[Piglit] [PATCH 1/3] arb_post_depth_coverage-basic: Add a basic initial test.

Plamena Manolova plamena.manolova at intel.com
Tue Nov 22 22:01:44 UTC 2016


A basic test to check whether the values written to gl_SampleMaskIn
are still correct after enabling the ARB_post_depth_coverage
extension.

Signed-off-by: Plamena Manolova <plamena.manolova at intel.com>
---
 tests/all.py                                       |   5 +
 tests/spec/CMakeLists.txt                          |   1 +
 .../spec/arb_post_depth_coverage/CMakeLists.gl.txt |  11 +
 tests/spec/arb_post_depth_coverage/CMakeLists.txt  |   1 +
 tests/spec/arb_post_depth_coverage/basic.c         | 240 +++++++++++++++++++++
 5 files changed, 258 insertions(+)
 create mode 100644 tests/spec/arb_post_depth_coverage/CMakeLists.gl.txt
 create mode 100644 tests/spec/arb_post_depth_coverage/CMakeLists.txt
 create mode 100644 tests/spec/arb_post_depth_coverage/basic.c

diff --git a/tests/all.py b/tests/all.py
index 30df61c..355edee 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4756,6 +4756,11 @@ with profile.test_list.group_manager(
     g(['arb_shader_image_load_store-unused'], 'unused')
 
 with profile.test_list.group_manager(
+        PiglitGLTest,
+        grouptools.join('spec', 'arb_post_depth_coverage')) as g:
+    g(['arb_post_depth_coverage-basic'])
+
+with profile.test_list.group_manager(
     PiglitGLTest,
     grouptools.join('spec', 'arb_shader_image_size')) as g:
     g(['arb_shader_image_size-builtin'], 'builtin')
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index a057c02..4377196 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -152,3 +152,4 @@ add_subdirectory (arb_query_buffer_object)
 add_subdirectory (ext_window_rectangles)
 add_subdirectory (arb_shader_texture_image_samples)
 add_subdirectory (arb_texture_barrier)
+add_subdirectory (arb_post_depth_coverage)
diff --git a/tests/spec/arb_post_depth_coverage/CMakeLists.gl.txt b/tests/spec/arb_post_depth_coverage/CMakeLists.gl.txt
new file mode 100644
index 0000000..1a71774
--- /dev/null
+++ b/tests/spec/arb_post_depth_coverage/CMakeLists.gl.txt
@@ -0,0 +1,11 @@
+include_directories(
+	${GLEXT_INCLUDE_DIR}
+	${OPENGL_INCLUDE_PATH}
+)
+
+link_libraries (
+	piglitutil_${piglit_target_api}
+	${OPENGL_gl_LIBRARY}
+)
+
+piglit_add_executable (arb_post_depth_coverage-basic basic.c)
diff --git a/tests/spec/arb_post_depth_coverage/CMakeLists.txt b/tests/spec/arb_post_depth_coverage/CMakeLists.txt
new file mode 100644
index 0000000..144a306
--- /dev/null
+++ b/tests/spec/arb_post_depth_coverage/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/arb_post_depth_coverage/basic.c b/tests/spec/arb_post_depth_coverage/basic.c
new file mode 100644
index 0000000..92942ee
--- /dev/null
+++ b/tests/spec/arb_post_depth_coverage/basic.c
@@ -0,0 +1,240 @@
+/*
+ * Copyright (c) 2015 Intel Corporation.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+	config.supports_gl_compat_version = 45;
+	config.supports_gl_core_version = 45;
+	config.window_width = 160;
+	config.window_height = 160;
+	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DEPTH | PIGLIT_GL_VISUAL_DOUBLE;
+PIGLIT_GL_TEST_CONFIG_END
+
+static GLuint prog1, prog2, vao, ssbo;
+static GLint *sample_mask;
+
+static const char *vs_text =
+	"#version 430\n"
+	"in vec4 pos_in;\n"
+	"void main()\n"
+	"{\n"
+	"	gl_Position = pos_in;\n"
+	"}\n";
+
+static const char *fs_text1 =
+	"#version 430\n"
+	"out vec4 color;\n"
+	"void main()\n"
+	"{\n"
+	"  gl_FragDepth = 0.5f;\n"
+	"	color = vec4(0.0, 1.0, 0.0, 1.0);\n"
+	"}\n";
+
+static const char *fs_text2 =
+	"#version 430\n"
+	"#extension GL_ARB_post_depth_coverage: enable\n"
+	"#ifdef GL_ARB_post_depth_coverage\n"
+	"out vec4 color;\n"
+	"layout(early_fragment_tests) in;\n"
+	"layout(post_depth_coverage) in;\n"
+	"layout(location = 2) uniform int width;"
+	"layout(std430, binding = 3) buffer MaskOutput {"
+	"	int data[];"
+	"} mask_output;"
+	"void main()\n"
+	"{\n"
+	"	int index = int(gl_FragCoord.y) * width + int(gl_FragCoord.x);\n"
+	"	mask_output.data[index] = int(gl_SampleMaskIn[0]);\n"
+	"	color = vec4(1.0, 0.0, 0.0, 1.0);\n"
+	"}\n"
+	"#endif\n";
+
+static GLuint
+make_shader_program1(void)
+{
+	GLuint prog;
+
+	prog = piglit_build_simple_program(vs_text, fs_text1);
+	glUseProgram(prog);
+
+	glBindAttribLocation(prog, 0, "pos_in");
+
+	glLinkProgram(prog);
+
+	if (!piglit_check_gl_error(GL_NO_ERROR)) {
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	return prog;
+}
+
+static GLuint
+make_shader_program2(void)
+{
+	GLuint prog;
+
+	prog = piglit_build_simple_program(vs_text, fs_text2);
+	glUseProgram(prog);
+
+	glBindAttribLocation(prog, 0, "pos_in");
+
+	glLinkProgram(prog);
+
+	if (!piglit_check_gl_error(GL_NO_ERROR)) {
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	return prog;
+}
+
+
+static GLuint
+make_ssbo(void)
+{
+	GLuint ssbo;
+	glGenBuffers(1, &ssbo);
+	glBindBuffer(GL_SHADER_STORAGE_BUFFER, ssbo);
+
+	if (!piglit_check_gl_error(GL_NO_ERROR)) {
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	return ssbo;
+}
+
+static GLuint
+make_vao(void)
+{
+	static const float pos_tc[12][2] = {
+		{ -1.0, -1.0 },
+		{  0.0, -1.0 },
+		{  0.0,  1.0 },
+		{  0.0,  1.0 },
+		{ -1.0,  1.0 },
+		{ -1.0, -1.0 },
+		{ -1.0, -1.0 },
+		{  1.0, -1.0 },
+		{  1.0,  1.0 },
+		{  1.0,  1.0 },
+		{ -1.0,  1.0 },
+		{ -1.0, -1.0 }
+	};
+	const int stride = sizeof(pos_tc[0]);
+	GLuint vbo, vao;
+
+	glGenVertexArrays(1, &vao);
+	glBindVertexArray(vao);
+
+	glGenBuffers(1, &vbo);
+	glBindBuffer(GL_ARRAY_BUFFER, vbo);
+	glBufferData(GL_ARRAY_BUFFER, sizeof(pos_tc), pos_tc, GL_STATIC_DRAW);
+	piglit_check_gl_error(GL_NO_ERROR);
+
+	glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, stride, (void *) 0);
+
+	glEnableVertexAttribArray(0);
+
+	if (!piglit_check_gl_error(GL_NO_ERROR)) {
+		piglit_report_result(PIGLIT_FAIL);
+	}
+
+	return vbo;
+}
+
+
+void
+piglit_init(int argc, char **argv)
+{
+	piglit_require_gl_version(45);
+	piglit_require_extension("GL_ARB_post_depth_coverage");
+	prog1 = make_shader_program1();
+	prog2 = make_shader_program2();
+	vao = make_vao();
+	ssbo = make_ssbo();
+}
+
+
+enum piglit_result
+piglit_display(void)
+{
+	float green[4] = {0.0, 1.0, 0.0, 1.0};
+	float red[4] = {1.0, 0.0, 0.0, 1.0};
+	bool pass = true;
+	int i, j;
+
+	glEnable(GL_DEPTH_TEST);
+	glViewport(0, 0, piglit_width, piglit_height);
+	sample_mask = (GLint*) malloc (sizeof(GLint) * (piglit_width * piglit_height));
+	for (i = 0; i < piglit_width * piglit_height; i++) {
+		sample_mask[i] = 0;
+	}
+	glBufferData(GL_SHADER_STORAGE_BUFFER, sizeof(GLint) * (piglit_width *
+		piglit_height), &sample_mask[0], GL_DYNAMIC_COPY);
+	glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, ssbo);
+
+	glClearColor(0.0, 0.0, 0.0, 1.0);
+	glEnable(GL_DEPTH_TEST);
+	glEnable(GL_STENCIL_TEST);
+	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+	glUseProgram(prog1);
+	glStencilFunc(GL_ALWAYS, 1, 0xFF);
+	glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
+	glDrawArrays(GL_TRIANGLES, 0, 6);
+	glUseProgram(prog2);
+	glStencilFunc(GL_NOTEQUAL, 1, 0xFF);
+	glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+	glUniform1i(2, piglit_width);
+	glDrawArrays(GL_TRIANGLES, 6, 6);
+
+	glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT);
+	glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, sizeof(GLint) *
+		piglit_width * piglit_height, &sample_mask[0]);
+
+	for (i = 0; i < piglit_width; i++) {
+		for (j = 0; j < piglit_height; j++) {
+			if (i >= piglit_width / 2) {
+				if (sample_mask[piglit_width * j + i] != 1) {
+					pass = false;
+					break;
+				}
+			} else {
+				if (sample_mask[piglit_width * j + i] != 0) {
+					pass = false;
+					break;
+				}
+			}
+		}
+	}
+
+	pass = piglit_probe_rect_rgba(0, 0, piglit_width / 2, piglit_height,
+		green) && pass;
+	pass = piglit_probe_rect_rgba(piglit_width / 2, 0, piglit_width / 2,
+		piglit_height, red) && pass;
+	piglit_present_results();
+
+	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;
+
+	free(sample_mask);
+	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
-- 
2.7.4



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