[Piglit] [PATCH] add ARB_compute_variable_group_size tests

Ian Romanick idr at freedesktop.org
Fri Sep 9 19:07:45 UTC 2016


On 09/08/2016 12:00 PM, Samuel Pitoiset wrote:
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  tests/all.py                                       |   8 +
>  tests/spec/CMakeLists.txt                          |   1 +
>  .../CMakeLists.gl.txt                              |  16 ++
>  .../arb_compute_variable_group_size/CMakeLists.txt |   1 +
>  tests/spec/arb_compute_variable_group_size/basic.c | 168 ++++++++++++++
>  .../compiler/do_nothing.comp                       |  14 ++
>  .../compiler/gl_LocalGroupSizeARB_illegal_use.comp |  28 +++
>  .../compiler/gl_LocalGroupSizeARB_layout.comp      |  27 +++
>  .../mixed_fixed_variable_local_work_size.comp      |  23 ++
>  .../spec/arb_compute_variable_group_size/errors.c  | 249 +++++++++++++++++++++
>  ...ixed_fixed_variable_local_work_size.shader_test |  36 +++
>  .../linker/no_local_size_specified.shader_test     |  32 +++
>  .../spec/arb_compute_variable_group_size/minmax.c  |  65 ++++++

There is infrastructure for generating minmax tests.  See commit
1373f58d for an example.

>  13 files changed, 668 insertions(+)
>  create mode 100644 tests/spec/arb_compute_variable_group_size/CMakeLists.gl.txt
>  create mode 100644 tests/spec/arb_compute_variable_group_size/CMakeLists.txt
>  create mode 100644 tests/spec/arb_compute_variable_group_size/basic.c
>  create mode 100644 tests/spec/arb_compute_variable_group_size/compiler/do_nothing.comp
>  create mode 100644 tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_illegal_use.comp
>  create mode 100644 tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_layout.comp
>  create mode 100644 tests/spec/arb_compute_variable_group_size/compiler/mixed_fixed_variable_local_work_size.comp
>  create mode 100644 tests/spec/arb_compute_variable_group_size/errors.c
>  create mode 100644 tests/spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size.shader_test
>  create mode 100644 tests/spec/arb_compute_variable_group_size/linker/no_local_size_specified.shader_test
>  create mode 100644 tests/spec/arb_compute_variable_group_size/minmax.c
> 
> diff --git a/tests/all.py b/tests/all.py
> index 3961656..961b36c 100644
> --- a/tests/all.py
> +++ b/tests/all.py
> @@ -4797,5 +4797,13 @@ with profile.group_manager(
>      g(['ext_window_rectangles-errors_gles3'], 'errors_gles3')
>      g(['ext_window_rectangles-render_gles3'], 'render_gles3')
>  
> +# Group ARB_compute_variable_group_size
> +with profile.group_manager(
> +	PiglitGLTest,
> +	grouptools.join('spec', 'ARB_compute_variable_group_size')) as g:
> +    g(['arb_compute_variable_group_size-minmax'], 'minmax')
> +    g(['arb_compute_variable_group_size-basic'], 'basic')
> +    g(['arb_compute_variable_group_size-errors'], 'errors')
> +
>  if platform.system() is 'Windows':
>      profile.filter_tests(lambda p, _: not p.startswith('glx'))
> diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
> index 9b0f73e..3449a2b 100644
> --- a/tests/spec/CMakeLists.txt
> +++ b/tests/spec/CMakeLists.txt
> @@ -9,6 +9,7 @@ add_subdirectory (arb_clip_control)
>  add_subdirectory (arb_color_buffer_float)
>  add_subdirectory (arb_copy_image)
>  add_subdirectory (arb_compute_shader)
> +add_subdirectory (arb_compute_variable_group_size)
>  add_subdirectory (arb_cull_distance)
>  add_subdirectory (arb_debug_output)
>  add_subdirectory (khr_debug)
> diff --git a/tests/spec/arb_compute_variable_group_size/CMakeLists.gl.txt b/tests/spec/arb_compute_variable_group_size/CMakeLists.gl.txt
> new file mode 100644
> index 0000000..e0ef913
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/CMakeLists.gl.txt
> @@ -0,0 +1,16 @@
> +include_directories(
> +	${GLEXT_INCLUDE_DIR}
> +	${OPENGL_INCLUDE_PATH}
> +	${piglit_SOURCE_DIR}/tests/util
> +)
> +
> +link_libraries (
> +	piglitutil_${piglit_target_api}
> +	${OPENGL_gl_LIBRARY}
> +)
> +
> +piglit_add_executable (arb_compute_variable_group_size-basic basic.c)
> +piglit_add_executable (arb_compute_variable_group_size-errors errors.c)
> +piglit_add_executable (arb_compute_variable_group_size-minmax minmax.c)
> +
> +# vim: ft=cmake:
> diff --git a/tests/spec/arb_compute_variable_group_size/CMakeLists.txt b/tests/spec/arb_compute_variable_group_size/CMakeLists.txt
> new file mode 100644
> index 0000000..144a306
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/CMakeLists.txt
> @@ -0,0 +1 @@
> +piglit_include_target_api()
> diff --git a/tests/spec/arb_compute_variable_group_size/basic.c b/tests/spec/arb_compute_variable_group_size/basic.c
> new file mode 100644
> index 0000000..b15e3cc
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/basic.c


For this test, I think it would be much better to add
glDispatchComputeGroupSizeARB support to shader_runner.

> @@ -0,0 +1,168 @@
> +/*
> + * Copyright (c) 2016 Samuel Pitoiset
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** \file
> + *
> + * Simple test for DispatchComputeGroupSizeARB().
> + */
> +
> +#include "piglit-util-gl.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 33;
> +	config.supports_gl_core_version = 33;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static GLuint atomics_bo = 0;
> +static uint32_t global_x = 1, global_y = 1, global_z = 1;
> +
> +static const char *cs_source =
> +	"#version 330\n"
> +	"#extension GL_ARB_compute_variable_group_size: enable\n"
> +	"#extension GL_ARB_shader_atomic_counters: require\n"
> +	"\n"
> +	"layout(binding = 0) uniform atomic_uint a;\n"
> +	"layout(local_size_variable) in;\n"
> +	"\n"
> +	"void main()\n"
> +	"{\n"
> +	"	if (gl_LocalGroupSizeARB.x == 8u &&\n"
> +	"	    gl_LocalGroupSizeARB.y == 4u &&\n"
> +	"	    gl_LocalGroupSizeARB.z == 2u)\n"
> +	"		atomicCounterIncrement(a);\n"
> +	"}\n";
> +
> +static GLuint
> +generate_cs_prog(const char *source)
> +{
> +	GLuint prog = glCreateProgram();
> +
> +	GLuint shader =
> +		piglit_compile_shader_text_nothrow(GL_COMPUTE_SHADER, source);
> +
> +	if (!shader) {
> +		glDeleteProgram(prog);
> +		return 0;
> +	}
> +
> +	glAttachShader(prog, shader);
> +
> +	glLinkProgram(prog);
> +
> +	glDeleteShader(shader);
> +
> +	if (!piglit_link_check_status(prog)) {
> +		glDeleteProgram(prog);
> +		return 0;
> +	}
> +
> +	return prog;
> +}
> +
> +static enum piglit_result
> +check_result(uint32_t local_x, uint32_t local_y, uint32_t local_z)
> +{
> +	uint32_t expected = local_x * local_y * local_z;
> +	bool pass = true;
> +	uint32_t *p;
> +
> +	glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomics_bo);
> +	p = glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, 0, sizeof(uint32_t),
> +			     GL_MAP_READ_BIT);
> +	if (!p) {
> +		printf("Couldn't map atomic counter to verify expected value.\n");
> +		return PIGLIT_FAIL;
> +	}
> +
> +	if (p[0] != expected) {
> +		printf("Atomic counter test failed for (%d, %d, %d)\n",
> +		       local_x, local_y, local_z);
> +		printf("  Reference: %u\n", expected);
> +		printf("  Observed: %u\n", p[0]);
> +		pass = false;
> +	}
> +
> +	glUnmapBuffer(GL_ATOMIC_COUNTER_BUFFER);
> +
> +	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
> +}
> +
> +static enum piglit_result
> +run_test(GLint prog)
> +{
> +	enum piglit_result result;
> +	uint32_t atomics_init = 0;
> +	uint32_t local_x = 8, local_y = 4, local_z = 2;
> +
> +	glBindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, atomics_bo);
> +	glBufferData(GL_ATOMIC_COUNTER_BUFFER, sizeof(uint32_t), &atomics_init,
> +		     GL_STATIC_DRAW);
> +
> +	glUseProgram(prog);
> +
> +	glMemoryBarrier(GL_ALL_BARRIER_BITS);
> +	glDispatchComputeGroupSizeARB(global_x, global_y, global_z,
> +				      local_x, local_y, local_z);
> +	if (!piglit_check_gl_error(GL_NO_ERROR))
> +		return PIGLIT_FAIL;
> +	glMemoryBarrier(GL_ALL_BARRIER_BITS);
> +
> +	result = check_result(local_x, local_y, local_z);
> +	if (result != PIGLIT_PASS)
> +		piglit_report_result(result);
> +
> +	return result;
> +}
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	enum piglit_result result;
> +	GLint prog;
> +
> +	piglit_require_extension("GL_ARB_compute_variable_group_size");
> +	piglit_require_extension("GL_ARB_shader_atomic_counters");
> +
> +	glGenBuffers(1, &atomics_bo);
> +	if (!piglit_check_gl_error(GL_NO_ERROR))
> +		piglit_report_result(PIGLIT_FAIL);
> +
> +	prog = generate_cs_prog(cs_source);

If you don't replace this test with shader_runner enhancements... why
not use piglit_build_simple_program_multiple_shaders here?

> +	if (!prog)
> +		piglit_report_result(PIGLIT_FAIL);
> +
> +	result = run_test(prog);
> +
> +	glDeleteProgram(prog);
> +	glDeleteBuffers(1, &atomics_bo);
> +
> +	piglit_report_result(result);
> +}
> diff --git a/tests/spec/arb_compute_variable_group_size/compiler/do_nothing.comp b/tests/spec/arb_compute_variable_group_size/compiler/do_nothing.comp
> new file mode 100644
> index 0000000..95c061b
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/compiler/do_nothing.comp
> @@ -0,0 +1,14 @@
> +// [config]
> +// expect_result: pass
> +// glsl_version: 3.30
> +// require_extensions: GL_ARB_compute_variable_group_size
> +// [end config]
> +
> +#version 330
> +#extension GL_ARB_compute_variable_group_size: enable
> +
> +layout(local_size_variable) in;
> +
> +void main()
> +{
> +}
> diff --git a/tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_illegal_use.comp b/tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_illegal_use.comp
> new file mode 100644
> index 0000000..7ff4cc2
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_illegal_use.comp
> @@ -0,0 +1,28 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 3.30
> +// require_extensions: GL_ARB_compute_variable_group_size
> +// [end config]
> +//
> +// From the ARB_compute_variable_group_size spec:
> +//
> +//     However, the constant "gl_WorkGroupSize" would still be useful for
> +//     sizing built-in arrays for shaders with a fixed work group size. For
> +//     example, a shader might want to declare a shared variable with one
> +//     instance per work group invocation, such as:
> +//
> +//     shared float shared_values[gl_WorkGroupSize.x *
> +//                                gl_WorkGroupSize.y * gl_WorkGroupSize.z];
> +//
> +//     Such declarations would be illegal using the input
> +//     "gl_LocalGroupSizeARB".
> +
> +#version 330
> +#extension GL_ARB_compute_variable_group_size: enable
> +
> +layout(local_size_variable) in;
> +
> +void main()
> +{
> +	uint v[gl_LocalGroupSizeARB.x];
> +}
> diff --git a/tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_layout.comp b/tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_layout.comp
> new file mode 100644
> index 0000000..8f2345f
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/compiler/gl_LocalGroupSizeARB_layout.comp
> @@ -0,0 +1,27 @@
> +// [config]
> +// expect_result: pass
> +// glsl_version: 3.30
> +// require_extensions: GL_ARB_compute_variable_group_size
> +// [end config]
> +//
> +// From the ARB_compute_variable_group_size spec:
> +//
> +//     The built-in variable /gl_LocalGroupSizeARB/ is a compute-shader input
> +//     variable containing the local work group size for the current compute-
> +//     shader work group. For compute shaders with a fixed local group size
> +//     (using *local_size_x*, *local_size_y*, or *local_size_z* layout
> +//     qualifiers), its value will be the same as the constant
> +//     /gl_WorkGroupSize/. For compute shaders with a variable local group size
> +//     (using *local_size_variable*), the value of /gl_LocalGroupSizeARB/ will
> +//     be the work group size specified in the OpenGL API command dispatching
> +//     the current compute shader work.
> +
> +#version 330
> +#extension GL_ARB_compute_variable_group_size: enable
> +
> +layout(local_size_variable) in;
> +
> +void main()
> +{
> +	uvec3 size = gl_LocalGroupSizeARB;
> +}
> diff --git a/tests/spec/arb_compute_variable_group_size/compiler/mixed_fixed_variable_local_work_size.comp b/tests/spec/arb_compute_variable_group_size/compiler/mixed_fixed_variable_local_work_size.comp
> new file mode 100644
> index 0000000..7bcfb4e
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/compiler/mixed_fixed_variable_local_work_size.comp
> @@ -0,0 +1,23 @@
> +// [config]
> +// expect_result: fail
> +// glsl_version: 3.30
> +// require_extensions: GL_ARB_compute_variable_group_size
> +// [end config]
> +//
> +// From the ARB_compute_variable_group_size spec:
> +//
> +//     If a compute shader including a *local_size_variable* qualifier also
> +//     declares a fixed local group size using the *local_size_x*,
> +//     *local_size_y*, or *local_size_z* qualifiers, a compile-time error
> +//     results.
> +
> +#version 330
> +#extension GL_ARB_compute_variable_group_size: enable
> +#extension GL_ARB_compute_shader: enable
> +
> +layout(local_size_x = 2) in;
> +layout(local_size_variable) in;
> +
> +void main()
> +{
> +}
> diff --git a/tests/spec/arb_compute_variable_group_size/errors.c b/tests/spec/arb_compute_variable_group_size/errors.c
> new file mode 100644
> index 0000000..c0c6d6e
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/errors.c
> @@ -0,0 +1,249 @@
> +/*
> + * Copyright (C) 2016 Samuel Pitoiset
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/** \file
> + *
> + * Test cases in which the ARB_compute_variable_group_size API is expected to
> + * generate an error.
> + */
> +
> +#include "piglit-util-gl.h"
> +#include "piglit-shader.h"
> +
> +static struct piglit_gl_test_config *piglit_config;
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	piglit_config = &config;
> +	config.supports_gl_compat_version = 33;
> +	config.supports_gl_core_version = 33;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +static const char *variable_work_group_size_shader =
> +	"#version 330\n"
> +	"#extension GL_ARB_compute_variable_group_size: enable\n"
> +	"\n"
> +	"layout(local_size_variable) in;\n"
> +	"\n"
> +	"void main()\n"
> +	"{\n"
> +	"}\n";
> +
> +static const char *fixed_work_group_size_shader =
> +	"#version 330\n"
> +	"#extension GL_ARB_compute_shader: enable\n"
> +	"\n"
> +	"layout(local_size_x = 1) in;\n"
> +	"\n"
> +	"void main()\n"
> +	"{\n"
> +	"}\n";
> +
> +static enum piglit_result
> +use_variable_work_group_size_normal()
> +{
> +	/* From the ARB_compute_variable_group_size spec:
> +	 *
> +	 *    An INVALID_OPERATION error is generated by DispatchCompute or
> +	 *    DispatchComputeIndirect if the active program for the compute
> +	 *    shader stage has a variable work group size.
> +	 */
> +	GLint prog = piglit_build_simple_program_multiple_shaders(
> +		GL_COMPUTE_SHADER, variable_work_group_size_shader, 0);
> +	glUseProgram(prog);
> +	glDispatchCompute(1, 1, 1);
> +	if (!piglit_check_gl_error(GL_INVALID_OPERATION))
> +		return PIGLIT_FAIL;
> +	return PIGLIT_PASS;
> +}
> +
> +static enum piglit_result
> +use_variable_work_group_size_indirect()
> +{
> +	/* From the ARB_compute_variable_group_size spec:
> +	 *
> +	 *    An INVALID_OPERATION error is generated by DispatchCompute or
> +	 *    DispatchComputeIndirect if the active program for the compute
> +	 *    shader stage has a variable work group size.
> +	 */
> +	GLuint indirect_buf[3] = { 1, 1, 1 };
> +	GLuint indirect_bo = 0;
> +	GLint prog;
> +
> +	glGenBuffers(1, &indirect_bo);
> +	if (!piglit_check_gl_error(GL_NO_ERROR))
> +		return PIGLIT_FAIL;
> +
> +	glBindBuffer(GL_DISPATCH_INDIRECT_BUFFER, indirect_bo);
> +	glBufferData(GL_DISPATCH_INDIRECT_BUFFER, sizeof(indirect_buf),
> +		     indirect_buf, GL_STREAM_READ);
> +
> +	prog = piglit_build_simple_program_multiple_shaders(
> +		GL_COMPUTE_SHADER, variable_work_group_size_shader, 0);
> +	glUseProgram(prog);
> +
> +	glBindBuffer(GL_DISPATCH_INDIRECT_BUFFER, indirect_bo);
> +	glDispatchComputeIndirect(0);
> +	if (!piglit_check_gl_error(GL_INVALID_OPERATION))
> +		return PIGLIT_FAIL;
> +
> +	glDeleteBuffers(1, &indirect_bo);
> +	return PIGLIT_PASS;
> +}
> +
> +static enum piglit_result
> +use_fixed_work_group_size()
> +{
> +	/* From the ARB_compute_variable_group_size spec:
> +	 *
> +	 *     An INVALID_OPERATION error is generated by
> +	 *     DispatchComputeGroupSizeARB if the active program for the
> +	 *     compute shader stage has a fixed work group size.
> +	 */
> +	GLint prog = piglit_build_simple_program_multiple_shaders(
> +		GL_COMPUTE_SHADER, fixed_work_group_size_shader, 0);
> +	glUseProgram(prog);
> +	glDispatchComputeGroupSizeARB(1, 1, 1, 1, 1, 1);
> +	if (!piglit_check_gl_error(GL_INVALID_OPERATION))
> +		return PIGLIT_FAIL;
> +	return PIGLIT_PASS;
> +}
> +
> +static enum piglit_result
> +use_invalid_variable_work_group_size_values()
> +{
> +	/* From the ARB_compute_variable_group_size spec:
> +	 *
> +	 *     An INVALID_VALUE error is generated by
> +	 *     DispatchComputeGroupSizeARB if any of <group_size_x>,
> +	 *     <group_size_y>, or <group_size_z> is less than or equal to zero
> +	 *     or greater than the maximum local work group size for compute
> +	 *     shaders with variable group size
> +	 *     (MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB) in the corresponding
> +	 *     dimension.
> +	 */
> +	GLint prog, v[3];
> +
> +	prog = piglit_build_simple_program_multiple_shaders(
> +		GL_COMPUTE_SHADER, variable_work_group_size_shader, 0);
> +	glUseProgram(prog);
> +
> +	/* Use values equal to zero (because "less than" is a spec bug). */

That is true... have you submitted a bug to Khronos?  That should get fixed.

> +	glDispatchComputeGroupSizeARB(1, 1, 1, 0, 0, 0);
> +	if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +		return PIGLIT_FAIL;
> +
> +	/* Use values greater than the maximum local work group size. */
> +	glGetIntegeri_v(GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, 0, &v[0]);
> +	glGetIntegeri_v(GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, 1, &v[1]);
> +	glGetIntegeri_v(GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, 2, &v[2]);
> +	glDispatchComputeGroupSizeARB(1, 1, 1, v[0] + 1, v[1] + 1, v[0] + 1);
> +	if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +		return PIGLIT_FAIL;
> +	return PIGLIT_PASS;
> +}
> +
> +static enum piglit_result
> +use_invalid_variable_group_invocations_values()
> +{
> +	/* From the ARB_compute_variable_group_size spec:
> +	 *
> +	 *    An INVALID_VALUE error is generated by
> +	 *    DispatchComputeGroupSizeARB if the product of <group_size_x>,
> +	 *    <group_size_y>, and <group_size_z> exceeds the
> +	 *    implementation-dependent maximum local work group invocation
> +	 *    count for compute shaders with variable group size
> +	 *    (MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB).
> +	 */
> +	GLint prog, v;
> +
> +	prog = piglit_build_simple_program_multiple_shaders(
> +		GL_COMPUTE_SHADER, variable_work_group_size_shader, 0);
> +	glUseProgram(prog);
> +
> +	glGetIntegerv(GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB, &v);
> +	glDispatchComputeGroupSizeARB(1, 1, 1, v, v, v);
> +	if (!piglit_check_gl_error(GL_INVALID_VALUE))
> +		return PIGLIT_FAIL;
> +	return PIGLIT_PASS;
> +}
> +
> +static const struct piglit_subtest subtests[] = {
> +	{
> +		"Use a variable work group size with DispatchCompute",
> +		"use_variable_work_group_size_normal",
> +		use_variable_work_group_size_normal,
> +		NULL
> +	},
> +	{
> +		"Use a variable work group size with DispatchComputeIndirect",
> +		"use_variable_work_group_size_indirect",
> +		use_variable_work_group_size_indirect,
> +		NULL
> +	},
> +
> +	{
> +		"Use a fixed work group size with DispatchComputeGroupSizeARB",
> +		"use_fixed_work_group_size",
> +		use_fixed_work_group_size,
> +		NULL
> +	},
> +	{
> +		"Use invalid variable work group size values",
> +		"use_invalid_variable_work_group_size_values",
> +		use_invalid_variable_work_group_size_values,
> +		NULL
> +	},
> +	{
> +		"Use invalid variable group invocations values",
> +		"use_invalid_variable_group_invocations_values",
> +		use_invalid_variable_group_invocations_values,
> +		NULL
> +	},
> +	{
> +		NULL,
> +		NULL,
> +		NULL,
> +		NULL
> +	}
> +};
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	enum piglit_result result;
> +
> +	piglit_require_extension("GL_ARB_compute_variable_group_size");
> +	result = piglit_run_selected_subtests(subtests,
> +					      piglit_config->selected_subtests,
> +					      piglit_config->num_selected_subtests,
> +					      PIGLIT_SKIP);
> +	piglit_report_result(result);
> +}
> diff --git a/tests/spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size.shader_test b/tests/spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size.shader_test
> new file mode 100644
> index 0000000..718caba
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size.shader_test
> @@ -0,0 +1,36 @@
> +# From the ARB_compute_variable_group_size spec:
> +#
> +#     If one compute shader attached to a program declares a variable local
> +#     group size and a second compute shader attached to the same program
> +#     declares a fixed local group size, a link-time error results.
> +
> +[require]
> +GL >= 3.3
> +GLSL >= 3.30
> +GL_ARB_compute_shader
> +
> +[compute shader]
> +#version 330
> +#extension GL_ARB_compute_shader: enable
> +
> +layout(local_size_x = 2) in;
> +
> +void foo();
> +
> +void main()
> +{
> +	foo();
> +}
> +
> +[compute shader]
> +#version 330
> +#extension GL_ARB_compute_variable_group_size: enable
> +
> +layout(local_size_variable) in;
> +
> +void foo()
> +{
> +}
> +
> +[test]
> +link error
> diff --git a/tests/spec/arb_compute_variable_group_size/linker/no_local_size_specified.shader_test b/tests/spec/arb_compute_variable_group_size/linker/no_local_size_specified.shader_test
> new file mode 100644
> index 0000000..8011359
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/linker/no_local_size_specified.shader_test
> @@ -0,0 +1,32 @@
> +# From the ARB_compute_variable_group_size spec:
> +#
> +#     Furthermore, if a program object contains any compute shaders, at least
> +#     one must contain an input layout qualifier specifying a fixed or variable
> +#     local group size for the program, or a link-time error will occur.
> +
> +[require]
> +GL >= 3.3
> +GLSL >= 3.30
> +GL_ARB_compute_shader
> +
> +[compute shader]
> +#version 330
> +#extension GL_ARB_compute_shader: enable
> +
> +void foo();
> +
> +void main()
> +{
> +	foo();
> +}
> +
> +[compute shader]
> +#version 330
> +#extension GL_ARB_compute_variable_group_size: enable
> +
> +void foo()
> +{
> +}
> +
> +[test]
> +link error
> diff --git a/tests/spec/arb_compute_variable_group_size/minmax.c b/tests/spec/arb_compute_variable_group_size/minmax.c
> new file mode 100644
> index 0000000..cd8f1ea
> --- /dev/null
> +++ b/tests/spec/arb_compute_variable_group_size/minmax.c
> @@ -0,0 +1,65 @@
> +/*
> + * Copyright © 2016 Samuel Pitoiset
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +/** \file
> + *
> + * Test for the minimum maximum values specified in the
> + * ARB_compute_variable_group_size extension.
> + */
> +
> +#include "piglit-util-gl.h"
> +#include "minmax-test.h"
> +
> +PIGLIT_GL_TEST_CONFIG_BEGIN
> +
> +	config.supports_gl_compat_version = 33;
> +	config.supports_gl_core_version = 33;
> +
> +PIGLIT_GL_TEST_CONFIG_END
> +
> +enum piglit_result
> +piglit_display(void)
> +{
> +	/* UNREACHED */
> +	return PIGLIT_FAIL;
> +}
> +
> +void
> +piglit_init(int argc, char **argv)
> +{
> +	piglit_require_extension("GL_ARB_compute_variable_group_size");
> +	piglit_print_minmax_header();
> +
> +	piglit_test_min_int_v(GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, 0, 512);
> +	piglit_test_min_int_v(GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, 1, 512);
> +	piglit_test_min_int_v(GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB, 2, 64);
> +	piglit_test_min_int(GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB, 512);
> +	piglit_test_min_int_v(GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB, 0, 1024);
> +	piglit_test_min_int_v(GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB, 1, 1024);
> +	piglit_test_min_int_v(GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB, 2, 64);
> +	piglit_test_min_int(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS, 1024);
> +
> +	if (!piglit_check_gl_error(GL_NO_ERROR))
> +		piglit_report_result(PIGLIT_FAIL);
> +	piglit_report_result(piglit_minmax_pass ? PIGLIT_PASS : PIGLIT_FAIL);
> +}
> 



More information about the Piglit mailing list