL_NEAREST);
> +
> +	piglit_present_results();
> +
> +	return (passa && passb) ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	static const float verts[4][4] = {
> +		/* x   y   z   w */
> +		{ -1, -1, 1.0, 1 },
> +		{  1, -1, 1.0, 1 },
> +		{ -1,  1, 0.1, 1 },
> +		{  1,  1, 0.1, 1 }
> +	};
> +
> +	GLuint bo, rb;
> +
> +	piglit_require_extension("GL_EXT_window_rectangles");
> +
> +	prog = piglit_build_simple_program(
> +			"#version 120\n"
> +			"void main() { gl_Position = gl_Vertex; }\n",
> +
> +			"#version 120\n"
> +			"uniform vec4 color;\n"
> +			"void main() { gl_FragColor = color; }\n");
> +	color = glGetUniformLocation(prog, "color");
> +
> +	glEnableVertexAttribArray(0);
> +	glGenBuffers(1, &bo);
> +	glBindBuffer(GL_ARRAY_BUFFER, bo);
> +	glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW);
> +	glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, (GLvoid const *)0);
> +
> +	glGenFramebuffers(1, &fb);
> +	glBindFramebuffer(GL_FRAMEBUFFER, fb);
> +	glGenRenderbuffers(1, &rb);
> +	glBindRenderbuffer(GL_RENDERBUFFER, rb);
> +	glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, 20, 20);
> +	glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
> +				  GL_RENDERBUFFER, rb);
> +}
> diff --git a/tests/spec/ext_window_rectangles/errors.c b/tests/spec/ext_window_rectangles/errors.c
> new file mode 100644
> index 0000000..dbbdcc0
> --- /dev/null
> +++ b/tests/spec/ext_window_rectangles/errors.c
> @@ -0,0 +1,83 @@
> +/*
> + * Copyright (C) 2016 Ilia Mirkin
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 30;
> +	config.supports_gl_es_version = 30;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	bool pass = true;
> +	GLint box[9 * 4] = {0};
> +	int max;
> +	piglit_require_extension("GL_EXT_window_rectangles");
> +
> +	glGetIntegerv(GL_MAX_WINDOW_RECTANGLES_EXT, &max);
> +
> +	glWindowRectanglesEXT(0, 0, NULL);
> +	if (!piglit_check_gl_error(GL_INVALID_ENUM))
> +		pass = false;
> +
> +	glWindowRectanglesEXT(GL_EXCLUSIVE_EXT, -1, NULL);
> +	if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +		pass = false;
> +
> +	if (max < 9) {
> +		GLint t[4];
> +		glWindowRectanglesEXT(GL_EXCLUSIVE_EXT, max + 1, box);
> +		if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +			pass = false;
> +
> +		glGetIntegeri_v(GL_WINDOW_RECTANGLE_EXT, max + 1, t);
> +		if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +			pass = false;
> +	}
> +
> +	if (max > 9)
> +		max = 9;
> +
> +	box[2] = -1;
> +	glWindowRectanglesEXT(GL_EXCLUSIVE_EXT, max, box);
> +	if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +		pass = false;
> +	box[2] = 0;
> +	box[3] = -1;
> +	glWindowRectanglesEXT(GL_EXCLUSIVE_EXT, max, box);
> +	if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +		pass = false;
> +
> +	piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> diff --git a/tests/spec/ext_window_rectangles/render.c b/tests/spec/ext_window_rectangles/render.c
> new file mode 100644
> index 0000000..00a4662
> --- /dev/null
> +++ b/tests/spec/ext_window_rectangles/render.c
> @@ -0,0 +1,144 @@
> +/*
> + * Copyright (C) 2016 Ilia Mirkin
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 30;
> +	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +GLint prog, color;
> +GLuint fb;
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	static const float blue[4] = {0, 0, 1, 1};
> +	static const float green[4] = {0, 1, 0, 1};
> +	static const int rect[4 * 8] = {
> +	  0, 0, 1, 1,
> +	  2, 0, 1, 1,
> +	  4, 0, 1, 1,
> +	  1, 1, 1, 1,
> +	  3, 1, 1, 1,
> +	  5, 1, 1, 1,
> +	  0, 2, 1, 1,
> +	  2, 2, 1, 1,
> +	};
> +
> +	bool pass = true;
> +
> +	glBindFramebuffer(GL_FRAMEBUFFER, fb);
> +	glUseProgram(prog);
> +
> +	glViewport(0, 0, 20, 20);
> +
> +	glClearColor(0, 0, 1, 1);
> +	glClear(GL_COLOR_BUFFER_BIT);
> +
> +	glWindowRectanglesEXT(GL_EXCLUSIVE_EXT, 8, rect);
> +	glUniform4fv(color, 1, green);
> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +
> +	for (int i = 0; i < 20; i++) {
> +		for (int j = 0; j < 20; j++) {
> +			// excluded
> +			if ((i == 0 && (j == 0 || j == 2 || j == 4)) ||
> +			    (i == 1 && (j == 1 || j == 3 || j == 5)) ||
> +			    (i == 2 && (j == 0 || j == 2)))
> +				pass &= piglit_probe_pixel_rgb(j, i, blue);
> +			else
> +				pass &= piglit_probe_pixel_rgb(j, i, green);
> +		}
> +	}
> +
> +	glClearColor(0, 0, 1, 1);
> +	glClear(GL_COLOR_BUFFER_BIT);
> +
> +	glWindowRectanglesEXT(GL_INCLUSIVE_EXT, 8, rect);
> +	glUniform4fv(color, 1, green);
> +	glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> +
> +	for (int i = 0; i < 20; i++) {
> +		for (int j = 0; j < 20; j++) {
> +			// included
> +			if ((i == 0 && (j == 0 || j == 2 || j == 4)) ||
> +			    (i == 1 && (j == 1 || j == 3 || j == 5)) ||
> +			    (i == 2 && (j == 0 || j == 2)))
> +				pass &= piglit_probe_pixel_rgb(j, i, green);
> +			else
> +				pass &= piglit_probe_pixel_rgb(j, i, blue);
> +		}
> +	}
> +
> +	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo);
> +	glBlitFramebuffer(0, 0, 20, 20,
> +			  0, 0, piglit_width, piglit_height,
> +			  GL_COLOR_BUFFER_BIT, GL_NEAREST);
> +
> +	piglit_present_results();
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	static const float verts[4][4] = {
> +		/* x   y   z   w */
> +		{ -1, -1, 1.0, 1 },
> +		{  1, -1, 1.0, 1 },
> +		{ -1,  1, 0.1, 1 },
> +		{  1,  1, 0.1, 1 }
> +	};
> +
> +	GLuint bo, rb;
> +
> +	piglit_require_extension("GL_EXT_window_rectangles");
> +
> +	prog = piglit_build_simple_program(
> +			"#version 120\n"
> +			"void main() { gl_Position = gl_Vertex; }\n",
> +
> +			"#version 120\n"
> +			"uniform vec4 color;\n"
> +			"void main() { gl_FragColor = color; }\n");
> +	color = glGetUniformLocation(prog, "color");
> +
> +	glEnableVertexAttribArray(0);
> +	glGenBuffers(1, &bo);
> +	glBindBuffer(GL_ARRAY_BUFFER, bo);
> +	glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW);
> +	glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, (GLvoid const *)0);
> +
> +	glGenFramebuffers(1, &fb);
> +	glBindFramebuffer(GL_FRAMEBUFFER, fb);
> +	glGenRenderbuffers(1, &rb);
> +	glBindRenderbuffer(GL_RENDERBUFFER, rb);
> +	glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, 20, 20);
> +	glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
> +				  GL_RENDERBUFFER, rb);
> +}
>



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