[Piglit] [PATCH 2/8] arb_tessellation_shader/execution/trivial: new trivial tess test
maraeo at gmail.com
Tue Apr 11 16:22:37 UTC 2017
On Tue, Apr 11, 2017 at 6:20 PM, Marek Olšák <maraeo at gmail.com> wrote:
> On Tue, Apr 11, 2017 at 4:39 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>> On Tue, Apr 11, 2017 at 5:08 AM, Marek Olšák <maraeo at gmail.com> wrote:
>>> On Apr 10, 2017 11:11 PM, "Ilia Mirkin" <imirkin at alum.mit.edu> wrote:
>>> Is this substantially different than patch-single-vert.shader_test or
>>> patch-pair-verts.shader_test? Is the 4 vertices that's important to
>>> your test? If so, patch-four-verts.shader_test seems like a better
>>> That's a really bad name, because it doesn't tell me that the test is
>>> trivial. See, I didn't even bother checking what
>>> patch-pair-verts.shader_test does. Bad name.
>> So are sanity, nop, trivial, sanity2... All the tests are trivial
>> except quads.shader_test as I recall. Perhaps rename them all with a
>> "trivial-" prefix? Or make a dir?
> Well, at this point... if you don't want this patch, I'll just drop
> it. It was useful when I needed it.
The main point of the test was that the vertex shader was completely
empty. That was the property I needed. I think no other test has that.
The same applies to the new trivial GS test.
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