[Piglit] [PATCH 0/3] Fix some program input / output issues with ARB_piq

Martin Peres martin.peres at linux.intel.com
Thu May 26 15:01:11 UTC 2016


On 26/05/16 01:36, Ian Romanick wrote:
> After spending about a week with dEQP, GL_OES_shader_io_blocks, and
> GL_OES_geometry_shader, I believe there are some errors with the
> expectations of our existing ARB_piq tests.  I have included spec
> justifications for the changes, and the changes match tests that I have
> seen in dEQP.
>
> I would really like to know the before / after results of the updated
> test on modern NVIDIA and AMD closed-source drivers.

Thanks for doing this! Here are the result on GeForce GT 430/PCIe/SSE2, 
NVIDIA 355.11

$ ./piglit summary console -d before/ after
spec/arb_program_interface_query/arb_program_interface_query-resource-query/GL_PROGRAM_INPUT(gs): 
pass fail
spec/arb_program_interface_query/arb_program_interface_query-resource-query/GL_PROGRAM_INPUT(gs,fs): 
pass fail
spec/arb_program_interface_query/arb_program_interface_query-resource-query/GL_PROGRAM_INPUT(tcs): 
pass fail
spec/arb_program_interface_query/arb_program_interface_query-resource-query/GL_PROGRAM_INPUT(tcs,tes): 
pass fail
spec/arb_program_interface_query/arb_program_interface_query-resource-query/GL_PROGRAM_INPUT(tes): 
pass fail

Martin


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