[Piglit] [PATCH] glslparsertest: Handle compute and tessellation shaders in ES.

Ilia Mirkin imirkin at alum.mit.edu
Fri May 13 13:37:22 UTC 2016


On May 13, 2016 4:41 AM, "Kenneth Graunke" <kenneth at whitecape.org> wrote:
>
> We apparently have some generated parser tests for ES 3.x extensions
> that use compute shaders.  These didn't work because glslparsertest
> didn't actually support these features.
>
> For example, spec/oes_sample_variables/preprocessor/enabled-es.comp
> failed as soon as I enabled the OES_sample_variables extension.
> ---
>  tests/glslparsertest/glslparsertest.c | 41
+++++++++++++++--------------------
>  1 file changed, 18 insertions(+), 23 deletions(-)
>
> diff --git a/tests/glslparsertest/glslparsertest.c
b/tests/glslparsertest/glslparsertest.c
> index d70f508..b0b73d7 100644
> --- a/tests/glslparsertest/glslparsertest.c
> +++ b/tests/glslparsertest/glslparsertest.c
> @@ -227,17 +227,23 @@ attach_dummy_shader(GLuint shader_prog, GLenum type)
>  static void
>  attach_complementary_shader(GLuint shader_prog, GLenum type)
>  {
> -       switch (type) {
> -       case GL_FRAGMENT_SHADER:
> +       if (type == GL_FRAGMENT_SHADER)
>                 attach_dummy_shader(shader_prog, GL_VERTEX_SHADER);
> -               break;
> -       case GL_VERTEX_SHADER:
> +       else if (type == GL_VERTEX_SHADER)
>                 attach_dummy_shader(shader_prog, GL_FRAGMENT_SHADER);
> -               break;
> -       default:
> -               fprintf(stderr,
> -                       "Unexpected type in
attach_complementary_shader()");
> -               piglit_report_result(PIGLIT_FAIL);
> +}
> +
> +static void
> +require_feature(int gl_ver, const char *gl_ext, int es_ver, const char
*es_ext)
> +{
> +       const int required_ver = piglit_is_gles() ? es_ver : gl_ver;
> +       const char *required_ext = piglit_is_gles() ? es_ext : gl_ext;
> +
> +       if (piglit_get_gl_version() < required_ver &&
> +           !piglit_is_extension_supported(required_ext)) {
> +               printf("Test requires version %g or %s\n",
> +                      required_ver / 10.0, required_ext);
> +               piglit_report_result(PIGLIT_SKIP);
>         }
>  }
>
> @@ -258,7 +264,6 @@ test(void)
>                 type = GL_FRAGMENT_SHADER;
>         else if (strcmp(filename + strlen(filename) - 4, "vert") == 0)
>                 type = GL_VERTEX_SHADER;
> -#ifdef PIGLIT_USE_OPENGL
>         else if (strcmp(filename + strlen(filename) - 4, "tesc") == 0)
>                 type = GL_TESS_CONTROL_SHADER;
>         else if (strcmp(filename + strlen(filename) - 4, "tese") == 0)
> @@ -267,7 +272,6 @@ test(void)
>                 type = GL_GEOMETRY_SHADER;
>         else if (strcmp(filename + strlen(filename) - 4, "comp") == 0)
>                 type = GL_COMPUTE_SHADER;
> -#endif
>         else {
>                 type = GL_NONE;
>                 fprintf(stderr, "Couldn't determine type of program %s\n",
> @@ -279,21 +283,12 @@ test(void)
>         piglit_require_fragment_shader();
>
>         if (type == GL_TESS_CONTROL_SHADER || type ==
GL_TESS_EVALUATION_SHADER) {
> -               if
(!piglit_is_extension_supported("GL_ARB_tessellation_shader") &&
> -                   (piglit_is_gles() || piglit_get_gl_version() < 40)) {
> -                       printf("Test requires GL version 4.0 or "
> -                              "GL_ARB_tessellation_shader\n");
> -                       piglit_report_result(PIGLIT_SKIP);
> -               }
> +               require_feature(43, "GL_ARB_tessellation_shader",

I guess you meant 40 here?

> +                               32, "GL_OES_tessellation_shader");
>         }
>
>         if (type == GL_COMPUTE_SHADER) {
> -               if
(!piglit_is_extension_supported("GL_ARB_compute_shader") &&
> -                   (piglit_is_gles() || piglit_get_gl_version() < 43)) {
> -                       printf("Test requires GL version 4.3 or "
> -                              "GL_ARB_compute_shader\n");
> -                       piglit_report_result(PIGLIT_SKIP);
> -               }
> +               require_feature(43, "GL_ARB_compute_shader", 31, NULL);
>         }
>
>         prog_string = piglit_load_text_file(filename, NULL);
> --
> 2.8.2
>
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