[Piglit] [PATCH] registry: update gl.xml

Ilia Mirkin imirkin at alum.mit.edu
Sun Aug 6 16:56:39 UTC 2017


This updates to commit 9df96757eb43626917e5ee509c4943264c38308c from
github.com/KhronosGroup/OpenGL-Registry. Needed to fix dispatch
generation for glMultiDrawElementsBaseVertex so that it does not attempt
to use the OES-suffixed variant.

We also need to add a new typedef to piglit-dispatch.h so that it
compiles.

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 registry/gl.xml              | 269 +++++++++++++++++++++++++++++++++++--------
 tests/util/piglit-dispatch.h |   1 +
 2 files changed, 223 insertions(+), 47 deletions(-)

diff --git a/registry/gl.xml b/registry/gl.xml
index 353d0ef26..7b13ff907 100644
--- a/registry/gl.xml
+++ b/registry/gl.xml
@@ -83,6 +83,7 @@ typedef unsigned __int64 uint64_t;
         <type>typedef float <name>GLclampf</name>;</type>
         <type>typedef double <name>GLdouble</name>;</type>
         <type>typedef double <name>GLclampd</name>;</type>
+        <type>typedef void *<name>GLeglClientBufferEXT</name>;</type>
         <type>typedef void *<name>GLeglImageOES</name>;</type>
         <type>typedef char <name>GLchar</name>;</type>
         <type>typedef char <name>GLcharARB</name>;</type>
@@ -2181,7 +2182,8 @@ typedef unsigned int GLhandleARB;
         <enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
         <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
         <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
-        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
+        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
+        <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
         <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
     </enums>
 
@@ -3648,8 +3650,10 @@ typedef unsigned int GLhandleARB;
         <enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
         <enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
         <enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
-        <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
-        <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
+        <enum value="0x80EE" name="GL_PARAMETER_BUFFER"/>
+        <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/>
+        <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/>
+        <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/>
         <enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
             <unused start="0x80F1" end="0x810F" vendor="MS"/>
     </enums>
@@ -4285,18 +4289,30 @@ typedef unsigned int GLhandleARB;
              ARB_direct_state_access in February 2015 after determining it
              was not well defined or implementable. -->
             <unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
-        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
-        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
-        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB"/>
-        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB"/>
-        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
-        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
-        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
-        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
-        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
-        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
-        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
-        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
+        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
+        <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
+        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
+        <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
+        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED"/>
+        <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/>
+        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED"/>
+        <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/>
+        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS"/>
+        <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/>
+        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/>
+        <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/>
+        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
+        <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
+        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
+        <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
+        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
+        <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/>
+        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/>
+        <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/>
+        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/>
+        <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/>
+        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
+        <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
         <enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
         <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
         <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
@@ -4784,8 +4800,10 @@ typedef unsigned int GLhandleARB;
             <unused start="0x84FB" end="0x84FC" vendor="NV"/>
         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
         <enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
-        <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
-        <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
+        <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY"/>
+        <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/>
+        <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
+        <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
         <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
         <enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
         <enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
@@ -6090,16 +6108,20 @@ typedef unsigned int GLhandleARB;
         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
         <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
+        <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/>
         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
         <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
+        <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/>
         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
         <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
+        <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
         <enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
         <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
+        <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
         <enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
@@ -7267,7 +7289,8 @@ typedef unsigned int GLhandleARB;
         <enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
         <enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
         <enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
-        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
+        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/>
+        <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/>
             <unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
         <enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
@@ -7439,12 +7462,16 @@ typedef unsigned int GLhandleARB;
             <unused start="0x8E8B" vendor="NV"/>
         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
         <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
+        <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
         <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
         <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
+        <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
         <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
         <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
+        <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
         <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
         <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
+        <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
     </enums>
 
     <enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
@@ -8668,9 +8695,13 @@ typedef unsigned int GLhandleARB;
         <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
         <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
             <unused start="0x9550" vendor="NV"/>
-        <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
-        <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB"/>
-            <unused start="0x9553" end="0x9557" vendor="NV"/>
+        <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
+        <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
+        <enum value="0x9552" name="GL_SPIR_V_BINARY"/>
+        <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/>
+        <enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/>
+        <enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/>
+            <unused start="0x9555" end="0x9557" vendor="NV"/>
         <enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
             <unused start="0x9559" end="0x957F" vendor="NV"/>
         <enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/>
@@ -9861,6 +9892,14 @@ typedef unsigned int GLhandleARB;
             <alias name="glBufferStorage"/>
         </command>
         <command>
+            <proto>void <name>glBufferStorageExternalEXT</name></proto>
+            <param><ptype>GLenum</ptype> <name>target</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
+            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+        </command>
+        <command>
             <proto>void <name>glBufferStorageMemEXT</name></proto>
             <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -11048,7 +11087,6 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLint</ptype> <name>border</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
             <param len="imageSize">const void *<name>data</name></param>
-            <alias name="glCompressedTexImage3D"/>
         </command>
         <command>
             <proto>void <name>glCompressedTexSubImage1D</name></proto>
@@ -11147,7 +11185,6 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLenum</ptype> <name>format</name></param>
             <param><ptype>GLsizei</ptype> <name>imageSize</name></param>
             <param len="imageSize">const void *<name>data</name></param>
-            <alias name="glCompressedTexSubImage3D"/>
         </command>
         <command>
             <proto>void <name>glCompressedTextureImage1DEXT</name></proto>
@@ -11769,7 +11806,6 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLint</ptype> <name>y</name></param>
             <param><ptype>GLsizei</ptype> <name>width</name></param>
             <param><ptype>GLsizei</ptype> <name>height</name></param>
-            <alias name="glCopyTexSubImage3D"/>
         </command>
         <command>
             <proto>void <name>glCopyTextureImage1DEXT</name></proto>
@@ -14067,7 +14103,6 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLuint</ptype> <name>texture</name></param>
             <param><ptype>GLint</ptype> <name>level</name></param>
             <param><ptype>GLint</ptype> <name>zoffset</name></param>
-            <alias name="glFramebufferTexture3D"/>
         </command>
         <command>
             <proto>void <name>glFramebufferTextureARB</name></proto>
@@ -16679,7 +16714,7 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLenum</ptype> <name>shadertype</name></param>
             <param><ptype>GLenum</ptype> <name>precisiontype</name></param>
             <param len="2"><ptype>GLint</ptype> *<name>range</name></param>
-            <param len="2"><ptype>GLint</ptype> *<name>precision</name></param>
+            <param len="1"><ptype>GLint</ptype> *<name>precision</name></param>
         </command>
         <command>
             <proto>void <name>glGetShaderSource</name></proto>
@@ -19445,12 +19480,21 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawArraysIndirectCount</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param>const void *<name>indirect</name></param>
+            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+            <param>const void *<name>indirect</name></param>
             <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
             <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <alias name="glMultiDrawArraysIndirectCount"/>
         </command>
         <command>
             <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
@@ -19495,16 +19539,6 @@ typedef unsigned int GLhandleARB;
             <alias name="glMultiDrawElementsBaseVertex"/>
         </command>
         <command>
-            <proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
-            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
-            <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
-            <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
-            <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
-            <param><ptype>GLsizei</ptype> <name>primcount</name></param>
-            <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
-            <alias name="glMultiDrawElementsBaseVertex"/>
-        </command>
-        <command>
             <proto>void <name>glMultiDrawElementsEXT</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
@@ -19550,13 +19584,23 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
         </command>
         <command>
+            <proto>void <name>glMultiDrawElementsIndirectCount</name></proto>
+            <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+            <param><ptype>GLenum</ptype> <name>type</name></param>
+            <param>const void *<name>indirect</name></param>
+            <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+            <param><ptype>GLsizei</ptype> <name>stride</name></param>
+        </command>
+        <command>
             <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
             <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
             <param><ptype>GLenum</ptype> <name>type</name></param>
-            <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+            <param>const void *<name>indirect</name></param>
             <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
             <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
             <param><ptype>GLsizei</ptype> <name>stride</name></param>
+            <alias name="glMultiDrawElementsIndirectCount"/>
         </command>
         <command>
             <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
@@ -20610,6 +20654,14 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLbitfield</ptype> <name>flags</name></param>
         </command>
         <command>
+            <proto>void <name>glNamedBufferStorageExternalEXT</name></proto>
+            <param><ptype>GLuint</ptype> <name>buffer</name></param>
+            <param><ptype>GLintptr</ptype> <name>offset</name></param>
+            <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+            <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
+            <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+        </command>
+        <command>
             <proto>void <name>glNamedBufferStorageEXT</name></proto>
             <param><ptype>GLuint</ptype> <name>buffer</name></param>
             <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -21727,13 +21779,20 @@ typedef unsigned int GLhandleARB;
             <glx type="render" opcode="192"/>
         </command>
         <command>
-            <proto>void <name>glPolygonOffsetClampEXT</name></proto>
+            <proto>void <name>glPolygonOffsetClamp</name></proto>
             <param><ptype>GLfloat</ptype> <name>factor</name></param>
             <param><ptype>GLfloat</ptype> <name>units</name></param>
             <param><ptype>GLfloat</ptype> <name>clamp</name></param>
             <glx type="render" opcode="4225"/>
         </command>
         <command>
+            <proto>void <name>glPolygonOffsetClampEXT</name></proto>
+            <param><ptype>GLfloat</ptype> <name>factor</name></param>
+            <param><ptype>GLfloat</ptype> <name>units</name></param>
+            <param><ptype>GLfloat</ptype> <name>clamp</name></param>
+            <alias name="glPolygonOffsetClamp"/>
+        </command>
+        <command>
             <proto>void <name>glPolygonOffsetEXT</name></proto>
             <param><ptype>GLfloat</ptype> <name>factor</name></param>
             <param><ptype>GLfloat</ptype> <name>bias</name></param>
@@ -24685,12 +24744,21 @@ typedef unsigned int GLhandleARB;
             <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param>
         </command>
         <command>
+            <proto>void <name>glSpecializeShader</name></proto>
+            <param><ptype>GLuint</ptype> <name>shader</name></param>
+            <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
+            <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
+            <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
+        </command>
+        <command>
             <proto>void <name>glSpecializeShaderARB</name></proto>
             <param><ptype>GLuint</ptype> <name>shader</name></param>
             <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
             <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
             <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
             <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
+            <alias name="glSpecializeShader"/>
         </command>
         <command>
             <proto>void <name>glSpriteParameterfSGIX</name></proto>
@@ -25807,7 +25875,6 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLenum</ptype> <name>format</name></param>
             <param><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
-            <alias name="glTexImage3D"/>
         </command>
         <command>
             <proto>void <name>glTexImage4DSGIS</name></proto>
@@ -26189,7 +26256,6 @@ typedef unsigned int GLhandleARB;
             <param><ptype>GLenum</ptype> <name>format</name></param>
             <param><ptype>GLenum</ptype> <name>type</name></param>
             <param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
-            <alias name="glTexSubImage3D"/>
         </command>
         <command>
             <proto>void <name>glTexSubImage4DSGIS</name></proto>
@@ -34777,6 +34843,60 @@ typedef unsigned int GLhandleARB;
             <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
         </require>
     </feature>
+    <feature api="gl" name="GL_VERSION_4_6" number="4.6">
+        <require comment="Reuse GL_KHR_context_flush_control">
+            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+            <enum name="GL_NONE"/>
+            <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+        </require>
+        <require comment="Reuse GL_ARB_gl_spirv">
+            <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
+            <enum name="GL_SPIR_V_BINARY"/>
+            <command name="glSpecializeShader"/>
+        </require>
+        <require comment="Reuse GL_ARB_indirect_parameters">
+            <enum name="GL_PARAMETER_BUFFER"/>
+            <enum name="GL_PARAMETER_BUFFER_BINDING"/>
+            <command name="glMultiDrawArraysIndirectCount"/>
+            <command name="glMultiDrawElementsIndirectCount"/>
+        </require>
+        <require comment="Reuse GL_KHR_no_error">
+            <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
+        </require>
+        <require comment="Reuse GL_ARB_pipeline_statistics_query">
+            <enum name="GL_VERTICES_SUBMITTED"/>
+            <enum name="GL_PRIMITIVES_SUBMITTED"/>
+            <enum name="GL_VERTEX_SHADER_INVOCATIONS"/>
+            <enum name="GL_TESS_CONTROL_SHADER_PATCHES"/>
+            <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
+            <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
+            <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
+            <enum name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
+            <enum name="GL_COMPUTE_SHADER_INVOCATIONS"/>
+            <enum name="GL_CLIPPING_INPUT_PRIMITIVES"/>
+            <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
+        </require>
+        <require comment="Reuse GL_ARB_polygon_offset_clamp">
+            <enum name="GL_POLYGON_OFFSET_CLAMP"/>
+            <command name="glPolygonOffsetClamp"/>
+        </require>
+        <require comment="Reuse GL_ARB_shader_atomic_counter_ops (none)"/>
+        <require comment="Reuse GL_ARB_shader_draw_parameters (none)"/>
+        <require comment="Reuse GL_ARB_shader_group_vote (none)"/>
+        <require comment="Reuse GL_ARB_spirv_extensions">
+            <enum name="GL_SPIR_V_EXTENSIONS"/>
+            <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
+        </require>
+        <require comment="Reuse GL_ARB_texture_filter_anisotropic">
+            <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
+            <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
+        </require>
+        <require comment="Reuse GL_ARB_transform_feedback_overflow_query">
+            <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
+            <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
+        </require>
+    </feature>
+
 
     <!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
     <feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
@@ -38587,6 +38707,13 @@ typedef unsigned int GLhandleARB;
                 <command name="glGetCompressedTextureSubImage"/>
             </require>
         </extension>
+        <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
+            <require>
+                <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
+                <enum name="GL_SPIR_V_BINARY_ARB"/>
+                <command name="glSpecializeShaderARB"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
             <require>
                 <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
@@ -39164,6 +39291,12 @@ typedef unsigned int GLhandleARB;
                 <enum name="GL_COORD_REPLACE_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_polygon_offset_clamp" supported="gl|glcore">
+            <require>
+                <enum name="GL_POLYGON_OFFSET_CLAMP"/>
+                <command name="glPolygonOffsetClamp"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/>
         <extension name="GL_ARB_program_interface_query" supported="gl|glcore">
             <require>
@@ -39704,11 +39837,10 @@ typedef unsigned int GLhandleARB;
         </extension>
         <extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/>
         <extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/>
-        <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
+        <extension name="GL_ARB_spirv_extensions" supported="gl|glcore">
             <require>
-                <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
-                <enum name="GL_SPIR_V_BINARY_ARB"/>
-                <command name="glSpecializeShaderARB"/>
+                <enum name="GL_SPIR_V_EXTENSIONS"/>
+                <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
             </require>
         </extension>
         <extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
@@ -39919,6 +40051,12 @@ typedef unsigned int GLhandleARB;
                 <enum name="GL_DOT3_RGBA_ARB"/>
             </require>
         </extension>
+        <extension name="GL_ARB_texture_filter_anisotropic" supported="gl|glcore">
+            <require>
+                <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
+                <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
+            </require>
+        </extension>
         <extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore">
             <require>
                 <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
@@ -41841,6 +41979,12 @@ typedef unsigned int GLhandleARB;
                 <command name="glDrawTransformFeedbackInstancedEXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_external_buffer" supported="gl|gles2">
+            <require>
+                <command name="glBufferStorageExternalEXT"/>
+                <command name="glNamedBufferStorageExternalEXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_float_blend" supported="gles2"/>
         <extension name="GL_EXT_fog_coord" supported="gl">
             <require>
@@ -42968,6 +43112,14 @@ typedef unsigned int GLhandleARB;
                 <enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_compression_bptc" supported="gles2">
+            <require>
+                <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
+                <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
+                <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
+                <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
             <require>
                 <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
@@ -42982,7 +43134,7 @@ typedef unsigned int GLhandleARB;
                 <enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
             </require>
         </extension>
-        <extension name="GL_EXT_texture_compression_rgtc" supported="gl">
+        <extension name="GL_EXT_texture_compression_rgtc" supported="gl|gles2">
             <require>
                 <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
                 <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
@@ -42998,6 +43150,14 @@ typedef unsigned int GLhandleARB;
                 <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
             </require>
         </extension>
+        <extension name="GL_EXT_texture_compression_s3tc_srgb" supported="gles2">
+            <require>
+                <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
+                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
+                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
+                <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
+            </require>
+        </extension>
         <extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?">
             <require>
                 <enum name="GL_NORMAL_MAP_EXT"/>
@@ -44375,6 +44535,12 @@ typedef unsigned int GLhandleARB;
                 <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
             </require>
         </extension>
+        <extension name="GL_NV_blend_minmax_factor" supported="gl|glcore|gles2">
+            <require>
+                <enum name="GL_FACTOR_MIN_AMD"/>
+                <enum name="GL_FACTOR_MAX_AMD"/>
+            </require>
+        </extension>
         <extension name="GL_NV_blend_square" supported="gl"/>
         <extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore">
             <require>
@@ -45344,6 +45510,14 @@ typedef unsigned int GLhandleARB;
                 <command name="glFlushPixelDataRangeNV"/>
             </require>
         </extension>
+        <extension name="GL_NV_pixel_buffer_object" supported="gles2">
+            <require>
+                <enum name="GL_PIXEL_PACK_BUFFER_NV"/>
+                <enum name="GL_PIXEL_UNPACK_BUFFER_NV"/>
+                <enum name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
+                <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
+            </require>
+        </extension>
         <extension name="GL_NV_point_sprite" supported="gl">
             <require>
                 <enum name="GL_POINT_SPRITE_NV"/>
@@ -45639,6 +45813,7 @@ typedef unsigned int GLhandleARB;
                 <enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
             </require>
         </extension>
+        <extension name="GL_NV_texture_rectangle_compressed" supported="gl|glcore"/>
         <extension name="GL_NV_texture_shader" supported="gl">
             <require>
                 <enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
@@ -46353,7 +46528,7 @@ typedef unsigned int GLhandleARB;
                 <command name="glDrawElementsBaseVertexOES"/>
                 <command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
                 <command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
-                <command name="glMultiDrawElementsBaseVertexOES" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
+                <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
             </require>
         </extension>
         <extension name="GL_OES_draw_texture" supported="gles1">
diff --git a/tests/util/piglit-dispatch.h b/tests/util/piglit-dispatch.h
index dee1b699c..c96f57eff 100644
--- a/tests/util/piglit-dispatch.h
+++ b/tests/util/piglit-dispatch.h
@@ -123,6 +123,7 @@ typedef GLintptr GLvdpauSurfaceNV;
 typedef unsigned short GLhalfNV;
 
 typedef void *GLeglImageOES;
+typedef void *GLeglClientBufferEXT;
 
 typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
 
-- 
2.13.0



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