[Piglit] [PATCH 31/37] shader_runner: add command for glFog
Dylan Baker
dylan at pnwbakers.com
Mon May 2 21:59:33 UTC 2016
I've added this with the intention of using it to ease porting the
numerous fog tests from glean to the piglit framework, many of which can
easily be ported to shader_runner, except for the need for glFog setup.
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
tests/shaders/shader_runner.c | 74 +++++++++++++++++++++++++++++++++++++++++++
1 file changed, 74 insertions(+)
diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
index e11e8fc..d6da9d8 100644
--- a/tests/shaders/shader_runner.c
+++ b/tests/shaders/shader_runner.c
@@ -2500,6 +2500,78 @@ decode_drawing_mode(const char *mode_str)
}
static void
+handle_fog(const char *line)
+{
+ static const struct string_to_enum fog_pname[] = {
+ { "mode", GL_FOG_MODE },
+ { "density", GL_FOG_DENSITY },
+ { "start", GL_FOG_START },
+ { "end", GL_FOG_END },
+ { "index", GL_FOG_INDEX },
+ { "color", GL_FOG_COLOR },
+ { "coord_src", GL_FOG_COORD_SRC },
+ { "frag_depth", GL_FRAGMENT_DEPTH_EXT },
+ { NULL, 0 }
+ };
+ static const struct string_to_enum modes[] = {
+ { "linear", GL_LINEAR },
+ { "exp", GL_EXP },
+ { "exp2", GL_EXP2 },
+ { NULL, 0 }
+ };
+#ifdef PIGLIT_USE_OPENGL
+ static const struct string_to_enum coord_src[] = {
+ { "fog_coord", GL_FOG_COORD },
+ { "frag_depth", GL_FRAGMENT_DEPTH },
+ { NULL, 0 }
+ };
+#endif
+ float v[4];
+ GLenum target, e;
+
+ // call glFogCoord
+ if (string_match("coord ", line)) {
+ line += strlen("coord ");
+ get_floats(line, v, 1);
+ glFogCoordf(v[0]);
+ return;
+ }
+
+ target = lookup_enum_string(fog_pname, &line, "glFog pname");
+ switch (target) {
+ case GL_FOG_MODE:
+ e = lookup_enum_string(modes, &line,
+ "glFog(GL_FOG_MODE, param)");
+ glFogi(target, e);
+ break;
+ case GL_FOG_COORD_SRC:
+#ifdef PIGLIT_USE_OPENGL
+ e = lookup_enum_string(coord_src, &line,
+ "glFog(GL_FOG_CCORD_SRC, param)");
+ glFogi(target, e);
+ break;
+#else
+ printf("glFog for GLES doesn't support coord_src\n");
+ piglit_report_result(PIGLIT_FAIL);
+#endif
+ case GL_FOG_COLOR:
+ sscanf(line, "( %f , %f , %f , %f )",
+ &v[0], &v[1], &v[2], &v[3]);
+ glFogfv(target, v);
+ break;
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_INDEX:
+ get_floats(line, v, 1);
+ glFogf(target, v[0]);
+ break;
+ default:
+ assert(0);
+ }
+}
+
+static void
handle_texparameter(const char *line)
{
static const struct string_to_enum texture_target[] = {
@@ -3267,6 +3339,8 @@ piglit_display(void)
active_uniform(line + strlen("active uniform "));
} else if (string_match("verify program_interface_query ", line)) {
active_program_interface(line + strlen("verify program_interface_query "));
+ } else if (string_match("fog ", line)) {
+ handle_fog(line + strlen("fog "));
} else if ((line[0] != '\n') && (line[0] != '\0')
&& (line[0] != '#')) {
printf("unknown command \"%s\"\n", line);
--
2.8.2
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