[Piglit] [PATCH 0/15] Add support for shader_runner to run more than one test per process
Nicolai Hähnle
nhaehnle at gmail.com
Sat Sep 10 11:34:53 UTC 2016
Thanks for doing that, the numbers are impressive.
Two small comments on the C parts; it's been too long since I looked
into the Python parts to be able to properly comment.
Cheers,
Nicolai
On 09.09.2016 21:18, Dylan Baker wrote:
> This allows shader_runner to consume more than one test at a time. When
> it does this it reports the results as subtests rather than as regular
> tests. It also updates the python framework to handle and resume from
> crashes in the tests. When this mode is enabled, shader_runner runs an
> entire directory of shader_test files at a time.
>
> This makes shader_runner (which takes up the bulk of piglit) run much
> faster, even compared to per-process with fast skipping enabled, but at
> the cost of the robustness and precision of process isolation. For that
> reason its an option that must be enabled, the default should always be
> robustness not speed. This can be forced on in piglit.conf.
>
> From a performance standpoint it's impressive (this is a 4 thread HSW):
> PIGLIT_NO_FAST_SKIP=1 ./piglit run shader ns_w_is -c
> 936.35s user 611.18s system 301% cpu 8:33.71 total
> ./piglit run shader fs_w_is -c
> 726.21s user 398.25s system 306% cpu 6:07.23 total
> PIGLIT_NO_FAST_SKIP=1 ./piglit run shader ns_no_is -c --no-process-isolation
> 334.21s user 122.04s system 201% cpu 3:46.55 total
> ./piglit run shader fs_no_is -c --no-process-isolation
> 160.47s user 7.83s system 293% cpu 57.327 total
>
> For the general use case (With fast skipping) this is a reduction of 5
> minutes of runtime. With fast-skipping seems pretty useful, as it
> reduces runtime by 3 minutes even with the removal of process isolation.
>
> Dylan Baker (9):
> framework/results: Lower subtest names
> framework: Split the file parsing code out of ShaderTest
> framework: Split FastSkipMixin.
> framework: Bump JSON on disk format to version 9
> framework: Add a Mixin class for running multiple tests in a single process
> squash! shader_runner: add ability to run multiple tests per process
> framework: Add class for running multiple shader_tests in a single process
> framework: Plug in fast-skipping to MultiShaderTest
> framework: add boilerplate to turn off process isolation
>
> Marek Olšák (6):
> shader_runner: propagate all errors to piglit_init
> util: guard against double context destruction
> util: always set piglit_is_core_profile
> util: rename piglit_gl_reinitialize_extensions->piglit_gl_invalidate_extensions
> util: move PIGLIT_PATH_SEP to piglit-util.h
> shader_runner: add ability to run multiple tests per process
>
> framework/backends/json.py | 18 +-
> framework/options.py | 1 +-
> framework/programs/run.py | 22 +-
> framework/results.py | 8 +-
> framework/test/base.py | 155 ++-
> framework/test/deqp.py | 4 +-
> framework/test/opengl.py | 182 ++-
> framework/test/shader_test.py | 201 +++-
> piglit.conf.example | 7 +-
> tests/all.py | 34 +-
> tests/shader.py | 4 +-
> tests/shaders/shader_runner.c | 560 +++++++---
> tests/util/piglit-framework-gl.c | 4 +-
> tests/util/piglit-framework-gl/piglit_glut_framework.c | 7 +-
> tests/util/piglit-framework-gl/piglit_wfl_framework.c | 5 +-
> tests/util/piglit-util-gl.c | 2 +-
> tests/util/piglit-util-gl.h | 2 +-
> tests/util/piglit-util.c | 6 +-
> tests/util/piglit-util.h | 6 +-
> unittests/framework/backends/schema/piglit-9.json | 122 ++-
> unittests/framework/backends/shared.py | 4 +-
> unittests/framework/backends/test_json_update.py | 85 ++-
> unittests/framework/test/test_base.py | 138 +-
> unittests/framework/test/test_opengl.py | 192 +--
> unittests/framework/test/test_shader_test.py | 63 +-
> 25 files changed, 1514 insertions(+), 318 deletions(-)
> create mode 100644 unittests/framework/backends/schema/piglit-9.json
>
>
>
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