[Piglit] [PATCH] glsl-1.50: instance name is not used to match UBO/SSBOs shader interfaces

Andres Gomez agomez at igalia.com
Thu Apr 6 07:43:11 UTC 2017


On Tue, 2017-03-28 at 08:57 +1100, Timothy Arceri wrote:
...
> With the remaining tests reworded in a similar way this patch is:
> 
> Acked-by: Timothy Arceri <tarceri at itsqueeze.com>
> 

Thanks a lot for checking this.

I've reworded the comments and this patch has already landed.

-- 
Br,

Andres


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