[Piglit] [PATCH] arb_shader_storage_buffer_object: add member-memory-qualifiers.frag

Nicolai Hähnle nhaehnle at gmail.com
Sat Apr 29 17:35:00 UTC 2017


On 29.04.2017 16:23, Samuel Pitoiset wrote:
> There is actually no positive test which validates the memory
> qualifiers with members of shader storage blocks.

Nice one. Should using readonly/writeonly variables incorrectly be a 
compile-time error?

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>


>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>  .../compiler/member-memory-qualifiers.frag         | 22 ++++++++++++++++++++++
>  1 file changed, 22 insertions(+)
>  create mode 100644 tests/spec/arb_shader_storage_buffer_object/compiler/member-memory-qualifiers.frag
>
> diff --git a/tests/spec/arb_shader_storage_buffer_object/compiler/member-memory-qualifiers.frag b/tests/spec/arb_shader_storage_buffer_object/compiler/member-memory-qualifiers.frag
> new file mode 100644
> index 000000000..028527b56
> --- /dev/null
> +++ b/tests/spec/arb_shader_storage_buffer_object/compiler/member-memory-qualifiers.frag
> @@ -0,0 +1,22 @@
> +// [config]
> +// expect_result: pass
> +// glsl_version: 1.20
> +// require_extensions: GL_ARB_shader_storage_buffer_object
> +// [end config]
> +
> +#version 120
> +#extension GL_ARB_shader_storage_buffer_object: require
> +
> +// From Section 4.10 (Memory Qualifiers) of the GLSL 4.50 spec:
> +//
> +// "The memory qualifiers coherent, volatile, restrict, readonly, and
> +//  writeonly may be used in the declaration of buffer variables
> +//  (i.e., members of shader storage blocks)"
> +
> +buffer ssbo {
> +	readonly int a;
> +	writeonly int b;
> +	coherent int c;
> +	volatile int d;
> +	restrict int e;
> +};
>


-- 
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.


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