[Piglit] [PATCH 6/9] util/gl: remove '#if defined(GL_SYMBOL)' guards

Ilia Mirkin imirkin at alum.mit.edu
Tue Jun 28 15:10:05 UTC 2016

On Tue, Jun 28, 2016 at 10:45 AM, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> On 27 June 2016 at 18:04, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> Don't we build against local GL headers? So we pretty much control
>> what's available and what's not. i.e. do we need those ifdefs?
> No we don't have/build against local GL headers. We use the system ones.

Hmmm... so then why is it OK to delete all the various other guards
but not these ones?


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