[Piglit] [PATCH 3/6] fbo: Require ARB_texture_non_power_of_two in a test that doesn't strictly need it
Tapani Pälli
tapani.palli at intel.com
Tue Oct 11 05:23:05 UTC 2016
On 10/11/2016 04:41 AM, Ian Romanick wrote:
> On 10/10/2016 06:20 PM, Ian Romanick wrote:
>> On 10/10/2016 04:02 PM, Ilia Mirkin wrote:
>>> FWIW this already skips for nv3x:
>>>
>>> $ DISPLAY=:1 bin/fbo-depthtex -auto
>>> FBO incomplete (status = 0x8cd6)
>>
>> Which is GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT... because the textures
>> that are attached to the FBO are invalid due to being created with
>> non-power-of-two size. It seems like this test should fail if there's a
>> GL error after creating the textures.
>
> Hmm... I also think we're being too lax most places with framebuffer
> status. There are tons of tests that skip of status !=
> GL_FRAMEBUFFER_COMPLETE. However, I think almost all of those should be
> more like
>
> const GLenum status = glCheckFramebufferStatus(...);
> if (status == GL_FRAMEBUFFER_UNSUPPORTED)
> skip
>
> if (status != GL_FRAMEBUFFER_COMPLETE)
> error
Maybe a new helper like piglit_link_check_status() but for fbo's,
piglit_fbo_check_status()?
> The annoying thing about that is we also test a lot of things on EXT_fbo
> that are only possible with ARB_fbo (e.g., all the tests that try
> GL_LUMINANCE_ALPHA attachments).
>
> Unless someone beats me to it, I might fix this up on my next
> international flight... end of January.
>
>>> PIGLIT: {"result": "skip" }
>>>
>>> On Mon, Oct 10, 2016 at 6:51 PM, Ian Romanick <idr at freedesktop.org> wrote:
>>>> From: Ian Romanick <ian.d.romanick at intel.com>
>>>>
>>>> This test could be made to work without ARB_texture_non_power_of_two.
>>>> However, it has a bunch of hardcoded pixel locations that would need to
>>>> be updated for a new size. I was lazy. The only driver that I could
>>>> find that supports the other requirements of this test (i.e.,
>>>> ARB_fragment_program) and not ARB_texture_non_power_of_two is NV30.
>>>>
>>>> This /should/ make this test go from FAIL to SKIP on NV30, but I have
>>>> not tested. It should not affect any other driver.
>>>>
>>>> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
>>>> Cc: Ilia Mirkin <imirkin at alum.mit.edu>
>>>> ---
>>>> tests/fbo/fbo-depthtex.c | 1 +
>>>> 1 file changed, 1 insertion(+)
>>>>
>>>> diff --git a/tests/fbo/fbo-depthtex.c b/tests/fbo/fbo-depthtex.c
>>>> index e60a532..e70c227 100644
>>>> --- a/tests/fbo/fbo-depthtex.c
>>>> +++ b/tests/fbo/fbo-depthtex.c
>>>> @@ -160,4 +160,5 @@ void piglit_init(int argc, char **argv)
>>>> {
>>>> piglit_require_extension("GL_EXT_framebuffer_object");
>>>> piglit_require_extension("GL_ARB_fragment_program");
>>>> + piglit_require_extension("GL_ARB_texture_non_power_of_two");
>>>> }
>>>> --
>>>> 2.5.5
>>>>
>>
>
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