[Piglit] [PATCH 2/2] generated_tests: new compiler tests for NV_image_formats
Ilia Mirkin
imirkin at alum.mit.edu
Wed Nov 9 13:57:15 UTC 2016
The extra ext is only required for unorm and snorm formats, not all 16-bit
ones.
On Nov 9, 2016 6:39 AM, "Lionel Landwerlin" <lionel.g.landwerlin at intel.com>
wrote:
> This tests that the compiler accepts the new layout formats introduced by
> NV_image_formats and also it's correct interaction with the
> EXT_texture_norm16 specification.
>
> Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> ---
> generated_tests/CMakeLists.txt | 4 +
> .../gen_shader_image_nv_image_formats_tests.py | 230
> +++++++++++++++++++++
> 2 files changed, 234 insertions(+)
> create mode 100644 generated_tests/gen_shader_
> image_nv_image_formats_tests.py
>
> diff --git a/generated_tests/CMakeLists.txt b/generated_tests/CMakeLists.
> txt
> index ff43af5..fd38afe 100644
> --- a/generated_tests/CMakeLists.txt
> +++ b/generated_tests/CMakeLists.txt
> @@ -163,6 +163,9 @@ piglit_make_generated_tests(
> shader_image_load_store_tests.list
> gen_shader_image_load_store_tests.py)
> piglit_make_generated_tests(
> + shader_image_nv_image_formats_tests.list
> + gen_shader_image_nv_image_formats_tests.py)
> +piglit_make_generated_tests(
> variable_index_read_tests.list
> gen_variable_index_read_tests.py
> templates/gen_variable_index_read_tests/vs.shader_test.mako
> @@ -242,6 +245,7 @@ add_custom_target(gen-gl-tests
> conversion_fp64.list
> shader_precision_tests.list
> shader_image_load_store_tests.list
> + shader_image_nv_image_formats_tests.list
> variable_index_read_tests.list
> gen_extensions_defined.list
> vp-tex.list
> diff --git a/generated_tests/gen_shader_image_nv_image_formats_tests.py
> b/generated_tests/gen_shader_image_nv_image_formats_tests.py
> new file mode 100644
> index 0000000..9b1861d
> --- /dev/null
> +++ b/generated_tests/gen_shader_image_nv_image_formats_tests.py
> @@ -0,0 +1,230 @@
> +# coding=utf-8
> +#
> +# Copyright (C) 2016 Intel Corporation
> +#
> +# Permission is hereby granted, free of charge, to any person obtaining a
> +# copy of this software and associated documentation files (the
> "Software"),
> +# to deal in the Software without restriction, including without
> limitation
> +# the rights to use, copy, modify, merge, publish, distribute, sublicense,
> +# and/or sell copies of the Software, and to permit persons to whom the
> +# Software is furnished to do so, subject to the following conditions:
> +#
> +# The above copyright notice and this permission notice (including the
> next
> +# paragraph) shall be included in all copies or substantial portions of
> the
> +# Software.
> +#
> +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
> OR
> +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> OTHER
> +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> DEALINGS
> +# IN THE SOFTWARE.
> +
> +from __future__ import print_function, division, absolute_import
> +import os.path
> +from mako.template import Template
> +from textwrap import dedent
> +
> +from modules import utils
> +
> +
> +def gen_header(status, norm16):
> + """
> + Generate a GLSL program header.
> +
> + Generate header code for ARB_shader_image_load_store GLSL parser
> + tests that are expected to give status as result.
> + """
> + return dedent("""
> + /*
> + * [config]
> + * expect_result: {0}
> + * glsl_version: 3.10 es
> + * require_extensions: GL_NV_image_formats {1}
> + * [end config]
> + */
> + #version 310 es
> + #extension GL_NV_image_formats : enable
> + """.format(status, "GL_EXT_texture_norm16" if norm16 else
> "!GL_EXT_texture_norm16"))
> +
> +
> +def gen(name, src, tests):
> + """
> + Expand a source template for the provided list of test definitions.
> +
> + Generate a GLSL parser test for each of the elements of the
> + 'tests' iterable, each of them should be a dictionary of
> + definitions that will be used as environment to render the source
> + template.
> +
> + The file name of each test will be the concatenation of the 'name'
> + argument with the 'name' item from the respective test dictionary.
> + """
> + template = Template(dedent(src))
> +
> + for t in product([{'name': name}], tests):
> + filename = os.path.join('spec',
> + 'nv_image_formats',
> + 'compiler',
> + '{0}.{1}'.format(t['name'],
> + t['shader_stage']))
> + print(filename)
> +
> + dirname = os.path.dirname(filename)
> + utils.safe_makedirs(dirname)
> +
> + with open(filename, 'w') as f:
> + f.write(template.render(header = gen_header, **t))
> +
> +
> +shader_stages = [
> + {'shader_stage': 'frag'},
> + {'shader_stage': 'vert'}
> +]
> +
> +
> +image_types = [
> + {
> + 'name': '2d',
> + 'image_type': 'image2D',
> + },
> + {
> + 'name': '3d',
> + 'image_type': 'image3D',
> + },
> + {
> + 'name': '2d-array',
> + 'image_type': 'image2DArray',
> + },
> + {
> + 'name': 'cube',
> + 'image_type': 'imageCube',
> + }
> +]
> +
> +
> +def product(ps, *qss):
> + """
> + Generate the cartesian product of a number of lists of dictionaries.
> +
> + Each generated element will be the union of some combination of
> + elements from the iterable arguments. The resulting value of each
> + 'name' item will be the concatenation of names of the respective
> + element combination separated with dashes.
> + """
> + for q in (product(*qss) if qss else [{}]):
> + for p in ps:
> + r = dict(p, **q)
> + r['name'] = '-'.join(s['name'] for s in (p, q) if
> s.get('name'))
> + yield r
> +
> +
> +def main():
> + """Main function."""
> + #
> + # Test image declarations.
> + #
> + gen('declaration-allow-floating-point', """\
> + ${header('pass', True)}
> +
> + layout(rg32f) readonly uniform highp ${image_type} img_rg32f;
> + layout(rg16f) readonly uniform highp ${image_type} img_rg16f;
> + layout(r16f) readonly uniform highp ${image_type} img_r16f;
> + layout(r11f_g11f_b10f) readonly uniform highp ${image_type}
> img_r11g11b10f;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-unorm', """\
> + ${header('pass', True)}
> +
> + layout(rgba16) readonly uniform highp ${image_type} img_rgba16;
> + layout(rgb10_a2) readonly uniform highp ${image_type}
> img_rgb10_a2;
> + layout(rg16) readonly uniform highp ${image_type} img_rg16;
> + layout(rg8) readonly uniform highp ${image_type} img_rg8;
> + layout(r16) readonly uniform highp ${image_type} img_r16;
> + layout(r8) readonly uniform highp ${image_type} img_r8;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-snorm', """\
> + ${header('pass', True)}
> +
> + layout(rgba16_snorm) readonly uniform highp ${image_type}
> img_rgba16;
> + layout(rg16_snorm) readonly uniform highp ${image_type}
> img_rgb10_a2;
> + layout(rg8_snorm) readonly uniform highp ${image_type} img_rg16;
> + layout(r16_snorm) readonly uniform highp ${image_type} img_rg8;
> + layout(r8_snorm) readonly uniform highp ${image_type} img_r16;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-uint', """\
> + ${header('pass', True)}
> +
> + layout(rgb10_a2ui) readonly uniform highp u${image_type}
> img_rgb10_a2ui;
> + layout(rg32ui) readonly uniform highp u${image_type} img_rg32ui;
> + layout(rg16ui) readonly uniform highp u${image_type} img_rg16ui;
> + layout(rg8ui) readonly uniform highp u${image_type} img_rg8ui;
> + layout(r16ui) readonly uniform highp u${image_type} img_r16ui;
> + layout(r8ui) readonly uniform highp u${image_type} img_r8ui;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-allow-int', """\
> + ${header('pass', True)}
> +
> + layout(rg32i) readonly uniform highp i${image_type} img_rg32i;
> + layout(rg16i) readonly uniform highp i${image_type} img_rg16i;
> + layout(rg8i) readonly uniform highp i${image_type} img_rg8i;
> + layout(r16i) readonly uniform highp i${image_type} img_r16i;
> + layout(r8i) readonly uniform highp i${image_type} img_r8i;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> + gen('declaration-disallow-16bit', """\
> + ${header('fail', False)}
> +
> + layout(rg16i) readonly uniform highp i${image_type} img_rg16i;
> + layout(r16i) readonly uniform highp i${image_type} img_r16i;
> +
> + layout(rg16ui) readonly uniform highp u${image_type} img_rg16ui;
> + layout(r16ui) readonly uniform highp u${image_type} img_r16ui;
> +
> + layout(r16f) readonly uniform highp ${image_type} img_r16f;
> +
> + layout(rgba16) readonly uniform highp ${image_type} img_rgba16;
> + layout(rg16) readonly uniform highp ${image_type} img_rg16;
> + layout(r16) readonly uniform highp ${image_type} img_r16;
> +
> + layout(rgba16_snorm) readonly uniform highp ${image_type}
> img_rgba16_snorm;
> + layout(rg16_snorm) readonly uniform highp ${image_type}
> img_rgb10_a2_snorm;
> + layout(r16_snorm) readonly uniform highp ${image_type}
> img_rg8_snorm;
> +
> + void main()
> + {
> + }
> + """, product(image_types, shader_stages))
> +
> +
> +if __name__ == '__main__':
> + main()
> --
> 2.10.2
>
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>
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