[Piglit] [PATCH v2 1/2] gen_extensions_defined.py: add NV_image_formats

Lionel Landwerlin lionel.g.landwerlin at intel.com
Wed Nov 9 17:15:12 UTC 2016


This extensions is written against OpenGL ES 3.1 and 3.10 of the OpenGL ES
Shading Language specification.

v2: Fix missing 'GL_' prefix (Ilia)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
---
 generated_tests/gen_extensions_defined.py | 1 +
 1 file changed, 1 insertion(+)

diff --git a/generated_tests/gen_extensions_defined.py b/generated_tests/gen_extensions_defined.py
index d42e6ad..3b34443 100644
--- a/generated_tests/gen_extensions_defined.py
+++ b/generated_tests/gen_extensions_defined.py
@@ -127,6 +127,7 @@ EXTENSIONS = [
     ("GL_EXT_texture_buffer", "310 es"),
     ("GL_OES_texture_buffer", "310 es"),
     ("GL_EXT_clip_cull_distance", "300 es"),
+    ("GL_NV_image_formats", "310 es"),
 ]
 EXTENSIONS = [(n, glsl.Version(v)) for n, v in EXTENSIONS]

--
2.10.2


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