[Piglit] [PATCH] shader_runner: Initialize gl_max_varying_components more often.
Kenneth Graunke
kenneth at whitecape.org
Wed May 18 09:06:01 UTC 2016
On Tuesday, May 17, 2016 6:09:26 PM PDT Eric Anholt wrote:
> Back in the day it was called MAX_VARYING_FLOATS, which is an alias
> for MAX_VARYING_COMPONENTS. Fixes a bunch of varying-components tests
> skipping on vc4.
> ---
> tests/shaders/shader_runner.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/tests/shaders/shader_runner.c b/tests/shaders/shader_runner.c
> index 239735cba1c9..b1d30185a29c 100644
> --- a/tests/shaders/shader_runner.c
> +++ b/tests/shaders/shader_runner.c
> @@ -3326,7 +3326,8 @@ piglit_init(int argc, char **argv)
> piglit_is_extension_supported("GL_ARB_vertex_shader"))
> glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS,
> &gl_max_vertex_uniform_components);
> - if (piglit_get_gl_version() >= 30 ||
> + if (piglit_get_gl_version() >= 20 ||
> + piglit_is_extension_supported("GL_ARB_vertex_shader") ||
> piglit_is_extension_supported("GL_ARB_geometry_shader4") ||
> piglit_is_extension_supported("GL_EXT_geometry_shader4"))
> glGetIntegerv(GL_MAX_VARYING_COMPONENTS,
>
Yep, MAX_VARYING_FLOATS does indeed alias MAX_VARYING_COMPONENTS and
existed in OpenGL 2.0.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 819 bytes
Desc: This is a digitally signed message part.
URL: <https://lists.freedesktop.org/archives/piglit/attachments/20160518/53f65cff/attachment.sig>
More information about the Piglit
mailing list