[Piglit] [PATCH] Add a test for instanced GS inputs.
Kenneth Graunke
kenneth at whitecape.org
Mon May 9 04:31:11 UTC 2016
On Sunday, May 8, 2016 10:55:11 AM PDT Ilia Mirkin wrote:
> On Sun, May 8, 2016 at 8:33 AM, Kenneth Graunke <kenneth at whitecape.org>
wrote:
> > All of our other tests for instanced geometry shaders don't actually
> > read input variables. This is currently broken with the i965 driver's
> > INTEL_SCALAR_GS=1 backend; I have patches to fix it.
> > ---
> > .../execution/instanced-inputs.shader_test | 60 +++++++++++++++++
+++++
> > 1 file changed, 60 insertions(+)
> > create mode 100644 tests/spec/arb_gpu_shader5/execution/instanced-
inputs.shader_test
> >
> > diff --git a/tests/spec/arb_gpu_shader5/execution/instanced-
inputs.shader_test b/tests/spec/arb_gpu_shader5/execution/instanced-
inputs.shader_test
> > new file mode 100644
> > index 0000000..eceb6c3
> > --- /dev/null
> > +++ b/tests/spec/arb_gpu_shader5/execution/instanced-inputs.shader_test
> > @@ -0,0 +1,60 @@
> > +[require]
> > +GL >= 2.0
> > +GLSL >= 1.50
>
> Should probably list the GL_ARB_gpu_shader5 require in here, no?
> Otherwise this will fail on GPUs that don't support gs5.
D'oh! Thanks! I was hacking up a bunch of tests in the same afternoon,
and added it to the wrong one by mistake. I've fixed that locally.
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