[Piglit] [PATCH 0/3] Fix some program input / output issues with ARB_piq

Ian Romanick idr at freedesktop.org
Wed May 25 22:36:13 UTC 2016

After spending about a week with dEQP, GL_OES_shader_io_blocks, and
GL_OES_geometry_shader, I believe there are some errors with the
expectations of our existing ARB_piq tests.  I have included spec
justifications for the changes, and the changes match tests that I have
seen in dEQP.

I would really like to know the before / after results of the updated
test on modern NVIDIA and AMD closed-source drivers.

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