[Piglit] [PATCH 4/7] arb_shading_language_420pack: More multiple layout qualifiers in a single declaration tests
Andres Gomez
agomez at igalia.com
Mon Oct 24 12:47:01 UTC 2016
On Mon, 2016-10-24 at 11:44 +1100, Timothy Arceri wrote:
> Reviewed-by: Timothy Arceri <timothy.arceri at collabora.com>
>
> On Sat, 2016-10-22 at 23:42 +0300, Andres Gomez wrote:
[snip]
> > diff --git a/tests/spec/arb_shading_language_420pack/compiler/layout-
> > qualifiers/multiple-local_size-in-single-declaration-mismatch.comp
> > b/tests/spec/arb_shading_language_420pack/compiler/layout-
> > qualifiers/multiple-local_size-in-single-declaration-mismatch.comp
> > new file mode 100644
> > index 0000000..b4f49f0
> > --- /dev/null
> > +++ b/tests/spec/arb_shading_language_420pack/compiler/layout-
> > qualifiers/multiple-local_size-in-single-declaration-mismatch.comp
> > @@ -0,0 +1,29 @@
> > +// [config]
> > +// expect_result: fail
> > +// glsl_version: 1.50
> > +// require_extensions: GL_ARB_shading_language_420pack
> > GL_ARB_compute_shader
> > +// check_link: true
>
>
> I think you need to remove this since the spec says it is a compile
> time error.
Good catch!
The spec specifies compile-time error if the mismatch is in the same
shader and link-time error if the mismatch is among shaders in the same
program.
I'll update this (and other tests that I've added in relation with
local_size).
Thanks for the review!
--
Br,
Andres
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