[Piglit] [PATCH 1/4] ATI_fs: add api error tests
Miklós Máté
mtmkls at gmail.com
Sat Dec 2 22:36:02 UTC 2017
One for each paragraph in the Errors section of the spec.
v2: don't exit on first failure, improve some tests, move spec quotes
to top, add license headers, drop redundant error checks, add build
system integration, add tests to all.py
Signed-off-by: Miklós Máté <mtmkls at gmail.com>
---
tests/all.py | 14 +
tests/spec/CMakeLists.txt | 1 +
tests/spec/ati_fragment_shader/CMakeLists.gl.txt | 26 ++
tests/spec/ati_fragment_shader/CMakeLists.txt | 1 +
tests/spec/ati_fragment_shader/error01-genzero.c | 66 +++++
tests/spec/ati_fragment_shader/error02-inside.c | 71 +++++
tests/spec/ati_fragment_shader/error03-outside.c | 95 ++++++
tests/spec/ati_fragment_shader/error04-endshader.c | 146 ++++++++++
tests/spec/ati_fragment_shader/error05-passes.c | 140 +++++++++
.../spec/ati_fragment_shader/error06-regswizzle.c | 322 +++++++++++++++++++++
tests/spec/ati_fragment_shader/error07-instcount.c | 104 +++++++
tests/spec/ati_fragment_shader/error08-secondary.c | 106 +++++++
tests/spec/ati_fragment_shader/error09-allconst.c | 100 +++++++
tests/spec/ati_fragment_shader/error10-dotx.c | 136 +++++++++
.../spec/ati_fragment_shader/error11-invaliddst.c | 175 +++++++++++
.../spec/ati_fragment_shader/error12-invalidsrc.c | 163 +++++++++++
.../spec/ati_fragment_shader/error13-invalidarg.c | 140 +++++++++
.../spec/ati_fragment_shader/error14-invalidmod.c | 147 ++++++++++
18 files changed, 1953 insertions(+)
create mode 100644 tests/spec/ati_fragment_shader/CMakeLists.gl.txt
create mode 100644 tests/spec/ati_fragment_shader/CMakeLists.txt
create mode 100644 tests/spec/ati_fragment_shader/error01-genzero.c
create mode 100644 tests/spec/ati_fragment_shader/error02-inside.c
create mode 100644 tests/spec/ati_fragment_shader/error03-outside.c
create mode 100644 tests/spec/ati_fragment_shader/error04-endshader.c
create mode 100644 tests/spec/ati_fragment_shader/error05-passes.c
create mode 100644 tests/spec/ati_fragment_shader/error06-regswizzle.c
create mode 100644 tests/spec/ati_fragment_shader/error07-instcount.c
create mode 100644 tests/spec/ati_fragment_shader/error08-secondary.c
create mode 100644 tests/spec/ati_fragment_shader/error09-allconst.c
create mode 100644 tests/spec/ati_fragment_shader/error10-dotx.c
create mode 100644 tests/spec/ati_fragment_shader/error11-invaliddst.c
create mode 100644 tests/spec/ati_fragment_shader/error12-invalidsrc.c
create mode 100644 tests/spec/ati_fragment_shader/error13-invalidarg.c
create mode 100644 tests/spec/ati_fragment_shader/error14-invalidmod.c
diff --git a/tests/all.py b/tests/all.py
index e5561fbbe..2ef9ed5c4 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -2097,6 +2097,20 @@ with profile.test_list.group_manager(
PiglitGLTest,
grouptools.join('spec', 'ATI_fragment_shader')) as g:
g(['ati-fs-bad-delete'])
+ g(['ati_fragment_shader-error01-genzero'])
+ g(['ati_fragment_shader-error02-inside'])
+ g(['ati_fragment_shader-error03-outside'])
+ g(['ati_fragment_shader-error04-endshader'])
+ g(['ati_fragment_shader-error05-passes'])
+ g(['ati_fragment_shader-error06-regswizzle'])
+ g(['ati_fragment_shader-error07-instcount'])
+ g(['ati_fragment_shader-error08-secondary'])
+ g(['ati_fragment_shader-error09-allconst'])
+ g(['ati_fragment_shader-error10-dotx'])
+ g(['ati_fragment_shader-error11-invaliddst'])
+ g(['ati_fragment_shader-error12-invalidsrc'])
+ g(['ati_fragment_shader-error13-invalidarg'])
+ g(['ati_fragment_shader-error14-invalidmod'])
# Group ARB_framebuffer_object
with profile.test_list.group_manager(
diff --git a/tests/spec/CMakeLists.txt b/tests/spec/CMakeLists.txt
index 99fa95f5f..5e66fa8e5 100644
--- a/tests/spec/CMakeLists.txt
+++ b/tests/spec/CMakeLists.txt
@@ -81,6 +81,7 @@ add_subdirectory (arb_transform_feedback3)
add_subdirectory (arb_transform_feedback_overflow_query)
add_subdirectory (arb_viewport_array)
add_subdirectory (ati_envmap_bumpmap)
+add_subdirectory (ati_fragment_shader)
add_subdirectory (ext_depth_bounds_test)
add_subdirectory (ext_frag_depth)
add_subdirectory (ext_fog_coord)
diff --git a/tests/spec/ati_fragment_shader/CMakeLists.gl.txt b/tests/spec/ati_fragment_shader/CMakeLists.gl.txt
new file mode 100644
index 000000000..f0d578157
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/CMakeLists.gl.txt
@@ -0,0 +1,26 @@
+include_directories(
+ ${GLEXT_INCLUDE_DIR}
+ ${OPENGL_INCLUDE_PATH}
+)
+
+link_libraries (
+ piglitutil_${piglit_target_api}
+ ${OPENGL_gl_LIBRARY}
+)
+
+piglit_add_executable (ati_fragment_shader-error01-genzero error01-genzero.c)
+piglit_add_executable (ati_fragment_shader-error02-inside error02-inside.c)
+piglit_add_executable (ati_fragment_shader-error03-outside error03-outside.c)
+piglit_add_executable (ati_fragment_shader-error04-endshader error04-endshader.c)
+piglit_add_executable (ati_fragment_shader-error05-passes error05-passes.c)
+piglit_add_executable (ati_fragment_shader-error06-regswizzle error06-regswizzle.c)
+piglit_add_executable (ati_fragment_shader-error07-instcount error07-instcount.c)
+piglit_add_executable (ati_fragment_shader-error08-secondary error08-secondary.c)
+piglit_add_executable (ati_fragment_shader-error09-allconst error09-allconst.c)
+piglit_add_executable (ati_fragment_shader-error10-dotx error10-dotx.c)
+piglit_add_executable (ati_fragment_shader-error11-invaliddst error11-invaliddst.c)
+piglit_add_executable (ati_fragment_shader-error12-invalidsrc error12-invalidsrc.c)
+piglit_add_executable (ati_fragment_shader-error13-invalidarg error13-invalidarg.c)
+piglit_add_executable (ati_fragment_shader-error14-invalidmod error14-invalidmod.c)
+
+# vim: ft=cmake:
diff --git a/tests/spec/ati_fragment_shader/CMakeLists.txt b/tests/spec/ati_fragment_shader/CMakeLists.txt
new file mode 100644
index 000000000..144a306f4
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/CMakeLists.txt
@@ -0,0 +1 @@
+piglit_include_target_api()
diff --git a/tests/spec/ati_fragment_shader/error01-genzero.c b/tests/spec/ati_fragment_shader/error01-genzero.c
new file mode 100644
index 000000000..99638370e
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error01-genzero.c
@@ -0,0 +1,66 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 1 of the Errors section:
+ *
+ * The error INVALID_VALUE is generated if GenFragmentShadersATI is
+ * called where <range> is zero.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ unsigned id;
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ id = glGenFragmentShadersATI(0);
+ pass &= piglit_check_gl_error(GL_INVALID_VALUE);
+
+ /* The spec also says that 0 is returned */
+ if (id != 0)
+ pass = false;
+
+ /* Note that the spec also says that no shaders are generated,
+ * but there is no way of testing that
+ */
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error02-inside.c b/tests/spec/ati_fragment_shader/error02-inside.c
new file mode 100644
index 000000000..c1191de25
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error02-inside.c
@@ -0,0 +1,71 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 2 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated if GenFragmentShadersATI,
+ * BindFragmentShaderATI, DeleteFragmentShaderATI, or
+ * BeginFragmentShaderATI are specified inside a
+ * Begin/EndFragmentShaderATI pair.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ glBeginFragmentShaderATI();
+
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glGenFragmentShadersATI(1);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glBindFragmentShaderATI(2);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glDeleteFragmentShaderATI(3);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error03-outside.c b/tests/spec/ati_fragment_shader/error03-outside.c
new file mode 100644
index 000000000..48e130f42
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error03-outside.c
@@ -0,0 +1,95 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 3 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated if EndFragmentShaderATI,
+ * PassTexCoordATI, SampleMapATI, ColorFragmentOp[1..3]ATI, or
+ * AlphaFragmentOp[1..3]ATI is specified outside a
+ * Begin/EndFragmentShaderATI pair.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glSampleMapATI(GL_REG_0_ATI, GL_TEXTURE1_ARB, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glColorFragmentOp2ATI(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE,
+ GL_REG_2_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glColorFragmentOp3ATI(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE,
+ GL_REG_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glAlphaFragmentOp2ATI(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE,
+ GL_REG_2_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glAlphaFragmentOp3ATI(GL_MAD_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE,
+ GL_REG_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error04-endshader.c b/tests/spec/ati_fragment_shader/error04-endshader.c
new file mode 100644
index 000000000..005a560a8
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error04-endshader.c
@@ -0,0 +1,146 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 4 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated by EndFragmentShaderATI if
+ * <argN> passed to ColorFragmentOp[1..3]ATI or
+ * AlphaFragmentOp[1..3]ATI is PRIMARY_COLOR_ARB or
+ * SECONDARY_INTERPOLATOR_ATI on the first pass of a two-pass shader,
+ * or if the shader cannot be compiled due to some other
+ * implementation-dependent limitation. EndFragmentShaderATI will
+ * still have a side-effect if this error is encountered: the
+ * Begin/EndFragmentShaderATI pair will be closed, and the current
+ * shader will be undefined.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ /* use GL_PRIMARY_COLOR_ARB in the first pass */
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_PRIMARY_COLOR_ARB, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* see if EndFragmentShaderATI really ended the shader */
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* use GL_SECONDARY_INTERPOLATOR_ATI in the first pass */
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* see if EndFragmentShaderATI really ended the shader */
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* use them in a single-pass shader */
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_PRIMARY_COLOR_ARB, GL_NONE, GL_NONE);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ /* use them in the second pass */
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_PRIMARY_COLOR_ARB, GL_NONE, GL_NONE);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ /* use color in first pass, but the instruction is not added because
+ * the other argument is invalid, so EndFragmentShader should not
+ * complain about color in first pass */
+ glBeginFragmentShaderATI();
+ glColorFragmentOp2ATI(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_PRIMARY_COLOR_ARB, GL_NONE, GL_NONE,
+ GL_TEXTURE0_ARB, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_ENUM);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ /* use color, then start a second pass, but the PassTexCoord is
+ * invalid, so it should register as a valid single pass shader */
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_PRIMARY_COLOR_ARB, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_TEXTURE0_ARB, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_ENUM);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ /* TODO what implementation-dependent limitation to check here? */
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error05-passes.c b/tests/spec/ati_fragment_shader/error05-passes.c
new file mode 100644
index 000000000..35ef65be4
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error05-passes.c
@@ -0,0 +1,140 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 5 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated by PassTexCoordATI or
+ * SampleMapATI if two shader passes have already been specified, or if
+ * the same <dst> register is specified twice in the same pass.
+ */
+
+#include "piglit-util-gl.h"
+
+static struct piglit_gl_test_config *piglit_config;
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ piglit_config = &config;
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+static enum piglit_result
+too_many_passes(void *data)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glSampleMapATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static enum piglit_result
+same_reg_written_twice(void *data)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE1_ARB, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glSampleMapATI(GL_REG_0_ATI, GL_TEXTURE1_ARB, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static const struct piglit_subtest subtests[] = {
+ {
+ "Too many passes",
+ "too-many-passes",
+ too_many_passes,
+ NULL
+ },
+ {
+ "Same reg written twice",
+ "same-reg-written-twice",
+ same_reg_written_twice,
+ NULL
+ },
+ {
+ NULL,
+ NULL,
+ NULL,
+ NULL
+ }
+};
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ piglit_report_result(piglit_run_selected_subtests(subtests,
+ piglit_config->selected_subtests,
+ piglit_config->num_selected_subtests,
+ PIGLIT_SKIP));
+}
diff --git a/tests/spec/ati_fragment_shader/error06-regswizzle.c b/tests/spec/ati_fragment_shader/error06-regswizzle.c
new file mode 100644
index 000000000..978d3b6c8
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error06-regswizzle.c
@@ -0,0 +1,322 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 6 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated by PassTexCoordATI or
+ * SampleMapATI if <coord> passed to PassTexCoordATI or <interp> passed
+ * to SampleMapATI is a register in the first pass, or a register with
+ * SWIZZLE_STQ_ATI or SWIZZLE_STQ_DQ_ATI <swizzle> in the second pass,
+ * or if different <swizzle> parameters are specified for the same
+ * <coord> or <interp> in the same pass.
+ */
+
+/* Note that the spec is sloppy at the last part. Only STR and STQ are
+ * incompatible, but e.g. STR and STR_DR are not. This only applies to
+ * texture sources, but not to registers. And instead of "same pass" it
+ * should read "same shader".
+ * See r200_fragshader.c:333
+ */
+
+#include "piglit-util-gl.h"
+
+static struct piglit_gl_test_config *piglit_config;
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ piglit_config = &config;
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+static enum piglit_result
+reg_src_in_first_pass(void *data)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glSampleMapATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static enum piglit_result
+stq_swizzle_on_reg(void *data)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_DQ_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glSampleMapATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glSampleMapATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_DQ_ATI);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static bool
+check_swizzle_passtexcoord(unsigned src, unsigned swizzle1, unsigned swizzle2, unsigned error)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, src, swizzle1);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(GL_REG_1_ATI, src, swizzle2);
+ pass &= piglit_check_gl_error(error);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ return pass;
+}
+
+static enum piglit_result
+different_swizzle_on_same_tex_passtexcoord(void *data)
+{
+ bool pass = true;
+
+ pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION);
+ pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR);
+ pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION);
+ pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STR_DR_ATI, GL_INVALID_OPERATION);
+ pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_NO_ERROR);
+ pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_DR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static bool
+check_swizzle_samplemap(unsigned src, unsigned swizzle1, unsigned swizzle2, unsigned error)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glPassTexCoordATI(GL_REG_0_ATI, src, swizzle1);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glSampleMapATI(GL_REG_1_ATI, src, swizzle2);
+ pass &= piglit_check_gl_error(error);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ return pass;
+}
+
+static enum piglit_result
+different_swizzle_on_same_tex_samplemap(void *data)
+{
+ bool pass = true;
+
+ pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION);
+ pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR);
+ pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION);
+ pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STR_DR_ATI, GL_INVALID_OPERATION);
+ pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_NO_ERROR);
+ pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_DR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static enum piglit_result
+different_swizzle_on_same_reg(void *data)
+{
+ bool pass = true;
+
+ pass &= check_swizzle_passtexcoord(GL_REG_0_ATI, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR);
+ pass &= check_swizzle_samplemap(GL_REG_0_ATI, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static bool check_swizzle_2pass(bool samplemap, unsigned swizzle1, unsigned swizzle2, unsigned error)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ if (samplemap)
+ glSampleMapATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle1);
+ else
+ glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle1);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ if (samplemap)
+ glSampleMapATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle2);
+ else
+ glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle2);
+ pass &= piglit_check_gl_error(error);
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ return pass;
+}
+
+static enum piglit_result
+different_swizzle_in_different_pass(void *data)
+{
+ bool pass = true;
+
+ pass &= check_swizzle_2pass(false, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION);
+ pass &= check_swizzle_2pass(true, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}
+
+static const struct piglit_subtest subtests[] = {
+ {
+ "REG source in first pass",
+ "reg-src-in-first-pass",
+ reg_src_in_first_pass,
+ NULL
+ },
+ {
+ "STQ swizzle on REG",
+ "stq-swizzle-on-reg",
+ stq_swizzle_on_reg,
+ NULL
+ },
+ {
+ "Different swizzle on the same TEX in PassTexCoord",
+ "different_swizzle_on_same_tex_passtexcoord",
+ different_swizzle_on_same_tex_passtexcoord,
+ NULL
+ },
+ {
+ "Different swizzle on the same TEX in SampleMap",
+ "different_swizzle_on_same_tex_samplemap",
+ different_swizzle_on_same_tex_samplemap,
+ NULL
+ },
+ {
+ "Different swizzle on the same REG",
+ "different_swizzle_on_same_reg",
+ different_swizzle_on_same_reg,
+ NULL
+ },
+ {
+ "Different swizzle in different pass",
+ "different_swizzle_in_different_pass",
+ different_swizzle_in_different_pass,
+ NULL
+ },
+ {
+ NULL,
+ NULL,
+ NULL,
+ NULL
+ }
+};
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ piglit_report_result(piglit_run_selected_subtests(subtests,
+ piglit_config->selected_subtests,
+ piglit_config->num_selected_subtests,
+ PIGLIT_SKIP));
+}
diff --git a/tests/spec/ati_fragment_shader/error07-instcount.c b/tests/spec/ati_fragment_shader/error07-instcount.c
new file mode 100644
index 000000000..55f3f9915
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error07-instcount.c
@@ -0,0 +1,104 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 7 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated by ColorFragmentOp[1..3]ATI
+ * or AlphaFragmentOp[1..3]ATI if more than 8 instructions have been
+ * specified for a shader pass.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+maxlength_pass(void)
+{
+ unsigned u;
+
+ for (u=0; u<8; u++) {
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ }
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ glBeginFragmentShaderATI();
+ maxlength_pass();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ maxlength_pass();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ maxlength_pass();
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ maxlength_pass();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ maxlength_pass();
+ glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI);
+ maxlength_pass();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error08-secondary.c b/tests/spec/ati_fragment_shader/error08-secondary.c
new file mode 100644
index 000000000..7e9d5c6fc
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error08-secondary.c
@@ -0,0 +1,106 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 8 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated by ColorFragmentOp[1..3]ATI
+ * if <argN> is SECONDARY_INTERPOLATOR_ATI and <argNRep> is ALPHA, or
+ * by AlphaFragmentOp[1..3]ATI if <argN> is SECONDARY_INTERPOLATOR_ATI
+ * and <argNRep> is ALPHA or NONE, or by ColorFragmentOp2ATI if <op> is
+ * DOT4_ATI and <argN> is SECONDARY_INTERPOLATOR_ATI and <argNRep> is
+ * ALPHA or NONE.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ /* In all shaders all instructions are invalid, so the shader should
+ * be empty, which is invalid
+ */
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_ALPHA, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_ALPHA, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* DOT4 */
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp2ATI(GL_DOT4_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_ALPHA, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp2ATI(GL_DOT4_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_SECONDARY_INTERPOLATOR_ATI, GL_NONE, GL_NONE,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error09-allconst.c b/tests/spec/ati_fragment_shader/error09-allconst.c
new file mode 100644
index 000000000..ba5dbcfbf
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error09-allconst.c
@@ -0,0 +1,100 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 9 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated by ColorFragmentOp3ATI or
+ * AlphaFragmentOp3ATI if all three <argN> parameters are constants,
+ * and all three are different.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ /* In these shaders all instructions are invalid, so the shader should
+ * be empty, which is invalid
+ */
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp3ATI(GL_LERP_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_CON_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp3ATI(GL_LERP_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_CON_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* No error if some of them are the same (not exhaustive test) */
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp3ATI(GL_LERP_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_CON_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp3ATI(GL_LERP_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_CON_0_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error10-dotx.c b/tests/spec/ati_fragment_shader/error10-dotx.c
new file mode 100644
index 000000000..c112e7eeb
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error10-dotx.c
@@ -0,0 +1,136 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 10 of the Errors section:
+ *
+ * The error INVALID_OPERATION is generated by AlphaFragmentOp[2..3]ATI
+ * if <op> is DOT3_ATI, DOT4_ATI, or DOT2_ADD_ATI and there was no
+ * matching ColorFragmentOp[2..3]ATI immediately preceding, or if <op>
+ * is not DOT4_ATI and the immediately preceding ColorFragmentOp2ATI
+ * specifies an <op> of DOT4_ATI.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ /* nothing before it */
+
+ /* In these shaders all instructions are invalid, so the shader should
+ * be empty, which is invalid
+ */
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp2ATI(GL_DOT3_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp2ATI(GL_DOT4_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp3ATI(GL_DOT2_ADD_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* mismatching color op before it */
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp2ATI(GL_DOT3_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp2ATI(GL_DOT4_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_CON_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp3ATI(GL_DOT2_ADD_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ /* after color DOT4 the alpha is not DOT4 */
+
+ glBeginFragmentShaderATI();
+ glColorFragmentOp2ATI(GL_DOT4_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_2_ATI, GL_NONE, GL_NONE,
+ GL_CON_3_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glAlphaFragmentOp2ATI(GL_MUL_ATI, GL_REG_0_ATI, GL_NONE,
+ GL_CON_2_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+ glEndFragmentShaderATI();
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error11-invaliddst.c b/tests/spec/ati_fragment_shader/error11-invaliddst.c
new file mode 100644
index 000000000..11555e15c
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error11-invaliddst.c
@@ -0,0 +1,175 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 11 of the Errors section:
+ *
+ * The error INVALID_ENUM is generated if <dst> passed to
+ * PassTexCoordATI, SampleMapATI, ColorFragmentOp[1..3]ATI, or
+ * AlphaFragmentOp[1..3]ATI is not a valid register or is greater than
+ * the number of texture units available on the implementation.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+#define check_enum_error(en) if (!piglit_check_gl_error(GL_INVALID_ENUM)) \
+ { printf("Enum %s 0x%x not rejected\n", piglit_get_gl_enum_name(en), en); pass = false; }
+
+bool
+try_enum(unsigned e)
+{
+ bool pass = true;
+
+ printf(" trying %s 0x%x\n", piglit_get_gl_enum_name(e), e);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(e, GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI);
+ check_enum_error(e);
+
+ glSampleMapATI(e, GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI);
+ check_enum_error(e);
+
+ glColorFragmentOp1ATI(GL_MOV_ATI, e, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ check_enum_error(e);
+
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, e, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ check_enum_error(e);
+ glEndFragmentShaderATI();
+ /* All instructions were invalid, so the shader should be empty,
+ * which is invalid
+ */
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* TODO check fragment ops with more arguments? */
+
+ return pass;
+}
+
+/* Trying all possible enum values is overkill, only try ones that are
+ * used in fragment shaders, thus being common user errors.
+ * Note that some of them have the same numeric value.
+ */
+static const unsigned enums[] = {
+ GL_CON_0_ATI,
+ GL_CON_1_ATI,
+ GL_CON_2_ATI,
+ GL_CON_3_ATI,
+ GL_CON_4_ATI,
+ GL_CON_5_ATI,
+ GL_CON_6_ATI,
+ GL_CON_7_ATI,
+ GL_MOV_ATI,
+ GL_ADD_ATI,
+ GL_MUL_ATI,
+ GL_SUB_ATI,
+ GL_DOT3_ATI,
+ GL_DOT4_ATI,
+ GL_MAD_ATI,
+ GL_LERP_ATI,
+ GL_CND_ATI,
+ GL_CND0_ATI,
+ GL_DOT2_ADD_ATI,
+ GL_SECONDARY_INTERPOLATOR_ATI,
+ GL_SWIZZLE_STR_ATI,
+ GL_SWIZZLE_STQ_ATI,
+ GL_SWIZZLE_STR_DR_ATI,
+ GL_SWIZZLE_STQ_DQ_ATI,
+ GL_SWIZZLE_STRQ_ATI,
+ GL_SWIZZLE_STRQ_DQ_ATI,
+ GL_RED_BIT_ATI,
+ GL_GREEN_BIT_ATI,
+ GL_BLUE_BIT_ATI,
+ GL_2X_BIT_ATI,
+ GL_4X_BIT_ATI,
+ GL_8X_BIT_ATI,
+ GL_HALF_BIT_ATI,
+ GL_QUARTER_BIT_ATI,
+ GL_EIGHTH_BIT_ATI,
+ GL_SATURATE_BIT_ATI,
+ GL_COMP_BIT_ATI,
+ GL_NEGATE_BIT_ATI,
+ GL_BIAS_BIT_ATI,
+ GL_TEXTURE0_ARB,
+ GL_TEXTURE1_ARB,
+ GL_TEXTURE2_ARB,
+ GL_TEXTURE3_ARB,
+ GL_TEXTURE4_ARB,
+ GL_TEXTURE5_ARB,
+ GL_TEXTURE6_ARB,
+ GL_TEXTURE7_ARB,
+ GL_PRIMARY_COLOR_ARB,
+ GL_NONE,
+ GL_RED,
+ GL_GREEN,
+ GL_BLUE,
+ GL_ALPHA,
+};
+
+void
+piglit_init(int argc, char **argv)
+{
+ int num_tex_units;
+ unsigned i;
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ /* The spec defines the number of registers to be fixed at 6, even
+ * though the enum values are defined up to 31 in glext.h. According
+ * to the paragraph above, when an implementation has less than 6
+ * texture units, glSampleMapATI(GL_REG_5_ATI, ...) is invalid.
+ *
+ * However, Doom3 uses 6 textures and 6 texcoords, so an implementation
+ * that supports less than 6 textures is not able to run it. Let's fail
+ * if it's less than 6.
+ */
+ glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &num_tex_units);
+ if (num_tex_units < 6) {
+ printf("Max texture units %d < 6 is not enough for ATI_fragment_shader\n", num_tex_units);
+ piglit_report_result(PIGLIT_FAIL);
+ }
+
+ /* Try some invalid enums */
+
+ for (i=0; i<ARRAY_SIZE(enums); i++)
+ if (!try_enum(enums[i]))
+ pass = false;
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error12-invalidsrc.c b/tests/spec/ati_fragment_shader/error12-invalidsrc.c
new file mode 100644
index 000000000..5e2a64119
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error12-invalidsrc.c
@@ -0,0 +1,163 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 12 of the Errors section:
+ *
+ * The error INVALID_ENUM is generated if <coord> passed to
+ * PassTexCoordATI or <interp> passed to SampleMapATI is not a valid
+ * register or texture unit, or the register or texture unit is greater
+ * than the number of texture units available on the implementation.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+#define check_enum_error(en) if (!piglit_check_gl_error(GL_INVALID_ENUM)) \
+ { printf("Enum %s 0x%x not rejected\n", piglit_get_gl_enum_name(en), en); pass = false; }
+
+bool
+try_enum(unsigned e)
+{
+ bool pass = true;
+
+ printf(" trying %s 0x%x\n", piglit_get_gl_enum_name(e), e);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glPassTexCoordATI(GL_REG_0_ATI, e, GL_SWIZZLE_STR_ATI);
+ check_enum_error(e);
+
+ glSampleMapATI(GL_REG_0_ATI, e, GL_SWIZZLE_STR_ATI);
+ check_enum_error(e);
+
+ /* note: Mesa requires at least 1 arith instruction per pass,
+ * but this is not in the spec */
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ GL_REG_1_ATI, GL_NONE, GL_NONE);
+ glEndFragmentShaderATI();
+
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ return pass;
+}
+
+/* Trying all possible enum values is overkill, only try ones that are
+ * used in fragment shaders, thus being common user errors.
+ * Note that some of them have the same numeric value.
+ */
+static const unsigned enums[] = {
+ GL_CON_0_ATI,
+ GL_CON_1_ATI,
+ GL_CON_2_ATI,
+ GL_CON_3_ATI,
+ GL_CON_4_ATI,
+ GL_CON_5_ATI,
+ GL_CON_6_ATI,
+ GL_CON_7_ATI,
+ GL_MOV_ATI,
+ GL_ADD_ATI,
+ GL_MUL_ATI,
+ GL_SUB_ATI,
+ GL_DOT3_ATI,
+ GL_DOT4_ATI,
+ GL_MAD_ATI,
+ GL_LERP_ATI,
+ GL_CND_ATI,
+ GL_CND0_ATI,
+ GL_DOT2_ADD_ATI,
+ GL_SECONDARY_INTERPOLATOR_ATI,
+ GL_SWIZZLE_STR_ATI,
+ GL_SWIZZLE_STQ_ATI,
+ GL_SWIZZLE_STR_DR_ATI,
+ GL_SWIZZLE_STQ_DQ_ATI,
+ GL_SWIZZLE_STRQ_ATI,
+ GL_SWIZZLE_STRQ_DQ_ATI,
+ GL_RED_BIT_ATI,
+ GL_GREEN_BIT_ATI,
+ GL_BLUE_BIT_ATI,
+ GL_2X_BIT_ATI,
+ GL_4X_BIT_ATI,
+ GL_8X_BIT_ATI,
+ GL_HALF_BIT_ATI,
+ GL_QUARTER_BIT_ATI,
+ GL_EIGHTH_BIT_ATI,
+ GL_SATURATE_BIT_ATI,
+ GL_COMP_BIT_ATI,
+ GL_NEGATE_BIT_ATI,
+ GL_BIAS_BIT_ATI,
+ GL_PRIMARY_COLOR_ARB,
+ GL_NONE,
+ GL_RED,
+ GL_GREEN,
+ GL_BLUE,
+ GL_ALPHA,
+};
+
+void
+piglit_init(int argc, char **argv)
+{
+ int num_tex_coords;
+ unsigned i;
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ /* The spec lists texture coordinates up to GL_TEXTURE7_ARB.
+ * According to the above paragraph, when an implementation supports
+ * less than 8 texture coordinates
+ * glSampleMapATI(GL_REG_x_ATI, GL_TEXTURE7_ARB, ...) is invalid.
+ *
+ * Doom3 uses 6 textures and 6 texcoords, so an implementation
+ * that supports less than 6 texcoords is not able to run it. Let's
+ * fail if it's less than 6, and do some checks if it's less than 8.
+ */
+ glGetIntegerv(GL_MAX_TEXTURE_COORDS_ARB, &num_tex_coords);
+ if (num_tex_coords < 6) {
+ printf("Max texture coordinate interpolators %d < 6 is not enough for ATI_fragment_shader\n", num_tex_coords);
+ piglit_report_result(PIGLIT_FAIL);
+ } else if (num_tex_coords < 8) {
+ if (!try_enum(GL_TEXTURE7_ARB))
+ pass = false;
+ }
+
+ /* Try some invalid enums */
+
+ for (i=0; i<ARRAY_SIZE(enums); i++)
+ if (!try_enum(enums[i]))
+ pass = false;
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error13-invalidarg.c b/tests/spec/ati_fragment_shader/error13-invalidarg.c
new file mode 100644
index 000000000..c787971d6
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error13-invalidarg.c
@@ -0,0 +1,140 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 13 of the Errors section:
+ *
+ * The error INVALID_ENUM is generated if <argN> passed to
+ * ColorFragmentOp[1..3]ATI or AlphaFragmentOp[1..3]ATI is not a valid
+ * constant, interpolator, or register.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+#define check_enum_error(en) if (!piglit_check_gl_error(GL_INVALID_ENUM)) \
+ { printf("Enum %s 0x%x not rejected\n", piglit_get_gl_enum_name(en), en); pass = false; }
+
+bool
+try_enum(unsigned e)
+{
+ bool pass = true;
+
+ printf(" trying %s 0x%x\n", piglit_get_gl_enum_name(e), e);
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE,
+ e, GL_NONE, GL_NONE);
+ check_enum_error(e);
+
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE,
+ e, GL_NONE, GL_NONE);
+ check_enum_error(e);
+ glEndFragmentShaderATI();
+ /* All instructions were invalid, so the shader should be empty,
+ * which is invalid
+ */
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* TODO check fragment ops with more arguments? */
+
+ return pass;
+}
+
+/* Trying all possible enum values is overkill, only try ones that are
+ * used in fragment shaders, thus being common user errors.
+ * Note that some of them have the same numeric value.
+ */
+static const unsigned enums[] = {
+ GL_MOV_ATI,
+ GL_ADD_ATI,
+ GL_MUL_ATI,
+ GL_SUB_ATI,
+ GL_DOT3_ATI,
+ GL_DOT4_ATI,
+ GL_MAD_ATI,
+ GL_LERP_ATI,
+ GL_CND_ATI,
+ GL_CND0_ATI,
+ GL_DOT2_ADD_ATI,
+ GL_SWIZZLE_STR_ATI,
+ GL_SWIZZLE_STQ_ATI,
+ GL_SWIZZLE_STR_DR_ATI,
+ GL_SWIZZLE_STQ_DQ_ATI,
+ GL_SWIZZLE_STRQ_ATI,
+ GL_SWIZZLE_STRQ_DQ_ATI,
+ /*GL_RED_BIT_ATI,*/
+ GL_GREEN_BIT_ATI,
+ GL_BLUE_BIT_ATI,
+ /*GL_2X_BIT_ATI,*/
+ GL_4X_BIT_ATI,
+ GL_8X_BIT_ATI,
+ GL_HALF_BIT_ATI,
+ GL_QUARTER_BIT_ATI,
+ GL_EIGHTH_BIT_ATI,
+ GL_SATURATE_BIT_ATI,
+ GL_COMP_BIT_ATI,
+ GL_NEGATE_BIT_ATI,
+ GL_BIAS_BIT_ATI,
+ GL_TEXTURE0_ARB,
+ GL_TEXTURE1_ARB,
+ GL_TEXTURE2_ARB,
+ GL_TEXTURE3_ARB,
+ GL_TEXTURE4_ARB,
+ GL_TEXTURE5_ARB,
+ GL_TEXTURE6_ARB,
+ GL_TEXTURE7_ARB,
+ /*GL_NONE,*/
+ GL_RED,
+ GL_GREEN,
+ GL_BLUE,
+ GL_ALPHA,
+};
+
+void
+piglit_init(int argc, char **argv)
+{
+ unsigned i = 0;
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ for (i=0; i<ARRAY_SIZE(enums); i++)
+ if (!try_enum(enums[i]))
+ pass = false;
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
diff --git a/tests/spec/ati_fragment_shader/error14-invalidmod.c b/tests/spec/ati_fragment_shader/error14-invalidmod.c
new file mode 100644
index 000000000..6b0899905
--- /dev/null
+++ b/tests/spec/ati_fragment_shader/error14-invalidmod.c
@@ -0,0 +1,147 @@
+/*
+ * Copyright © 2017 Miklós Máté
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** Paragraph 14 of the Errors section:
+ *
+ * The error INVALID_ENUM is generated if <dstMod> passed to
+ * ColorFragmentOp[1..3]ATI or AlphaFragmentOp[1..3]ATI contains
+ * multiple mutually exclusive modifier bits, not counting
+ * SATURATE_BIT_ATI.
+ */
+
+#include "piglit-util-gl.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_compat_version = 10;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+enum piglit_result
+piglit_display(void)
+{
+ /* UNREACHED */
+ return PIGLIT_FAIL;
+}
+
+#define check_enum_error(en) if (!piglit_check_gl_error(GL_INVALID_ENUM)) \
+ { printf("Enum %s 0x%x not rejected\n", piglit_get_gl_enum_name(en), en); pass = false; }
+#define check_enum_good(en) if (!piglit_check_gl_error(GL_NO_ERROR)) \
+ { printf("Enum %s 0x%x rejected\n", piglit_get_gl_enum_name(en), en); pass = false; }
+
+bool
+try_enum(unsigned e)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, e,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ check_enum_error(e);
+
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, e,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ check_enum_error(e);
+ glEndFragmentShaderATI();
+ /* All instructions were invalid, so the shader should be empty,
+ * which is invalid
+ */
+ pass &= piglit_check_gl_error(GL_INVALID_OPERATION);
+
+ /* TODO check fragment ops with more arguments? */
+
+ return pass;
+}
+
+static const unsigned enums[] = {
+ GL_2X_BIT_ATI | GL_4X_BIT_ATI,
+ GL_2X_BIT_ATI | GL_8X_BIT_ATI,
+ GL_2X_BIT_ATI | GL_HALF_BIT_ATI,
+ GL_2X_BIT_ATI | GL_QUARTER_BIT_ATI,
+ GL_2X_BIT_ATI | GL_EIGHTH_BIT_ATI,
+ GL_4X_BIT_ATI | GL_8X_BIT_ATI,
+ GL_4X_BIT_ATI | GL_HALF_BIT_ATI,
+ GL_4X_BIT_ATI | GL_QUARTER_BIT_ATI,
+ GL_4X_BIT_ATI | GL_EIGHTH_BIT_ATI,
+ GL_8X_BIT_ATI | GL_HALF_BIT_ATI,
+ GL_8X_BIT_ATI | GL_QUARTER_BIT_ATI,
+ GL_8X_BIT_ATI | GL_EIGHTH_BIT_ATI,
+ GL_HALF_BIT_ATI | GL_QUARTER_BIT_ATI,
+ GL_HALF_BIT_ATI | GL_EIGHTH_BIT_ATI,
+ GL_QUARTER_BIT_ATI | GL_EIGHTH_BIT_ATI,
+};
+
+bool try_compatible_enum(unsigned e)
+{
+ bool pass = true;
+
+ glBeginFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, e,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ check_enum_good(e);
+
+ glAlphaFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, e,
+ GL_REG_0_ATI, GL_NONE, GL_NONE);
+ check_enum_good(e);
+ glEndFragmentShaderATI();
+ pass &= piglit_check_gl_error(GL_NO_ERROR);
+
+ /* TODO check fragment ops with more arguments? */
+
+ return pass;
+}
+
+static const unsigned good_enums[] = {
+ GL_2X_BIT_ATI | GL_SATURATE_BIT_ATI,
+ GL_4X_BIT_ATI | GL_SATURATE_BIT_ATI,
+ GL_8X_BIT_ATI | GL_SATURATE_BIT_ATI,
+ GL_HALF_BIT_ATI | GL_SATURATE_BIT_ATI,
+ GL_QUARTER_BIT_ATI | GL_SATURATE_BIT_ATI,
+ GL_EIGHTH_BIT_ATI | GL_SATURATE_BIT_ATI,
+};
+
+void
+piglit_init(int argc, char **argv)
+{
+ unsigned i;
+ bool pass = true;
+
+ piglit_require_extension("GL_ATI_fragment_shader");
+
+ for (i=0; i<ARRAY_SIZE(enums); i++) {
+ if (!try_enum(enums[i]))
+ pass = false;
+ if (!try_enum(enums[i] | GL_SATURATE_BIT_ATI))
+ pass = false;
+ }
+
+ /* test that all the mods are compatible with SATURATE */
+ for (i=0; i<ARRAY_SIZE(good_enums); i++)
+ if (!try_compatible_enum(good_enums[i]))
+ pass = false;
+
+ piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
+}
--
2.15.0.rc0
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